Difference between revisions of "Last Knight: Rogue Rider Edition"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 08:46, 15 November 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Toco Games | |
Engines | |
Unreal Engine 3[1] | |
Release dates | |
Windows | October 3, 2014 |
macOS (OS X) | October 3, 2014[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Last Knight\Save\System\*.bin |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/262210/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Last Knight\Save\*.bin |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/262210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use DxWnd | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Binary on/off toggle | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controls are fixed, but the keys/buttons used for jumping and attacking can be swapped. | |
Mouse acceleration | ||
Mouse sensitivity | Applies to the menu cursor. Only the buttons are used during gameplay. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Steam store page incorrectly states partial support only | |
Controller remapping | Controls are fixed, but the buttons used for jumping and attacking can be swapped. | |
Controller sensitivity | Applies to selection speed in the menus. In-game control is digital only. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 2.4 GHz Dual-Core 2.6 GHz Quad-Core |
2.6 GHz Dual-Core 2.8 GHz Quad-Core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3870 512 MB of VRAM DirectX 9.0 compatible Shader model 3.0 support |
1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.5 GHz Dual-Core 2.6 GHz Quad-Core |
2.6 GHz Dual-Core Intel Core i5 (3.1 GHz Turbo Boost) 2.2 GHz Quad-Core Intel Core i5 (3.4 GHz Turbo Boost) |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | Intel HD Graphics 4000 | Nvidia |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/262210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (262210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.