Difference between revisions of "PCSX2"
From PCGamingWiki, the wiki about fixing PC games
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{{++}} About 98% of PS2 games are considered playable and 1% of games are perfect.<ref>[https://pcsx2.net/compat/ PCSX2 Compatibility List]</ref> | {{++}} About 98% of PS2 games are considered playable and 1% of games are perfect.<ref>[https://pcsx2.net/compat/ PCSX2 Compatibility List]</ref> | ||
{{--}} Requires a PS2 BIOS that can be ripped from the console. | {{--}} Requires a PS2 BIOS that can be ripped from the console. | ||
− | {{--}} Many games have bugs or glitches that require certain settings to fix. Check the compatibility list for more information. | + | {{--}} Many games have bugs or glitches that require certain settings to fix. Use the QT Builds for per-game settings. Check the compatibility list for more information. |
'''General information''' | '''General information''' | ||
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}} | }} | ||
{{mm}} [https://github.com/PCSX2/pcsx2 PCSX2 Source code (GitHub)] | {{mm}} [https://github.com/PCSX2/pcsx2 PCSX2 Source code (GitHub)] | ||
− | {{ii}} Nightly builds are highly recommended, as they are more frequently updated and have more features/bugfixes than the stable release which was released on May 07, 2020. | + | {{ii}} Nightly builds are highly recommended, as they are more frequently updated and have more features/bugfixes than the latest stable release which was released on May 07, 2020. |
− | {{++}} Has a built-in auto-updater. | + | {{++}} Has a built-in auto-updater in the QT Builds. |
==Game data== | ==Game data== | ||
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|vsync notes = | |vsync notes = | ||
|60 fps = limited | |60 fps = limited | ||
− | |60 fps notes = Per-game basis. Natively supported by | + | |60 fps notes = Per-game basis. Natively supported by many (but not all) games, others can be patched (if a patch exists). |
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Per-game basis. Possible via game patches or modifying the base PAL / NTSC frame rate in PCSX2.<ref>{{Refcheck|user=Dreadmoth|date=2022-04-28|comment=}}</ref> | + | |120 fps notes = Per-game basis. Possible via game patches or modifying the base PAL / NTSC frame rate in PCSX2.<ref>{{Refcheck|user=Dreadmoth|date=2022-04-28|comment=}}</ref> May increase speed or break most games. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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{{API | {{API | ||
|direct3d versions = 11, 12 | |direct3d versions = 11, 12 | ||
− | |direct3d notes = | + | |direct3d notes = 9 and 10 dropped after the 1.6.0 stable version. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|metal support notes = | |metal support notes = | ||
|vulkan versions = true | |vulkan versions = true | ||
− | |vulkan notes = | + | |vulkan notes = Not on 1.6.0, only on the latest Dev Builds. |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
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|windows 64-bit exe = true | |windows 64-bit exe = true | ||
|windows arm app = unknown | |windows arm app = unknown | ||
− | |windows exe notes = | + | |windows exe notes = 32-bit dropped after 1.6.0 and the latest Dev Builds. |
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
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{{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled. | {{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled. | ||
{{ii}} Windows XP and Direct3D 9 support was dropped after stable release 1.4.0. | {{ii}} Windows XP and Direct3D 9 support was dropped after stable release 1.4.0. | ||
− | {{ii}} Windows 7 | + | {{ii}} Windows 7, Windows 8 and Direct3D 10 support was dropped after stable release 1.6.0. |
{{ii}} 32-bit support was dropped after stable release 1.6.0. The last 32-bit development build was [https://github.com/PCSX2/pcsx2/releases/tag/v1.7.2484 PCSX2 1.7.2484]. | {{ii}} 32-bit support was dropped after stable release 1.6.0. The last 32-bit development build was [https://github.com/PCSX2/pcsx2/releases/tag/v1.7.2484 PCSX2 1.7.2484]. | ||
{{References}} | {{References}} | ||
[[Category:Emulators]] | [[Category:Emulators]] |
Revision as of 11:08, 12 September 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This article is about the emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Developers | |
---|---|
PCSX2 Team | |
Release dates | |
Windows | March 23, 2002[1] |
Linux | April 14, 2002[2] |
macOS (OS X) | December 30, 2009[3] |
Key points
- Emulator for the Sony PlayStation 2.
- Uses high-level emulation.
- Open-source and is still actively developed.[4]
- About 98% of PS2 games are considered playable and 1% of games are perfect.[5]
- Requires a PS2 BIOS that can be ripped from the console.
- Many games have bugs or glitches that require certain settings to fix. Use the QT Builds for per-game settings. Check the compatibility list for more information.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- PCSX2 Source code (GitHub)
- Nightly builds are highly recommended, as they are more frequently updated and have more features/bugfixes than the latest stable release which was released on May 07, 2020.
- Has a built-in auto-updater in the QT Builds.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Per-game basis. Natively supported by some games, others can be patched (if a patch exists). A database of widescreen patches is included with PCSX2, but disabled by default. | ||
Multi-monitor | |||
Ultra-widescreen | Per-game basis. Possible via game patches (if a patch exists). | ||
4K Ultra HD | |||
Field of view (FOV) | Per-game basis. Possible via game patches (if a patch exists). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA, SSAA (via raising internal resolution) | ||
Vertical sync (Vsync) | |||
60 FPS | Per-game basis. Natively supported by many (but not all) games, others can be patched (if a patch exists). | ||
120+ FPS | Per-game basis. Possible via game patches or modifying the base PAL / NTSC frame rate in PCSX2.[6] May increase speed or break most games. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed in the PCSX2_keys.ini.default file. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Indonesian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Lithuanian | ||||
Malay | ||||
Malay | Malaysia | |||
Norwegian | Bokmål | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | Modern | |||
Swedish | ||||
Thai | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D The Emulator can be played with the VR Driver vorpX. Note: PCSX2 is not listed on the official vorpX game list but has a profile on the factory profile list. 3D is not confirmed yet. You may follow the discussion in the vorpX forum on how this is developing. |
Issues fixed
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | 9 and 10 dropped after the 1.6.0 stable version. |
OpenGL | 3.0+ | |
Metal support | ||
Vulkan | Not on 1.6.0, only on the latest Dev Builds. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 32-bit dropped after 1.6.0 and the latest Dev Builds. | ||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible DirectX 10 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.6 compatible DirectX 11 compatible |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.13 (High Sierra) | |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 18.04/Debian or newer, Arch Linux, or other distro | Ubuntu 19.04/Debian or newer, Arch Linux, or other distro |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.6 compatible |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
- A 64-bit operating system is required.[7]
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled.
- Windows XP and Direct3D 9 support was dropped after stable release 1.4.0.
- Windows 7, Windows 8 and Direct3D 10 support was dropped after stable release 1.6.0.
- 32-bit support was dropped after stable release 1.6.0. The last 32-bit development build was PCSX2 1.7.2484.
References
- ↑ PCSX2 - The Playstation 2 emulator - PCSX2 v0.026 - last accessed on 2022-04-28
- ↑ PCSX2 v0.031 - last accessed on 2022-04-28
- ↑ PCSX2 - The Playstation 2 emulator - Mac - last accessed on 2022-04-28
- ↑ GitHub Commits activity
- ↑ PCSX2 Compatibility List
- ↑ Verified by User:Dreadmoth on 2022-04-28
- ↑ PCSX2/pcsx2: PCSX2 - The Playstation 2 Emulator - last accessed on 2022-05-01