Difference between revisions of "Star Trek: Armada"
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Revision as of 12:37, 18 December 2021
Developers | |
---|---|
Activision | |
Mad Doc Software | |
Publishers | |
Activision | |
Engines | |
Storm3D | |
Release dates | |
Windows | March 22, 2000 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | RTS |
Themes | Sci-fi, Space |
Series | Star Trek: Armada |
Star Trek: Armada | |
---|---|
Subseries of Star Trek | |
Star Trek: Armada | 2000 |
Star Trek: Armada II | 2001 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. | |||
GOG.com | Uses GOG's custom DirectDraw wrapper and IPX configuration tool |
Essential improvements
Official patches
v1.2 patch updates the game to the latest version.
Patch 1.3
The unofficial Patch 1.3 Project patch adds compatibility fixes for modern versions of Windows as well as widescreen support and various bug fixes. Using it is highly recommended.
Custom wrapper (retail only)
This modified DirectDraw wrapper resolves crashes on launch caused by an obsolete graphics renderer when running on modern Windows versions. Requires patches 1.2 and 1.3.
Skip intro video
Delete/rename video file |
---|
In the retail version, this file is only found on the disc, while the digital release includes it in the game directory. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\ARMADA.PRF[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | The unofficial Patch 1.3 adds native widescreen support. GOG's custom wrapper also includes high resolution support. | ||
Multi-monitor | The game crashes when attempting to load a mission or match with a multi-monitor setup. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | GOG's custom wrapper includes support for this. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | GOG's custom wrapper includes support for this. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0[1] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail only; download for GOG.com release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | WON servers were shut down in 2008. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game crashes when trying to run on Windows 10 / Stuck at 640x480 resolution
Use Elisha's Windows 10 Patch[citation needed] |
---|
|
Voiceovers skipping on Windows XP
Disable hardware acceleration for sound |
---|
Issues unresolved
Mouse performance
The mouse commands in-game can appear slow, and some might not register properly. Cause currently unknown, but occurs in both retail and digital releases.
Multiplayer desynchronization
Under unknown circumstances, multiplayer sessions can desynchronize.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | World Opponent Network |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Pentium 200 MHz (hardware rendering) or Pentium II 266 MHz (software rendering) | 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).