Difference between revisions of "Incubation: Time Is Running Out"
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Revision as of 09:21, 27 October 2021
This page is for the 1997 Battle Isle game. For the Battle Isle game also known as "Battle Isle 4", and released in 2000, see Battle Isle: The Andosia War.
Developers | |
---|---|
Blue Byte Software | |
Publishers | |
Retail | Blue Byte Software |
Digital | Ubisoft |
Engines | |
Extreme Assault | |
Release dates | |
Windows | September 30, 1997 |
Taxonomy | |
Series | Battle Isle |
Battle Isle | |
---|---|
Battle Isle | 1991 |
Battle Isle 2 | 1994 |
Battle Isle 3 | 1995 |
Incubation: Time Is Running Out | 1997 |
Battle Isle: The Andosia War | 2000 |
Key points
- Released as Incubation: Battle Isle Phase Four in Europe.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Available as "Battle Isle Platinum". Includes Battle Isle, Battle Isle 2, Battle Isle 3, Incubation: Time Is Running Out, Historyline: 1914-1918, and their respective expansions. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Incubation: The Wilderness Missions | Adds multiplayer support. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\DATA[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Work\Saves[Note 1] <path-to-game>\Work\Saves2[Note 1] |
- The base game uses
Saves
, The Wilderness Missions usesSaves2
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 27 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Mission briefings only. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
- Multiplayer functionality is only available via The Wilderness Missions expansion
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Hot seat |
||
LAN play | 4 | |||
Online play | 4 | |||
Asynchronous multiplayer | Play by email. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D 2D only with DGVoodoo2 v 2.6 (DX5), and DGVoodoo2 default profile. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide | 2.1, 2.4, 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Audiere |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 260 MB | 290 MB |
Video card (GPU) | 2 MB of VRAM DirectX 5.0 compatible | 3Dfx video card |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).