Battle Isle: The Andosia War
From PCGamingWiki, the wiki about fixing PC games
This page is for the 2000 Battle Isle game. For the Battle Isle game also known as "Battle Isle 4", and released in 1997, see Incubation: Time Is Running Out.
Developers | |
---|---|
Blue Byte Software | |
Cauldron | |
Publishers | |
Early prints | Blue Byte Software |
Ubisoft | |
Release dates | |
Windows | November 24, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | Strategy |
Art styles | Stylized |
Themes | Sci-fi |
Series | Battle Isle |
Battle Isle | |
---|---|
Battle Isle | 1991 |
Battle Isle 2 | 1994 |
Battle Isle 3 | 1995 |
Incubation: Time Is Running Out | 1997 |
Battle Isle: The Andosia War | 2000 |
Battle Isle: The Andosia War is a singleplayer and multiplayer bird's-eye view strategy game in the Battle Isle series.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ProtectDISC Software 3 DRM | |||
GOG.com | Updated to version 206, but not 208. |
Demo
- A free demo version is available from Archive.org.
Essential improvements
Patches
- The latest official patch is v208, and can be downloaded from Ubisoft's website and Patches-Scrolls.
Use the /setup command line argument[1]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\save\config\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert- gameplay, use the FOV fix for an uncropped Hor+ image. | ||
Multi-monitor | Vert- gameplay, use the FOV fix for an uncropped Hor+ image. | ||
Ultra-widescreen | Vert- gameplay, use the FOV fix for an uncropped Hor+ image. | ||
4K Ultra HD | Vert- gameplay, use the FOV fix for an uncropped Hor+ image. 4K is supported by the game, but not by Direct3D 7, so LegacyD3DResolutionHack or a DirectX wrapper like dgVoodoo 2, is needed. UI does not scale with resolution and is extremely small in 4K. |
||
Field of view (FOV) | Use the FOV fix. | ||
Windowed | By default. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Scroll speed is significantly slower with high framerates. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Refers only to camera panning. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only | |||
German | Retail only; download for GOG.com release | |||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 | The official multiplayer service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98, ME, 2000 |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium III 600 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).