Difference between revisions of "Detroit: Become Human"
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− | ===Crashing on Nvidia cards=== | + | ===Crashing/Stuttering on Nvidia cards=== |
{{Fixbox|description=Install [[Nvidia]] driver version 461.40 and clear the shader cache of the game|ref=<ref>{{Refurl|url=https://www.reddit.com/r/nvidia/comments/l5f6e2/game_ready_studio_driver_46140_faqdiscussion/|title=Game Ready & Studio Driver 461.40 FAQ/Discussion|date=2021-01-27}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1222140/discussions/0/2569815696856072388/|title=Stop game's crash , HOW TO:|date=2021-01-27}}</ref>|fix= | {{Fixbox|description=Install [[Nvidia]] driver version 461.40 and clear the shader cache of the game|ref=<ref>{{Refurl|url=https://www.reddit.com/r/nvidia/comments/l5f6e2/game_ready_studio_driver_46140_faqdiscussion/|title=Game Ready & Studio Driver 461.40 FAQ/Discussion|date=2021-01-27}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1222140/discussions/0/2569815696856072388/|title=Stop game's crash , HOW TO:|date=2021-01-27}}</ref>|fix= | ||
# Download and install [https://www.nvidia.com/download/driverResults.aspx/170308/en-us GeForce Game Ready Driver 461.40]. | # Download and install [https://www.nvidia.com/download/driverResults.aspx/170308/en-us GeForce Game Ready Driver 461.40]. |
Revision as of 18:55, 24 October 2021
Developers | |
---|---|
Quantic Dream | |
Release dates | |
Windows | December 12, 2019 |
Reception | |
Metacritic | 80 |
OpenCritic | 79 |
IGDB | 78 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure, Quick time events |
Themes | Sci-fi |
Detroit: Become Human is a singleplayer third-person adventure and quick time events game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Box version containing an artbook and stickers. | |||
Developer website | Collectors' Edition containing a figurine and pins. | |||
Epic Games Store | DRM removed on June 19, 2020.[1] | |||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Demo
- Demo versions providing access to the first chapter of the game are available on Epic Games Store and Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GraphicOptions.JSON[Note 1] <path-to-game>\WindowInfo.JSON[Note 1] %USERPROFILE%\Saved Games\Quantic Dream\Detroit Become Human\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1222140/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Quantic Dream\Detroit Become Human\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1222140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed.[2] Use the related community tool as a workaround. | ||
Ultra-widescreen | Pillarboxed.[3] Use the related community tool as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled Texture Filtering. | ||
Anti-aliasing (AA) | TAA is always enabled;[4][5] Resolution Scale up to 2x in increments of 0.05. A community patcher allows to remove the TAA. |
||
Vertical sync (Vsync) | |||
60 FPS | Limiter of 30 FPS or 60 FPS. | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See High dynamic range display (HDR). |
High frame rate
Change FPS limit in the config file[6] |
---|
|
Use the Detroit Become Human FPS limit patcher[7] |
---|
|
High dynamic range display (HDR)
Use a demo file to enable HDR in the full version[8][9] |
---|
|
Depth of field
Modify the game executable to disable depth of field[10] |
---|
|
Use the related PCGW community patcher to remove depth of field and TAA. |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse buttons are not remappable.[11] | |
Mouse acceleration | ||
Mouse sensitivity | 0.10-1.00 in increments of 0.05 for the X and Y axes. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | [12] | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | X and Y axes inversion options.[13] |
Controller types |
---|
XInput-compatible controllers | [13] | |
---|---|---|
Xbox button prompts | [13] | |
Impulse Trigger vibration |
PlayStation controllers | [14][15] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [13] | |
Haptic feedback | Vibration toggle.[13] | |
Digital movement supported | ||
Simultaneous controller+KB/M | [13] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume control is limited to a global setting and 4 presets. | |
Surround sound | [16] | |
Subtitles | Small, Medium, and Large size options. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Issues fixed
Graphics card is not supported
- Attempting to launch the game may result in the "Your graphics card is not officially supported" error message.
Update the graphics card drivers.[17] |
---|
Crashing/Stuttering on Nvidia cards
Install Nvidia driver version 461.40 and clear the shader cache of the game[18][19] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Vulkan | 1.1 | [20] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | [21] |
Audio | Wwise | [21] |
Interface | Scaleform | [21] |
Cutscenes | Bink Video | |
Multiplayer | Epic Online Services | [22] |
Modifications
- Session Auto Save Manager - Provides multiple save support and session management. For Windows.
- DBH savestate manager - Periodically backs up the save files of the game. For Linux.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2300 2.8 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i5-6600 3.3 GHz AMD Ryzen 3 1300X 3.4 GHz |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 55 GB | |
Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon HD 7950 3 GB of VRAM | Nvidia GeForce GTX 1060 AMD Radeon RX 580 4 GB of VRAM |
Other | Vulkan 1.1 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1222140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1222140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Rose on 2020-06-19
- Tested for DRM after the June 19, 2020 update by closing the EGS launcher, renaming its app folder and the entirety of the config folders containing Denuvo tokens. Checked for Windows Credentials and found none. The game ran without issues from the .exe apart from the lack of EOS connectivity for the choices stats.
- ↑ Verified by User:Rose on 2019-12-12
- Launched and tested at a custom 5760x1080 desktop resolution.
- ↑ Verified by User:Rose on 2019-12-12
- Tested at the native resolution of 2560x1080.
- ↑ Detroit Become Human PC - Native 4K vs Checkerboard Rendering on PS4 Pro - Image Quality Analysis - last accessed on 2020-09-16
- ↑ Detroit: Become Human Uses Checkerboard 4K on PlayStation 4 Pro, Features TAA & Volumetric Lighting - last accessed on 2020-09-16
- ↑ Verified by User:Rose on 2019-12-13
- Verified each value in the game. 4 resulted in over 1000 FPS at loading screens.
- ↑ Verified by User:Rose on 2019-12-13
- Tested by setting to 130, which resulted in similar FPS values in the game.
- ↑ HDR is working in the demo version, but not in full version. - last accessed on 2021-06-27
- ↑ Verified by User:Aemony on 2021-08-16
- Verified on Nvidia hardware using both the built-in HDR/SDR brightness slider as well as Special K. HDR (through Nvidia's DXGI interop layer) only engages when the DXGI_Helper.dll file is present.
- ↑ Verified by User:giofrida on 2020-04-28
- Tested on Steam version of April 20, 2021
- ↑ Verified by User:Rose on 2019-12-12
- ↑ Verified by User:Rose on 2019-12-13
- Launched the game and went through every option, then briefly played with an Xbox 360 controller.
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Verified by User:Rose on 2019-12-12
- Tested with an Xbox 360 Razer Onza controller.
- ↑ PC support for PS4 controller - mod needed! - last accessed on 2019-12-12
- ↑ Verified by User:Aemony on 2021-08-19
- DS4 Wired works flawlessly.
DS4 Bluetooth doesn't work at all.
DS4 Wireless Adapter is unusable -- it's like half the time it's a DS4 controller and the other half a Xbox 360 controller.
- DS4 Wired works flawlessly.
- ↑ Verified by User:Rose on 2019-12-12
- The game used the rear speakers for positional audio.
- ↑ Not working on PC with a GTX 1060 - last accessed on 2019-12-12
- ↑ Game Ready & Studio Driver 461.40 FAQ/Discussion - last accessed on 2021-01-27
- ↑ Stop game's crash , HOW TO: - last accessed on 2021-01-27
- ↑ 20.0 20.1 Patch Notes 1.0 - last accessed on 2019-12-19
- ↑ 21.0 21.1 21.2 Verified by User:Rose on 2019-12-18
- As seen at the end credits, under External providers - Middlewares.
- ↑ Verified by User:Rose on 2019-12-14
- EOSSDK-Win64-Shipping.dll is present in the game folder. Friends' stats are displayed in the game.
- ↑ Detroit: Become Human PC Performance Analysis - last accessed on 2019-12-29
- ↑ Detroit Become Human тест GPU/CPU - last accessed on 2019-12-19