Difference between revisions of "America's Army"
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− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
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Revision as of 06:40, 15 October 2021
Developers | |
---|---|
U.S. Army | |
Linux | Ryan C. Gordon |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | July 4, 2002 |
Linux | June 9, 2003 |
macOS (OS X) | July 16, 2003 |
Taxonomy | |
Series | Freeware |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Also titled America's Army: Operations (1.x releases) and America's Army: Special Forces (2.x releases).
- Official support for the game has been dropped. The main authentication server is no longer available, rendering a majority of the game unplayable.
General information
- Official game manual
- 25Assist Forums - Forum for the community-maintained version of the game.
- Battletracker.com - A community forum mainly for the America's Army series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | Original installer (v2.8.3). | |||
Official website | Assist |
Version differences
Assist
A community-run version of the game, it enabled cross-platform support on modern hardware, along with re-enabling online multiplayer support with a custom authentication server.
An account with Battletracker.com was required to play.
Note that although the game was running an outdated version (2.5, as opposed to 2.8.5), it was modified to be content-equivalent to 2.8.5.
Battletracker was shut down in 2018.
Essential improvements
Patches
Assuming the latest full installer is used (v2.8.3), install the patches in the following order:
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System[Note 1] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\System\Save[Note 1] |
macOS (OS X) | |
Linux |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 30 | Versus |
||
Online play | 30 | Versus GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 14200, 20025-20048 |
UDP | 1716-1718, 8777, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Devices | State | Notes | |
---|---|---|---|
TrackIR | Supports: Yaw, Pitch (v2.8.2 only in HMMWV vehicle). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Karma | |
Audio | OpenAL | |
Cutscenes | Bink Video | |
Multiplayer | GameSpy | |
Anti-cheat | PunkBuster |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | 2.4 GHz | 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 3.5 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0 compatible | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).