Difference between revisions of "Necromunda: Hired Gun"
From PCGamingWiki, the wiki about fixing PC games
(→Mouse smoothing: citation needed for the mouse smoothing removal edit having an effect) |
m (company and series links in the introduction, grammar) |
||
Line 42: | Line 42: | ||
{{Introduction | {{Introduction | ||
|introduction = | |introduction = | ||
− | '''''Necromunda: Hired Gun''''' is a {{Glossary:first-person}} {{Glossary:singleplayer}} {{Glossary:action}} {{Glossary:FPS}} game featuring fast paced gameplay with grappling hooks and bullet time features, made by Streum On Studio and published by Focus Home Interactive. ''Necromunda: Hired Gun'' is set in the Warhammer: 40K universe, and is a part of the Necromunda series. | + | '''''Necromunda: Hired Gun''''' is a {{Glossary:first-person}} {{Glossary:singleplayer}} {{Glossary:action}} {{Glossary:FPS}} game featuring fast-paced gameplay with grappling hooks and bullet time features, made by [[Company:Streum On Studio|Streum On Studio]] and published by [[Company:Focus Home Interactive|Focus Home Interactive]]. ''Necromunda: Hired Gun'' is set in the Warhammer: 40K universe, and is a part of the [[Series:Necromunda|Necromunda series]]. |
|release history = | |release history = | ||
Revision as of 07:09, 6 June 2021
Developers | |
---|---|
Streum On Studio | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | June 1, 2021 |
Reception | |
Metacritic | 58 |
OpenCritic | 58 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Art styles | Realistic |
Themes | Sci-fi, Steampunk |
Series | Necromunda |
Necromunda | |
---|---|
Subseries of Warhammer 40,000 | |
Necromunda: Underhive Wars | 2020 |
Necromunda: Hired Gun | 2021 |
Necromunda: Hired Gun is a first-person singleplayer action FPS game featuring fast-paced gameplay with grappling hooks and bullet time features, made by Streum On Studio and published by Focus Home Interactive. Necromunda: Hired Gun is set in the Warhammer: 40K universe, and is a part of the Necromunda series.
General information
- Official Support Page
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Hunter’s Bounty Pack | Also included as a pre-order bonus | |
Original Soundtrack | Provided in MP3 and FLAC versions | |
Artbook |
Essential improvements
Skip intro videos
Skip intro videos |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Streumon\Necromunda\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1222370/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Streumon\Necromunda\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1222370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+, pre-rendered cutscenes are stretched | ||
4K Ultra HD | |||
Field of view (FOV) | Vertical FOV, max of 90 | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Epic/High uses TAA, Medium uses FXAA, Low disables AA. Also has an option for DLSS | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
High dynamic range display (HDR)
Use Special K |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Horizontal, vertical and aim sensitivity can be set independently | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Horizontal, vertical and aim sensitivity can be set independently | |
Controller Y-axis inversion | X-axis can also be inverted |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse smoothing
Disable mouse smoothing[citation needed] |
---|
[/Script/Engine.InputSettings] bEnableMouseSmoothing=False |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Controls for master volume, SFX volume, music volume, and voice volume | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues unresolved
Crashes during gameplay
- A crash may happen at the start of mission 5. Reloading a save may avoid it afterwards.[1]
- The secondary mission "The Hunt" on map 10 may crash. It is on the map "Tempus Dedra" of mission 10.[1]
Stuttering
- The game may stutter when enemies are spawned.[1]
Interactables may not work
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3570K AMD FX-6300 |
Intel Core i5-8600K AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 Ti AMD Radeon HD 7770 1 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1660 AMD Radeon RX 5600 6 GB of VRAM |
- A 64-bit operating system is required.
- Minimum targets 30 FPS at 1080p with low settings, recommended targets 60 FPS at 1080p with epic settings.[4]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1222370/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1222370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 Technical Support & known issues - last accessed on 2021-06-02
- ↑ progress halting bug on chapter 8 - last accessed on 2021-06-03
- ↑ Cant "extract container"? - last accessed on 2021-06-03
- ↑ SYSTEM REQUIREMENTS - last accessed on 2021-06-03