Difference between revisions of "The Lion King"
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|cover = Disney's The Lion King cover.jpg | |cover = Disney's The Lion King cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Westwood Studios}}<br/> | + | {{Infobox game/row/developer|Westwood Studios}}<br/> |
{{Infobox game/row/publisher|Disney Interactive}}<br/> | {{Infobox game/row/publisher|Disney Interactive}}<br/> | ||
|engines = | |engines = |
Revision as of 00:38, 14 February 2021
Developers | |
---|---|
Westwood Studios | |
Disney Interactive | |
Release dates | |
DOS | December 8, 1994 |
Windows | 1996 |
Windows (DOSBox) | August 4, 2016[1] |
Taxonomy | |
Themes | Africa |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com (unavailable) | Pre-packaged with DosBox | |||
Steam (unavailable) | Pre-packaged with DosBox |
Essential improvements
Roar bug
The game has a "roar" meter which is meant to slowly refill when used. However this does not always work, which makes it impossible to complete level 2.
This appears to be related to the CPU speed, if the CPU is too fast. A workaround is to pause the game (press "P"), and then unpause. On occasion you may need to keep the game paused for 5-10 seconds.
Use DOSBox |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\LIONKING.CFG |
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/561120/pfx/[Note 1] |
Save game data location
- This game has no save feature.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | With DOSBox Toggle with Alt+↵ Enter | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key remap does not get saved, and needs to be done each time you re-start the game | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Can toggle background music and sound effects separately on options menu | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | spoken audio is limited to level transitions |
Issues unresolved
Level 2 ostrich glitch
- On level 2, Simba may fall down beside the ostrich instead of riding on its back. If this happens it is impossible to complete the level.[2][3] This issue is not fixed in the re-release on GOG.com and Steam.[4]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
WinG | [5] | |
DOS video modes | VGA | Needs 1MB VRAM minimum |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 386DX 33 MHz or higher | |
System memory (RAM) | 4 MB (470k of base memory) | |
Hard disk drive (HDD) | 5 MB | |
Video card (GPU) | 1 MB of VRAM |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 (original release) 7 (Steam or GOG re-release) |
8, 10 (Steam or GOG re-release) |
Processor (CPU) | 486DX2 66MHz (original release) 1.8 GHz (Steam or GOG re-release) | |
System memory (RAM) | 8 MB (original release) 1 GB (Steam or GOG re-release) | |
Hard disk drive (HDD) | 9 MB (Steam or GOG re-release) | |
Video card (GPU) | DirectX with 256 colours (original release) 256 MB (Steam or GOG re-release) of VRAM DirectX 9.0c (Steam or GOG re-release) compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (561120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Release: Disney The Lion King - GOG.com
- ↑ Is the PC version of The Lion King 16-bit game REALLY that full of glitches? - Lion King Answers - Fanpop
- ↑ Lion King - Level 2 - Running with the Ostrich Glitch - YouTube
- ↑ Lion King - Level 2 - Running with the Ostrich Glitch, page 1 - Forum - GOG.com
- ↑ WinG - Wikipedia - last accessed on 2020-03-20