Difference between revisions of "Sanctum 2"
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+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D,Z3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/sanctum-2/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 12:21, 14 December 2020
Developers | |
---|---|
Coffee Stain Studios | |
macOS (OS X) | Ryan C. Gordon |
Linux | Ryan C. Gordon |
Publishers | |
Coffee Stain Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 15, 2013 |
macOS (OS X) | August 14, 2014 |
Linux | August 14, 2014 |
Reception | |
Metacritic | 77 |
IGDB | 80 |
Sanctum | |
---|---|
Sanctum | 2011 |
Super Sanctum TD | 2013 |
Sanctum 2 | 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Only contains the 4 map-packs | |
Road to Elysion | 1 new area with 4 maps, 1 character, new towers and perks | |
Ruins of Brightholme | ||
The Pursuit | ||
The Last Stand | ||
Britech Skin Pack | 4 skins, one for each of the 4 characters of the maingame | |
Original Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Sanctum2\SanctumGame\Config\ |
macOS (OS X) | |
Linux | <Steam-folder>/steamapps/common/Sanctum2/SanctumGame/Config/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Sanctum2\SanctumGame\SaveData\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Sanctum2/ |
Steam | <Steam-folder>/userdata/<user-id>/210770/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See Multi-monitor. | ||
Ultra-widescreen | [1] | ||
4K Ultra HD | |||
Field of view (FOV) | 50-110°; use Flawless Widescreen for higher settings. | ||
Windowed | Can also be toggled with F11 | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Default is 4x; see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Uses MSAA, up to 8 samples. | ||
Vertical sync (Vsync) | |||
60 FPS | Menues run around 30 FPS[2] | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Multi-monitor
Set aspect ratio override[3] |
---|
|
Anisotropic filtering (AF)
High quality AF[citation needed] |
---|
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Shown as Mouse Smoothing | |
Mouse sensitivity | Sensitivity and mouse smoothing are saved in Steam save game data location in Profile.bin | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Four different presets are available. To remap each button individually, see Remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Edit mappings[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | On by default. No menu option to disable for multiplayer. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Use Nucleus Coop & Unofficial mod. |
||
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777 |
UDP | 7777 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Connection to host failed
Several players have reported issues when connecting to multiplayer servers.
Menu is locked to 30fps
Game itself works intended frame rate but menus are locked to 30fps. There's no solution to this and developers are aware of it[4]
Issues fixed
Startup crash
Failed to Create the D3D9 Device! This can happen if the desktop is locked[citation needed] |
---|
|
.NET installs before every launch
Delete install VDF and redist folder[citation needed] |
---|
|
Linux - Doesn't start on Steam
If you see this error (when running Steam from a terminal):
/bin/sh: /home/labyrinth/.local/share/Steam/SteamApps/common/Sanctum2/Sanctum2: /bin/sh^M: bad interpreter: No such file or directory
the ^M indicates that the file is DOS-formatted, so the newline is confusing steam and/or Sanctum2. Various editors have ways of converting the newlines. Here's one way you can convert it using vim:
:e ++ff=dos :setlocal ff=unix :wq
If Sanctum2 still doesn't start, you have an additional problem.
Linux - Missing Textures
S3TC texture compression is patented and may be missing in open-source drivers such as intel; which may result in missing textures. This can be fixed by installing the libtxc_dxtn library for your distribution.
- Fedora: libtxc_dxtn
- Ubuntu: libtxc-dxtn-s2tc0
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 1.6 GHz | 2.0 GHz Quad core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 GTS 512 MB of VRAM |