Difference between revisions of "Cities in Motion 2"
From PCGamingWiki, the wiki about fixing PC games
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+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/cities-in-motion-2/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
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==Other information== | ==Other information== |
Revision as of 16:06, 6 December 2020
Developers | |
---|---|
Colossal Order | |
Publishers | |
Paradox Interactive | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | April 2, 2013 |
macOS (OS X) | April 2, 2013 |
Linux | January 9, 2014 |
Cities in Motion | |
---|---|
Cities in Motion | 2011 |
Cities in Motion 2 | 2013 |
Cities: Skylines | 2015 |
Cities: Skylines II | 2023 |
Key points
- Setting changes are instantaneous.[2]
General information
- Port Report: Cities in Motion 2
- Official Forum
- CiMExchange Forum - very large CiM community.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Publisher website | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
European Vehicle Pack | ||
Players Choice Vehicle Pack | ||
Trekking Trolleys | ||
Wending Waterbuses | ||
Bus Mania | ||
Metro Madness | ||
Lofty Landmarks | ||
Back to the Past | ||
Olden Times | ||
Marvellous Monorails | ||
European Cities |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Colossal Order\Cities in Motion 2\ |
macOS (OS X) | ~/Preferences/unity.Colossal Order.Cities in Motion 2.plist |
Linux | ~/.config/unity3d/Colossal Order/Cities in Motion 2/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | AppData\LocalLow\Colossal Order\Cities in Motion 2\Saves |
macOS (OS X) | $HOME/.Library/Caches/unity.Colossal Order.Cities in Motion 2/Saves/ |
Linux | ~/.config/unity3d/Colossal Order/Cities in Motion 2/ |
Steam | <Steam-folder>/userdata/<user-id>/225420/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Windowed mode can sometimes stretch text and doesn't allow the window to be stretched to fit the screen.[2] | ||
Borderless fullscreen windowed | Add -popupwindow to launch options and untick fullscreen from settings. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Does very little.[2] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and ambiance. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Spanish | Fan translation, download. Incomplete. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 6 |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | 2.0 GHz Dual core | 3 GHz Quad core |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 460 AMD Radeon HD 6850 1 GB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 2.0 GHz Dual core | 3.0 GHz Quad core |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM | Nvidia GeForce GTX 460 AMD Radeon HD 6850 1 GB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | Intel Core Duo 2.0 GHz | |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 2.1 compatible | 1 GB of VRAM |
Notes
References
- ↑ Verified by User:Anonymous on 2016-07-19
- ↑ 2.0 2.1 2.2 Port Report: Cities in Motion 2 - The Port Report