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Cities in Motion

From PCGamingWiki, the wiki about fixing PC games
Cities in Motion
Cities in Motion cover
Developers
Colossal Order
Linux Edward Rudd
Publishers
Paradox Interactive
Release dates
Windows February 23, 2011
macOS (OS X) May 20, 2011
Linux January 9, 2014
Reception
Metacritic 70
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Point and select
Genres Building, Simulation
Themes Contemporary
Series Cities in Motion
Cities in Motion on IGDB
Cities in Motion on MobyGames
Cities in Motion on Wikipedia
Cities in Motion
Cities in Motion 2011
Cities in Motion 2 2013
Cities: Skylines 2015
Cities: Skylines II 2023

Cities in Motion is a singleplayer bird's-eye view building and simulation game in the Cities in Motion series.

General information

Official Forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
General European release.
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Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
Polish release.
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Windows
Publisher website
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Collection.
Windows
macOS (OS X)
Linux
Amazon.com
DRM-free
Windows
Gamesplanet logo.svg
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Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Collection also available.
Windows
macOS (OS X)
Green Man Gaming
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Windows
macOS (OS X)
Linux
Humble Store
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Windows
macOS (OS X)
Linux
Steam
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Complete Edition also available.
Windows
macOS (OS X)
Linux
Games for Windows Marketplace (unavailable)
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[1]
Windows
Mac App Store (unavailable)
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Collection
macOS (OS X)

Version differences

The Collection / Complete edition includes the base game and all DLC.

Monetization

DLC and expansion packs

Name Notes
London
Windows
macOS (OS X)
Linux
Design Classics
Windows
macOS (OS X)
Linux
Design Marvels
Windows
macOS (OS X)
Linux
Design Now
Windows
macOS (OS X)
Linux
Tokyo
Windows
macOS (OS X)
Linux
Metro Stations
Windows
macOS (OS X)
Linux
German Cities
Windows
macOS (OS X)
Linux
US Cities
Windows
macOS (OS X)
Linux
Design Dreams
Windows
macOS (OS X)
Linux
Ulm
Windows
macOS (OS X)
Linux
Paris
Windows
macOS (OS X)
Linux
St. Petersburg
Windows
macOS (OS X)
Linux
Design Quirks
Windows
macOS (OS X)
Linux

Essential improvements

Modifications

  • Ultimate Camera Control - Introduces several new camera modes as well as allowing you to zoom down to ground level.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Cities In Motion\
macOS (OS X) $HOME/Library/Application Support/Cities in Motion/
Linux $XDG_DATA_HOME/Cities In Motion/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Cities In Motion\
macOS (OS X) $HOME/Library/Application Support/Cities in Motion/
Linux $XDG_DATA_HOME/Cities In Motion/

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

General settings.
General settings.

Input

Audio

Audio feature State Notes
Separate volume controls
Over-all and music slider.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish

Issues fixed

Set maximum frame rate

Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer.
FPS limiting[citation needed]
  1. Go to the configuration files location.
  2. Open settings.script.
  3. Fine the line $fpsLimit = 0.0; and set it to the desired value.

Poor performance

Since the game engine is poorly optimized, the game may have trouble on many computers.
The following settings might make a difference in performance.
Poor performance[citation needed]
  1. Use system cursor instead.
  2. Disable vertical sync.

Game doesn't load

If the game will not load, try forcing the game to run in a window.
Game doesn't load[citation needed]
  1. Go to the configuration files location.
  2. Open settings.script.
  3. Change $fullscreen = true; to $fullscreen = false;.

Running on ATI/AMD cards

If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work.
Running on ATI/AMD cards[citation needed]
  1. Download the necessary .DLL file here.
  2. Go to where the game is installed and copy that DLL file there.
  3. If the game still doesn't work, go to the configuration files location and delete settings.script.

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input SDL2 Linux only.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
OpenGL 3.0 compatible
Integrated video cards are not supported.
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
OpenGL 3.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) Intel Core Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
OpenGL 2.1 compatible


References

  1. cities-in-motion - Games for Windows - last accessed on 19 August 2022