Difference between revisions of "Cook, Serve, Delicious! 3?!"
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{{Image|Cook, Serve, Delicious 3 - in-game display settings.png|In-game display settings.}} | {{Image|Cook, Serve, Delicious 3 - in-game display settings.png|In-game display settings.}} | ||
{{Image|Cook, Serve, Delicious 3 - in-game visual settings.png|In-game visual settings.}} | {{Image|Cook, Serve, Delicious 3 - in-game visual settings.png|In-game visual settings.}} | ||
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{{Image|Cook, Serve, Delicious 3 - in-game keyboard settings.png|In-game keyboard settings.}} | {{Image|Cook, Serve, Delicious 3 - in-game keyboard settings.png|In-game keyboard settings.}} | ||
{{Image|Cook, Serve, Delicious 3 - in-game mouse settings.png|In-game mouse settings.}} | {{Image|Cook, Serve, Delicious 3 - in-game mouse settings.png|In-game mouse settings.}} | ||
{{Image|Cook, Serve, Delicious 3 - in-game gamepad settings.png|In-game gamepad settings.}} | {{Image|Cook, Serve, Delicious 3 - in-game gamepad settings.png|In-game gamepad settings.}} | ||
{{++}} [[Cook, Serve, Delicious! 2!!]] key binds can be imported. | {{++}} [[Cook, Serve, Delicious! 2!!]] key binds can be imported. | ||
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{{Image|Cook, Serve, Delicious 3 - in-game audio settings.png|In-game audio settings.}} | {{Image|Cook, Serve, Delicious 3 - in-game audio settings.png|In-game audio settings.}} | ||
{{Image|Cook, Serve, Delicious 3 - in-game advanced audio settings.png|In-game advanced audio settings.}} | {{Image|Cook, Serve, Delicious 3 - in-game advanced audio settings.png|In-game advanced audio settings.}} | ||
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|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Gameplay Music, Menu Music, Cooking SFX, Menu/UI SFX, Atmosphere SFX, Customer SFX, Dialogue SFX, Engine SFX | |separate volume notes = Master, Gameplay Music, Menu Music, Cooking SFX, Menu/UI SFX, Atmosphere SFX, Customer SFX, Dialogue SFX, Engine SFX |
Revision as of 08:48, 11 May 2020
Developers | |
---|---|
Vertigo Gaming | |
Engines | |
GameMaker Studio 2 | |
Release dates | |
Windows | Early access |
Taxonomy | |
Series | Cook, Serve, Delicious! |
Cook, Serve, Delicious! | |
---|---|
Cook, Serve, Delicious! | 2013 |
Cook, Serve, Delicious! 2!! | 2017 |
Cook, Serve, Delicious! 3?! | 2020 |
Cook Serve Forever | EA |
Cook, Serve, Delicious: Re-Mustard! | 2024 |
General information
- Official Discord server for game series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CSD3_Foodtruck\CSD3_Op.ini |
Steam | <Steam-folder>\userdata\<user-id>\1000030\remote\1S_CSD3_CloudSave.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1000030/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CSD3_Foodtruck\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1000030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | Capped at 60 FPS. Game speed is tied to the frame rate. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Cook, Serve, Delicious! 2!! key binds can be imported.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Requires an XInput wrapper, see the controller page for applicable tools. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Requires an XInput wrapper, see the glossary page for applicable tools. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Co-op mode only. |
Import Cook, Serve, Delicious! 2!! key binds
Import Cook, Serve, Delicious! 2!! key binds |
---|
1. Launch Cook, Serve, Delicious! 2!!.
5. Launch Cook, Serve, Delicious! 3?!. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Gameplay Music, Menu Music, Cooking SFX, Menu/UI SFX, Atmosphere SFX, Customer SFX, Dialogue SFX, Engine SFX | |
Surround sound | 7.1[1] | |
Subtitles | Cutscene subtitles can be toggled on/off. Gameplay dialogue is always subtitled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | ||
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | 256 MB of VRAM | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1000030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1000030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-02-02
- Tested with Special K.