Difference between revisions of "Tom Clancy's Rainbow Six: Vegas"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|Rainbow Six Vegas Video.png|In-game video settings.}} | {{Image|Rainbow Six Vegas Video.png|In-game video settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/rainbow-six-vegas |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
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|widescreen resolution notes= 16:10 resolutions not supported natively. Use the [https://community.pcgamingwiki.com/files/file/103-tom-clancys-rainbow-six-vegas-resolution-patcher/ resolution patcher]. HUD is for 4:3 resolution regardless of setting. See [[#HUD is in the 4:3 middle of the screen on wide resolutions|HUD is in the 4:3 middle of the screen on wide resolutions]]. | |widescreen resolution notes= 16:10 resolutions not supported natively. Use the [https://community.pcgamingwiki.com/files/file/103-tom-clancys-rainbow-six-vegas-resolution-patcher/ resolution patcher]. HUD is for 4:3 resolution regardless of setting. See [[#HUD is in the 4:3 middle of the screen on wide resolutions|HUD is in the 4:3 middle of the screen on wide resolutions]]. | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Not natively supported. See instructions on [ | + | |multimonitor notes = Not natively supported. See instructions on [https://www.wsgf.org/dr/rainbow-six-vegas Widescreen Gaming Forum]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
− | |ultrawidescreen notes = Not natively supported. See instructions on [ | + | |ultrawidescreen notes = Not natively supported. See instructions on [https://www.wsgf.org/dr/rainbow-six-vegas Widescreen Gaming Forum]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 01:25, 16 June 2019
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 28, 2006 |
⤏ Go to series page | |
Subseries of Tom Clancy | |
Rainbow Six | 1998 |
Rainbow Six: Rogue Spear | 1999 |
Rainbow Six: Covert Ops Essentials | 2000 |
Rainbow Six: Take-Down | 2001 |
Rainbow Six: Rogue Spear: Black Thorn | 2001 |
Rainbow Six 3: Raven Shield | 2003 |
Rainbow Six: Lockdown | 2006 |
Rainbow Six: Vegas | 2006 |
Rainbow Six: Vegas 2 | 2008 |
Rainbow Six Siege | 2015 |
Rainbow Six Extraction | 2022 |
Key points
- The official multiplayer service is no longer available[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. Russian copies use StarForce 4 DRM[Note 1]. | |||
Amazon.com | Retail and Download | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
DLC and expansion packs
Name | Notes | |
---|---|---|
Map Pack | Available for free. See Map Pack. |
Essential improvements
Patches
All the patches for the game can be found here.
Map Pack
The only official map pack for the game, it includes all the content from the Xbox 360/PlayStation 3 DLCs ("Player's Pack Red Edition" and "Player's Pack Black Edition", 10 maps total).
It can be downloaded from PCGamingWiki.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Engine\Config[Note 2] %USERPROFILE%\Documents\Ubisoft\R6Vegas\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13540/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Ubisoft\R6Vegas\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13540/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Ubisoft Connect |
Video settings
Anisotropic filtering (AF)
Anisotropic filtering[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Polish | Only available in Polish retail release. | |||
Russian | Official localization by «Руссобит-М» – local retail only. | |||
Russian | Fan translation by «SyS-team / Spirit Team» |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Only on consoles. | ||
LAN play | 16 | Versus, Co-op Co-op: 4 players. |
||
Online play | 16 | Versus, Co-op Co-op: 4 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 3074 |
UDP | 3074-3174 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game doesn't start
- The game will not start through the launcher on some systems.
Startup Fix[citation needed] |
---|
|
HUD is in the 4:3 middle of the screen on wide resolutions
- The widescreen HUD in the fix is a leftover file from the Xbox 360 version and it causes the bugged cover sniper aim along with the UI shift to the left when used.
16:9 fullscreen HUD fix[citation needed] |
---|
|
Restore the original bullet collision configuration
- The game uses the modified bullet collision config adopted for the pinpoint mouse aim accuracy even when the controller is active.
- No actual gameplay benefits with restoring it when you don't play the game with the gamepad.
Replace the "KellerWeaponsConfig.ini" file with the original Xbox 360 one[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video | |
Multiplayer | DemonWare, Rendez-Vous, Ubi.com | |
Anti-cheat | PunkBuster |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 3000+ |
Intel Pentium 4 3.5 GHz AMD Athlon 3500+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.