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Difference between revisions of "Tom Clancy's Rainbow Six: Vegas"

From PCGamingWiki, the wiki about fixing PC games
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{{mm}} [http://forums.ubi.com/forumdisplay.php/220-Rainbow-Six-Vegas-1-2-PC Official Forum]
 
{{mm}} [http://forums.ubi.com/forumdisplay.php/220-Rainbow-Six-Vegas-1-2-PC Official Forum]
 
{{mm}} [http://rainbowsix.wikia.com/wiki/Rainbow_Six_Wiki Rainbow Six Wiki]
 
{{mm}} [http://rainbowsix.wikia.com/wiki/Rainbow_Six_Wiki Rainbow Six Wiki]
{{mm}} [http://steamcommunity.com/app/13540/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/13540/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
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|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = The game always uses the modified bullet collision data adopted for the mouse aim accuracy, see "Issues fixed" section to revert the game to the Xbox 360 version behaviour.
 
|controller support notes  = The game always uses the modified bullet collision data adopted for the mouse aim accuracy, see "Issues fixed" section to revert the game to the Xbox 360 version behaviour.
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|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= Uses the same toggle.
 
|invert controller y-axis notes= Uses the same toggle.
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
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|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
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|impulse triggers          = unknown
 +
|impulse triggers notes    =
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|dualshock 4               = unknown
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|dualshock 4 notes        =
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|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
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|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
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|tracked motion prompts notes =
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|other controllers         = unknown
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|other controllers notes  =
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|other button prompts      = unknown
 +
|other button prompts notes=  
 
|button prompts            = Xbox
 
|button prompts            = Xbox
 
|button prompts notes      =  
 
|button prompts notes      =  
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|light bar support        = unknown
+
|steam hook input          = unknown
|light bar support notes   =  
+
|steam hook input notes    =
 +
|steam input presets      = unknown
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|steam input presets notes =
 +
|steam controller prompts  = unknown
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|steam controller prompts notes =
 +
|steam cursor detection    = unknown
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|steam cursor detection notes =  
 
}}
 
}}
  
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|minOS    = XP
 
|minOS    = XP
|minCPU  = Intel Pentium IV 3.0 GHz
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|minCPU  = Intel Pentium 4 3.0 GHz
 
|minCPU2  = AMD Athlon 3000+
 
|minCPU2  = AMD Athlon 3000+
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
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|minSM    = 3.0
 
|minSM    = 3.0
  
|recCPU  = Intel Pentium IV 3.5 GHz
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|recCPU  = Intel Pentium 4 3.5 GHz
 
|recCPU2  = AMD Athlon 3500+
 
|recCPU2  = AMD Athlon 3500+
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB

Revision as of 10:52, 13 August 2018

Tom Clancy's Rainbow Six: Vegas
Tom Clancy's Rainbow Six: Vegas cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Unreal Engine 3
Release dates
Windows November 28, 2006
Tom Clancy's Rainbow Six: Vegas guide on StrategyWiki
Tom Clancy's Rainbow Six: Vegas on Wikipedia
Subseries of Tom Clancy
Rainbow Six 1998
Rainbow Six: Rogue Spear 1999
Rainbow Six: Covert Ops Essentials 2000
Rainbow Six: Take-Down 2001
Rainbow Six: Rogue Spear: Black Thorn 2001
Rainbow Six 3: Raven Shield 2003
Rainbow Six: Lockdown 2006
Rainbow Six: Vegas 2006
Rainbow Six: Vegas 2 2008
Rainbow Six Siege 2015
Rainbow Six Extraction 2022

Key points

The official multiplayer service is no longer available[1]

General information

Ubisoft game page
Official Forum
Rainbow Six Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM. Russian copies use StarForce 4 DRM[Note 1].
Windows
Amazon.com
DRM details are not known
Retail and Download
Windows
Gamesplanet logo.svg
DRM details are not known
Windows
Steam
Icon overlay.png
Windows
Ubisoft Store
Icon overlay.png
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

DLC and expansion packs

Name Notes
Map Pack Available for free. See Map Pack.
Windows

Essential improvements

Patches

All the patches for the game can be found here.

Map Pack

The only official map pack for the game, it includes all the content from the Xbox 360/PlayStation 3 DLCs ("Player's Pack Red Edition" and "Player's Pack Black Edition", 10 maps total).

It can be downloaded from PCGamingWiki.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\Engine\Config[Note 2]
%USERPROFILE%\Documents\Ubisoft\R6Vegas
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/13540/pfx/[Note 3]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Ubisoft\R6Vegas
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/13540/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud
Ubisoft Connect

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Anisotropic filtering (AF)

Anisotropic filtering[citation needed]
  1. Go to the configuration file(s) location.
  2. Open BaseEngine.ini.
  3. Search and change LevelOfAnisotropy=4 to desired value.
  4. Save your changes and close the file.

Input settings

In-game control settings.
In-game control settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Polish
Only available in Polish retail release.

Network

In-game multiplayer settings.
In-game multiplayer settings.

Multiplayer types

Type Native Players Notes
Local play
2 Only on consoles.
LAN play
16 Versus, Co-op
Co-op: 4 players.
Online play
16 Versus, Co-op
Co-op: 4 players.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 3074
UDP 3074-3174
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game doesn't start

The game will not start through the launcher on some systems.
Startup Fix[citation needed]
  1. Go to <path-to-game>\Binaries\ folder.
  2. Open "runme.dat" in a text editor.
  3. Change "R6Vegas_Launcher.exe" to "R6Vegas_Game.exe".

HUD is in the 4:3 middle of the screen on wide resolutions

The widescreen HUD in the fix is a leftover file from the Xbox 360 version and it causes the bugged cover sniper aim along with the UI shift to the left when used.
16:9 fullscreen HUD fix[citation needed]
  1. Go to <path-to-game>\KellerGame\Content\MenusPC\
  2. Delete or rename r6hud.mgb
  3. Go to <path-to-game>\KellerGame\Content\MenusPC\Widescreen\
  4. Copy r6hudWide.mgb to the .\MenusPC\ folder and rename it to r6hud.mgb

Restore the original bullet collision configuration

The game uses the modified bullet collision config adopted for the pinpoint mouse aim accuracy even when the controller is active.
No actual gameplay benefits with restoring it when you won't play the game with the gamepad.
Replace the "KellerWeaponsConfig.ini" file with the original Xbox 360 one[citation needed]
  1. Download the file and make sure to retain its original name and extension.
  2. Go to <path-to-game>\Rainbow Six Vegas\KellerGame\Config\PC\ folder.
  3. Backup your original "KellerWeaponsConfig.ini" file and place the new one instead of it.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video
Multiplayer DemonWare, Rendez-Vous, PunkBuster, Ubi.com

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.0 GHz
AMD Athlon 3000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References