Difference between revisions of "The Vanishing of Ethan Carter Redux"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 07:38, 9 April 2018
Developers | |
---|---|
The Astronauts | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 14, 2015 |
The Vanishing of Ethan Carter | |
---|---|
The Vanishing of Ethan Carter | 2014 |
The Vanishing of Ethan Carter Redux | 2015 |
The Vanishing of Ethan Carter VR | 2016 |
This page is for the Redux version of the game running on Unreal Engine 4. For the original version of the game, see The Vanishing of Ethan Carter.
Key points
- When buying the game, Redux version is automatically added to game library where game was purchased or activated.
- Developer suggest playing original version if problems occur with Redux.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Oculus Store | Includes both VR and non-VR versions.[2] | |||
Steam |
- Sold together with The Vanishing of Ethan Carter.
DLC and expansion packs
Name | Notes | |
---|---|---|
VR | Steam and Oculus Store only.[3] Enables Oculus Rift and HTC Vive support. | |
Collector's Edition | Includes soundtrack (FLAC), "Making of" digital album, game map, printable poster and 1600p wallpapers |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\EthanCarter\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/400430/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\The Vanishing of Ethan Carter Redux\SavedGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/400430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Steam version requires VR DLC. | ||
Oculus VR (LibOVR) | Steam version requires VR DLC. Oculus Store version has native support.[2] |
||
Windows Mixed Reality | Steam version requires VR DLC. | ||
OSVR | Steam version requires VR DLC. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
Console commands
- To access the in-game console, launch the game using the
EthanCarter-Win64-Console.exe
inside the<path-to-game>\EthanCarter\Binaries\Win64\
folder. - Open the console with ~.
- For a list of available commands use the console command
dumpconsolecommands
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | Intel Core 2 Duo | Intel Quad-Core 2.5 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/400430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (400430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- VR games
- Invalid template usage (VR support)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)