Difference between revisions of "Draw a Stickman: EPIC 2"
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Latest revision as of 23:55, 28 May 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Hitcents | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | November 6, 2015 |
Taxonomy | |
Monetization | One-time game purchase |
Genres | Art |
Series | Draw a Stickman |
Draw a Stickman | |
---|---|
Draw a Stickman: EPIC | 2013 |
Draw a Stickman: EPIC 2 | 2015 |
Draw a Stickman: EPIC 3 | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Microsoft Store | ||||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Drawn Below |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/403180/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/403180/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | [3] |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | Dual-core processor (SSE2 instruction set support.) | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Generally everything made since 2004 should work DirectX 9.0c compatible Shader model 2.0 support |
Notes
- ↑ Unity engine build: 5.3.4p6[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/403180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (403180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Draw a Stickman: EPIC 2 - Unity Connect - last accessed on 2018-05-18
- ↑ Verified by User:Baronsmoki on 2020-01-25
- ↑ Verified by User:Nico 0 on 2020-06-09
- Tested at 165 FPS