Difference between revisions of "Alarm for Cobra 11: Nitro"
From PCGamingWiki, the wiki about fixing PC games
m (→Input: General maintenance with AutoWikiBrowser in Bot mode) |
(→Audio: Expanded Audio section, adden info on how to use original German voice acting without changing game language (albeit not very useful as the game has no subs, plus it's very tedious without some kind of script to automate file renaming).) |
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 247: | Line 247: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | |||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | |||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | |||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ===Use original German voice acting without changing UI language=== | ||
+ | {{--}} Game features no subtitles | ||
+ | {{--}} Very tedious process | ||
+ | {{Fixbox|||fix= | ||
+ | # Go to <code>{{p|game}}\Sounds</code> | ||
+ | # Delete or rename all files with the <code>*_e.wav</code> extension | ||
+ | # Change the extension of all files with the <code>*_d.wav</code> extension to <code>*_e.wav</code> | ||
}} | }} | ||
Revision as of 18:20, 13 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Synetic | |
Publishers | |
RTL Interactive | |
Release dates | |
Windows | November 2, 2006 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Series | Crash Time |
⤏ Go to series page | |
Alarm für Cobra 11 | 2000 |
Alarm for Cobra 11 - Autobahn | 2003 |
Alarm for Cobra 11 - Vol. II: Hot Pursuit | 2004 |
Alarm für Cobra 11 - Vol. III | 2005 |
Alarm for Cobra 11: Nitro | 2006 |
Crash Time | 2007 |
Crash Time 2 | 2008 |
Crash Time 3 | 2009 |
Crash Time 4: The Syndicate | 2010 |
Crash Time 5: Undercover | 2012 |
Crash Time: Undercover | 2023 |
Alarm for Cobra 11: Nitro is a singleplayer and multiplayer game in the Crash Time series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ProtectDISC Software DRM | |||
Retail | Polish copies |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Do not use Widescreen and Square Pixels options at the same time | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Czech | ||||
Polish |
Use original German voice acting without changing UI language
- Game features no subtitles
- Very tedious process
Instructions |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP with Service Pack 2 | |
Processor (CPU) | Athlon XP 1800+ or Pentium IV 1.8 GHz | Athlon 64 2800+ or Pentium IV 2.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.3 GB | |
Video card (GPU) | 3D video card with at least 128 MB, at least Shadermodel 2.0, HW T&L supported | 3D video card with at least 256 MB, at least Shadermodel 2.0, HW T&L supported |