Difference between revisions of "PCSX2"
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===Save game data location=== | ===Save game data location=== | ||
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Revision as of 21:15, 20 September 2022
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This article is about the emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Developers | |
---|---|
PCSX2 Team | |
Release dates | |
Windows | March 23, 2002[1] |
Linux | April 14, 2002[2] |
macOS (OS X) | December 30, 2009[3] |
Key points
- Emulator for the Sony PlayStation 2.
- Uses high-level emulation.
- Open-source and is still actively developed.[4]
- About 98% of PS2 games are considered playable and 1% of games are perfect.[5]
- Requires a PS2 BIOS that can be ripped from the console.
- Many games have bugs or glitches that require certain settings to fix. Use the QT Builds for per-game settings. Check the compatibility list for more information.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Does not include Games or BIOS's due to copyright. |
- PCSX2 Source code (GitHub)
- Nightly builds are highly recommended, as they are more frequently updated and have more features/bugfixes than the latest stable release which was released on May 07, 2020.
- Has a built-in auto-updater in the QT Builds.
Game data
- The Configs and Save data locations below referring to "path-to-game" are the default directories for the Development builds. The Stable installation builds default to Documents instead of the base folder.
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\inis\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\memcards\[Note 2][Note 1] <path-to-game>\sstates\[Note 3][Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Per-game basis. Natively supported by some games, others can be patched (if a patch exists). A database of widescreen patches is included with PCSX2, but disabled by default. | ||
Multi-monitor | |||
Ultra-widescreen | Per-game basis. Possible via game patches (if a patch exists). | ||
4K Ultra HD | |||
Field of view (FOV) | Per-game basis. Possible via game patches (if a patch exists). | ||
Windowed | Double click the window to go Fullscreen and vice versa. | ||
Borderless fullscreen windowed | Probably no native Fullscreen. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA, SSAA (via raising internal resolution) | ||
Vertical sync (Vsync) | |||
60 FPS | Per-game basis. Natively supported by many (but not all) games, others can be patched (if a patch exists). | ||
120+ FPS | Per-game basis. Possible via game patches or modifying the base PAL / NTSC frame rate in PCSX2.[6] May increase speed or break most games. | ||
High dynamic range display (HDR) | PS2 may not be capable of HDR. | ||
Ray tracing (RT) | No Ray Tracing on the PS2 Hardware due to its age. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed in the PCSX2_keys.ini.default file. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | PCSX2 UI requires Mouse and Keyboard. Controller only works on BIOS and Games. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Game dependant. Can also be done by remapping the right analog stick. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | DualShock prompts only. | |
Impulse Trigger vibration |
PlayStation controllers | DS4 has similar prompts to DS2. | |
---|---|---|
PlayStation button prompts | Dualshock 1 (for PS1 Games) and Dualshock 2. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | PS2 does support controller Rumble. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Game dependant. | |
Surround sound | Some games support Dolby Pro Logic II or Dolby Digital. | |
Subtitles | Game dependant. | |
Closed captions | Game dependant. | |
Mute on focus lost | There's an option to pause when minimizing the window. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Indonesian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Lithuanian | ||||
Malay | ||||
Malay | Malaysia | |||
Norwegian | Bokmål | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | Modern | |||
Swedish | ||||
Thai | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D The Emulator can be played with the VR Driver vorpX. Note: PCSX2 is not listed on the official vorpX game list but has a profile on the factory profile list. 3D is not confirmed yet. You may follow the discussion in the vorpX forum on how this is developing. |
Issues fixed
PCSX2 not responding when selecting a BIOS in the QT builds
- Selecting a BIOS will cause PCSX2 to crash after updating several times.
Delete PCSX2.ini |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | 9 and 10 dropped after the 1.6.0 stable version. |
OpenGL | 3.0+ | |
Metal support | ||
Vulkan | Not on 1.6.0, only on the latest Dev Builds. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | 32-bit dropped after 1.6.0 and the latest Dev Builds. | |||
macOS (OS X) | Latest Development builds support the M1 Chip. | |||
Linux |
System requirements
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled.
- 32-bit support was dropped after stable release 1.6.0. The last 32-bit development build was PCSX2 1.7.2484.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible DirectX 10 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.6 compatible DirectX 11 compatible |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
- Any version made after 1.6.0 requires a 64-bit operating system despite the fact that the said version has a 32-bit installer.[7]
- Windows XP and Direct3D 9 support was dropped after stable release 1.4.0.
- Windows 7, Windows 8 (not 8.1) and Direct3D 10 support was dropped after stable release 1.6.0.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.13 (High Sierra) | |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 18.04/Debian or newer, Arch Linux, or other distro | Ubuntu 19.04/Debian or newer, Arch Linux, or other distro |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.6 compatible |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ For Memory Cards
- ↑ for Save States
References
- ↑ PCSX2 - The Playstation 2 emulator - PCSX2 v0.026 - last accessed on 2022-04-28
- ↑ PCSX2 v0.031 - last accessed on 2022-04-28
- ↑ PCSX2 - The Playstation 2 emulator - Mac - last accessed on 2022-04-28
- ↑ GitHub Commits activity
- ↑ PCSX2 Compatibility List
- ↑ Verified by User:Dreadmoth on 2022-04-28
- ↑ PCSX2/pcsx2: PCSX2 - The Playstation 2 Emulator - last accessed on 2022-05-01