Difference between revisions of "Ricochet Lost Worlds: Recharged"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:11, 20 February 2022
Developers | |
---|---|
Reflexive Entertainment | |
Release dates | |
Windows | October 27, 2004 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Flip screen, Side view |
Controls | Direct control |
Genres | Paddle |
Art styles | Abstract |
Themes | Space |
Series | Ricochet |
Ricochet | |
---|---|
Ricochet Xtreme | 2001 |
Ricochet: Lost Worlds | 2004 |
Ricochet Lost Worlds: Recharged | 2004 |
Ricochet Infinity | 2007 |
Ricochet Lost Worlds: Recharged is a singleplayer flip screen and side view paddle game in the Ricochet series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/Ricochet Lost Worlds.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/Stats.dat[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game has graphical glitches on newer Windows versions
- If the game is played on newer Windows versions without native DDraw support, the game will constantly leave ghost effects on objects that move fast
Use DDrawCompat or dgVoodoo[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, XP | |
Processor (CPU) | Intel Pentium II | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 64 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Stormshadow429 on 2022-02-20
- If the game is booted up with DDrawCompat, you won't be able to take screenshots within the game using Print Screen