Difference between revisions of "Forsaken Remastered"
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Revision as of 21:43, 19 January 2022
Developers | |
---|---|
Original game | Probe Entertainment |
Remastered | Nightdive Studios |
Publishers | |
Nightdive Studios | |
Engines | |
Kex Engine 3.6 | |
Release dates | |
Windows | July 31, 2018 |
macOS (OS X) | July 31, 2018 |
Linux | July 31, 2018 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Vehicle combat |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Forsaken |
Forsaken | |
---|---|
Forsaken | 1998 |
Forsaken Remastered | 2018 |
Key points
- Contains every level from the PC and N64 versions of Forsaken as well as levels exclusive to this version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Discord | ||||
Green Man Gaming | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
- Soundtrack can be found in Ogg Vorbis format at
<path-to-game>\music\OGG
.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\Forsaken EX\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Nightdive Studios/Forsaken EX/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\Forsaken EX\saves\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Nightdive Studios/Forsaken EX/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Intro cutscene is prerendered at 640x360. | ||
Field of view (FOV) | 45-120 vertical. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA (normal or fast), SMAA, up to 16x MSAA. Nvidia users can force SGSSAA in Nvidia Profile Inspector in DirectX 11 mode by enhancing the in-game MSAA. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uses interpolation for "high FPS and 144 Hz users." | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Has strong negative mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 7.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 16 | Use Nucleus Coop Mod. | ||
LAN play | 16 | Use Goldberg Steam Emulator. Requires Steam Version. | ||
Online play | 16 |
Issues fixed
Game won't run on open source driver for AMD GPU (Linux)
Override Mesa GLSL version[1] |
---|
MESA_GLSL_VERSION_OVERRIDE=150 %command% |
Issues running in Wayland (AMD GPU tested) (Linux)
Error on launch: kexPlatformApp::InitVideo: Failed to create window (Couldn't find matching GLX visual)
This error occurs, only with OpenGL, when SDL2 wayland command is not used and/or attempting to run in fullscreen.
For OpenGL, start game with SDL2 wayland enabled:
- In Set Launch Options... on Steam add this code at the beginning:
SDL_VIDEODRIVER=wayland %command%
Note: Tested on Mesa 21.3.3 with AMD Radeon RX 6800M (RDNA2). Additionally, only works in Windowed mode (borderless option has no effect) and Mesa GLSL override was unnecessary.
If fullscreen is enabled and you cannot start the game (encounter error message), open the kexengin.cfg and adjust as seen below:
seta v_windowed "1"
Recommended to use Vulkan: |
---|
seta r_rhirenderfamily "vulkan" Benefit: No launch errors, no need for any command overrides and both fullscreen & windowed modes work properly. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 3.2 | |
Vulkan | 1.0 | Added in 1.4.1 update[3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | SDL2 |
Forsaken EX Tools
- Various Python scripts for Blender that were used for developing the remaster.
- Were designed for personal use; as such, some features are not completely functional.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Quad Core 1.7 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB of VRAM OpenGL 3.2 compatible DirectX 10 compatible | |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.11 |
Processor (CPU) | 2.0 GHz Dual Core | Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel 787 Express OpenGL 2.1 compatible | Nvidia GeForce 7800/7900/8600 ATI/AMD Radeon HD 2600/3600 or X1800/X1900 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | Ubuntu 16.04 |
Processor (CPU) | 2.0 GHz Dual Core | Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel 787 Express OpenGL 2.1 compatible | Nvidia GeForce 7800/7900/8600 ATI/AMD Radeon HD 2600/3600 or X1800/X1900 |
- A 64-bit operating system is required.
References
- ↑ Nightdive Studios have released Forsaken Remastered with Linux support
- ↑ Verified by User:emkay on 2022-1-8
- ↑ Forsaken Remastered :: Update #1 is available now! - Steam Community - last accessed on 2018-08-16