Difference between revisions of "Oni"
From PCGamingWiki, the wiki about fixing PC games
(→[[Glossary:Widescreen resolution|Widescreen resolution]]: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode, replaced: http://www.wsgf.org/ → https://www.wsgf.org/) |
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{{Fixbox|description=Use Anniversary Edition and AR patch|ref=<ref name="WSGF">[https://www.wsgf.org/dr/oni/en Oni | WSGF]</ref>|fix= | {{Fixbox|description=Use Anniversary Edition and AR patch|ref=<ref name="WSGF">[https://www.wsgf.org/dr/oni/en Oni | WSGF]</ref>|fix= | ||
# Install [[#Anniversary Edition|Anniversary Edition]] mod to unlock all supported resolutions. | # Install [[#Anniversary Edition|Anniversary Edition]] mod to unlock all supported resolutions. | ||
− | # Download [ | + | # Download [https://www.wsgf.org/f/u/contrib/dr/29832/hacks/Oni_AR_patch.7z Oni AR patch]. |
# Apply patch to <code>Oni.exe</code> depending on aspect ratio. | # Apply patch to <code>Oni.exe</code> depending on aspect ratio. | ||
}} | }} |
Revision as of 16:26, 15 June 2021
Developers | |
---|---|
Windows, Mac OS | Bungie Software[Note 1] |
macOS (OS X) | The Omni Group[Note 2] |
macOS (OS X) | Feral Interactive[Note 3] |
Publishers | |
Windows | Take-Two Interactive |
Mac (North America) | MacSoft |
Mac (RoW) | Feral Interactive |
Windows (Russia) | Buka Entertainment |
Release dates | |
Windows | January 29, 2001 |
Mac OS (Classic) | January 29, 2001 |
macOS (OS X) | December 18, 2001[Note 4] |
macOS (OS X) | April 5, 2011[Note 5] |
Reception | |
Metacritic | 73 |
IGDB | 70 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- The Anniversary Edition mod fixes compatibility issues and allows modding.
- Small but dedicated community.
- Very limited in-game options.
General information
- Bungie.net - The developer's site
- Rockstar's Official Oni page
- Bungiepedia - A wiki for everything Bungie-related
- OniGalore - A very detailed wiki for everything Oni-related
- Oni.Bungie.org - One of the biggest Oni fan sites around
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Anniversary Edition
A major mod framework and patch for Oni, it allows users to manage and create mods for Oni. It also fixes many bugs left untouched by the original developers and adds modern Windows and Intel Mac support.
It can be found at http://wiki.oni2.net/Anniversary_Edition
Peixoto's patch
- Forced resolution allows high resolution without shrinking the HUD\menus. Super sampling anti aliasing is also possible
- Keyboard\mouse emulation with Xinput gamepads
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | .\persist.dat, .\key_config.txt |
Mac OS (Classic) | ./persist.dat, ./key_config.txt, ~/Library/Preferences/com.godgames.oni.plist |
Save game data location
System | Location |
---|---|
Windows | .\persist.dat |
Mac OS (Classic) | ./persist.dat |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Can be altered in Developer Mode (see OniGalore for instructions). | ||
Windowed | Use Anniversary Edition. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Supported by Intel Mac build. In Windows, force through graphics card control panel. | ||
Anti-aliasing (AA) | Supported by Intel Mac build. In Windows, force through graphics card control panel. | ||
Vertical sync (Vsync) | Supported by Intel Mac build. In Windows, force through graphics card control panel. | ||
60 FPS | Intro and outro cutscenes run at 15 FPS, or 30 FPS with mods. | ||
120+ FPS | Mouse/keyboard control is choppy and unsmooth. Use Oni 60fps+ Fix. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use Anniversary Edition and AR patch[4] |
---|
|
Use Anniversary Edition and patch .exe manually[4] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Edit key_config.txt .[5] (3rd-party tools are also available.) |
|
Mouse acceleration | ||
Mouse sensitivity | Supported in Intel Mac build. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Issues fixed
Crashes or refuses to run on modern versions of Windows
- Install the Anniversary Edition to fix this issue.
Choppy mouse/keyboard control
- With displays that run higher than 60 Hz, mouse/keyboard control will be choppy.
Use Hz patch[4] |
---|
|
Patch .exe manually[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.2 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000 |
Processor (CPU) | Intel Pentium III 266 MHz | Intel Pentium III 400 MHz |
System memory (RAM) | 64 MB | 96 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | TNT2 or Rage 128 |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.6[Note 6] | 9.0 |
Processor (CPU) | 300 MHz PowerPC | PowerPC G4 |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 3DFX Voodoo 2, ATI Rage Pro, ATI Rage 128 |
Notes
- ↑ Bungie Software developed the original Mac OS (PowerPC) port targeting "Classic" Mac OS 8 and 9, and utilized the Carbon API to allow it to run on both the Classic version of the operating system as well as the upcoming Mac OS X.[1]
- ↑ At the end of 2001, The Omni Group produced and released a more OS X-compatible (PowerPC) build of the game for free using the Cocoa API, which they continued to update and support through the next two years.[1]
- ↑ In the first half of 2011 Feral Interactive released an Intel-native build of the game based on The Omni Group's Cocoa/PowerPC-based source code.[1]
- ↑ December 18, 2001 is the release date for the first Cocoa API-based build of the game released by The Omni Group that brought with it native OS X support for PowerPC CPUs.[2]
- ↑ April 5, 2011 is the release date for the first semi-official build released by Feral Interactive that brought with it native support for Intel CPUs.[3]
- ↑ The copy of CarbonLib which came with Oni required Mac OS 8.6; earlier versions of CarbonLib which had lower OS requirements have not been tested with Oni.
References
- ↑ 1.0 1.1 1.2 OniGalore - History of Mac Oni - last accessed on 2019-03-25
- ↑ The Mac Observer - The Omni Group Releases New Mac OS X Version Of Oni - last accessed on 2019-03-25
- ↑ Oni Central Forum - Oni Intel-native build for OS X - last accessed on 2019-03-25
- ↑ 4.0 4.1 4.2 4.3 Oni | WSGF
- ↑ Help with Oni's controls v1.6.1 - last accessed on 2018-01-09