Difference between revisions of "Kill la Kill -IF"
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{{Infobox game | {{Infobox game | ||
|cover = Kill la Kill the Game cover.jpg | |cover = Kill la Kill the Game cover.jpg | ||
|developers = | |developers = | ||
− | |||
{{Infobox game/row/developer|A+ Games}} | {{Infobox game/row/developer|A+ Games}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Arc System Works}} | {{Infobox game/row/publisher|Arc System Works}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Afro Game Framework}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 26, 2019}} | {{Infobox game/row/date|Windows|July 26, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|kill-la-kill-if|}} | ||
+ | {{Infobox game/row/reception|OpenCritic|7980/kill-la-kill-if|67}} | ||
+ | {{Infobox game/row/reception|IGDB|kill-la-kill-if|57}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Fighting }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 922500 | |steam appid = 922500 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= https://www.kill-la-kill-game.jp/en/ | ||
+ | |hltb = 69372 | ||
+ | |igdb = kill-la-kill-if | ||
+ | |mobygames = kill-la-kill-the-game-if | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Kill_la_Kill#Video_game |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 20: | Line 41: | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/922500/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/922500/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Gamesplanet | 4588-1 | Steam | | | Windows }} | ||
+ | {{Availability/row| GMG | kill-la-kill-if-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | kill-la-kill-if | Steam | | | Windows }} | {{Availability/row| Humble | kill-la-kill-if | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 922500 | Steam | | + | {{Availability/row| Steam | 922500 | Steam | | | Windows }} |
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
Line 33: | Line 55: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\KILLlaKILL_IF}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\KILLlaKILL_IF}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Kill la Kill IF Launcher Settings.png| | + | {{Image|Kill la Kill IF Launcher Settings.png|Launcher video settings}} |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 65: | Line 93: | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Resolution|Resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Render resolution is capped to 1920x1080, see [[#Resolution|Resolution]]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 74: | Line 102: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Labeled as '''Full Screen'''. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = On/Off toggle for [[FXAA]].<ref>{{Refcheck|user=Aemony|date=2019-07-28|comment=Based on the presence of <code>\ResourceWin\shader\ps_pf_fxaa.cfx</code>.}}</ref> |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Gameplay is locked to frame rate.<ref>{{Refcheck|user=Aemony|date=2019-07-27|comment=Confirmed by uncapping the frame rate and seeing how it responds at 120 FPS.}}</ref> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
− | |hdr notes = | + | |hdr notes = {{term|HDRR}} only. |
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | == | + | ===Resolution=== |
− | {{ | + | {{ii}} The internal render resolution is capped to 1920x1080 by default, but can be overridden by adding a custom resolution to the launcher. |
− | {{ | + | {{ii}} Any game updates that change the main executable will break any custom resolutions added. |
− | | | + | {{mm}} [https://community.pcgamingwiki.com/files/file/1357-kill-la-kill-if-resolution-patchers/ Automatic patchers for common resolutions] |
− | | | + | {{--}} Introduces brightness glitches in certain scenes. |
− | |acceleration option = | + | |
+ | {{Fixbox|description=Use a custom resolution|ref=<ref>[https://steamcommunity.com/app/922500/discussions/0/3428846977647189893/ 4K / Ultrawide Resolution Fix |]</ref>|fix= | ||
+ | {{mm}} [https://gregstoll.com/~gregstoll/floattohex/ Convert float to hexadecimal] | ||
+ | {{mm}} [https://www.online-toolz.com/tools/text-hex-convertor.php Convert unicode to hexadecimal] | ||
+ | # Open <code>KILLlaKILL_IF.exe</code> with an hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. | ||
+ | # Use a float to hexadecimal converter to find the hex values for your desired width and height with swapped endianness enabled (e.g. 3840 x 2160 would be <code>00 00 70 45</code> and <code>00 00 07 45</code> respectively) | ||
+ | # Find <code>00 00 F0 44 8B</code> and <code>00 00 F0 44 C7</code>. | ||
+ | # Replace the first eight digits with the calculated width hexadecimal digits (e.g. <code>3840</code> should appear as <code>00 00 70 45 8B</code> and <code>00 00 70 45 C7</code>) | ||
+ | # Find <code>00 00 87 44 A1</code> and the first instance of <code>00 00 87 44 C7</code>. | ||
+ | # Replace the first eight digits with the calculated height hexadecimal digits (e.g. <code>2160</code> should appear as <code>00 00 07 45 A1</code> and <code>00 00 07 45 C7</code>) | ||
+ | # Divide your width and height by <code>1920</code> and <code>1080</code> respectively (e.g. <code>3840</code> and <code>2160</code> both equal <code>2</code>) | ||
+ | # Convert the result into a hexadecimal (e.g. <code>2</code> will equal <code>00 00 00 40</code> | ||
+ | # Find <code>88 04 00 00 00 00 80 3F</code> and <code>8C 04 00 00 00 00 80 3F</code> and replace the final eight digits of both with the calculated value (e.g. for 3840 x 2160 the values would be <code>88 04 00 00 00 00 00 40</code> and <code>8C 04 00 00 00 00 00 40</code>) | ||
+ | # To optionally update the launcher to reflect the new value, use a text to hexadecimal converter and enter the resolution desired in a format such as <code>3840x2160</code> | ||
+ | # Take the hex output and modify it so every two digits is followed by <code>00</code> (e.g. <code>3840x2160</code> outputs <code>33 38 34 30 78 32 31 36 30</code>, which is then modified to be <code>33 00 38 00 34 00 30 00 78 00 32 00 31 00 36 00 30 00</code>) | ||
+ | # Find <code>31 00 39 00 32 00 30 00 78 00 31 00 30 00 38 00 30 00</code> and replace it with the new value | ||
+ | # Save and close the hex editing program | ||
+ | # On Windows 10, in the Display settings make sure to set Scale and Layout to 100% (it's default 300% on 4k). If u dont, the game will remain pixelated. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Kill la Kill IF Keyboard Config.png|Default keyboard bindings}} | ||
+ | {{Image|Kill la Kill IF Controller Config.png|Default controller bindings}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = Keyboard only works if a controller is not connected | ||
+ | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = | + | |mouse menu notes = Mouse input is not supported |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = false | |touchscreen = false | ||
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|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = wireless, Bluetooth, wireless adapter |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = V2 tested. |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
− | |simultaneous input notes = | + | |simultaneous input notes = A connected controller takes precedence over keyboard |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 156: | Line 215: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Kill la Kill IF General Settings.png|Voice language and audio settings.}} | {{Image|Kill la Kill IF General Settings.png|Voice language and audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = BGM, Sound Effects, | + | |separate volume notes = BGM, Sound Effects, Voices |
|surround sound = false | |surround sound = false | ||
− | |surround sound notes = | + | |surround sound notes = 2.0 |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Create System Data prompt repeating=== | ||
+ | {{Fixbox|description=Use {{Key|Backspace}} to confirm the creation of the system data.|ref=<ref name="Aemony-2019-07-28">{{Refcheck|user=Aemony|date=2019-07-28|comment=}}</ref>|fix= | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Unlock console pre-order DLC=== | ||
+ | {{ii}} The console versions of the game included extra character colors as a pre-order bonus. | ||
+ | {{Fixbox|description=Modify the game data to unlock the content|fix= | ||
+ | # Open {{file|{{P|game}}\ResourceWin\DataBase\unit_master_data.pac}} in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # Replace every instance of {{code|64 00 00 00 01 00 00 00}} with {{code|64 00 00 00 00 00 00 00}}. | ||
+ | # Save the file. | ||
}} | }} | ||
Latest revision as of 18:45, 15 May 2023
Developers | |
---|---|
A+ Games | |
Publishers | |
Arc System Works | |
Engines | |
Afro Game Framework | |
Release dates | |
Windows | July 26, 2019 |
Reception | |
OpenCritic | 67 |
IGDB | 57 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Fighting |
Art styles | Anime |
Themes | Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\KILLlaKILL_IF |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/922500/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\KILLlaKILL_IF |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/922500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See Resolution. | ||
4K Ultra HD | Render resolution is capped to 1920x1080, see Resolution. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Labeled as Full Screen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/Off toggle for FXAA.[1] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Gameplay is locked to frame rate.[2] | ||
120+ FPS | |||
High dynamic range display (HDR) | HDR Rendering only. |
Resolution
- The internal render resolution is capped to 1920x1080 by default, but can be overridden by adding a custom resolution to the launcher.
- Any game updates that change the main executable will break any custom resolutions added.
- Automatic patchers for common resolutions
- Introduces brightness glitches in certain scenes.
Use a custom resolution[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard only works if a controller is not connected | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse input is not supported | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth), Wireless (Bluetooth), Wireless (DualShock 4 USB Wireless Adapter) V2 tested. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | A connected controller takes precedence over keyboard |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, Sound Effects, Voices | |
Surround sound | 2.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Dialogue occasionally differs from subtitles when playing with English audio. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 2 | Versus |
Issues fixed
Create System Data prompt repeating
Use ← Backspace to confirm the creation of the system data.[4] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Unlock console pre-order DLC
- The console versions of the game included extra character colors as a pre-order bonus.
Modify the game data to unlock the content |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-7500 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/922500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (922500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2019-07-28
- Based on the presence of
\ResourceWin\shader\ps_pf_fxaa.cfx
.
- Based on the presence of
- ↑ Verified by User:Aemony on 2019-07-27
- Confirmed by uncapping the frame rate and seeing how it responds at 120 FPS.
- ↑ 4K / Ultrawide Resolution Fix |
- ↑ Verified by User:Aemony on 2019-07-28