Difference between revisions of "Peter Jackson's King Kong Gamer's Edition"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
− | |cover = Peter Jackson's King Kong Cover. | + | |cover = Peter Jackson's King Kong Cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Ubisoft Montpellier}} | {{Infobox game/row/developer|Ubisoft Montpellier}} | ||
+ | {{Infobox game/row/developer|Ubisoft Montreal}} | ||
+ | {{Infobox game/row/porter|Ubisoft Bucharest|Windows}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Ubisoft}} | {{Infobox game/row/publisher|Ubisoft}} | ||
Line 9: | Line 11: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 17, 2005}} | {{Infobox game/row/date|Windows|November 17, 2005}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | King Kong }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |mobygames = windows/peter-jacksons-king-kong-the-official-game-of-the-movie | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Peter Jackson's King Kong | |wikipedia = Peter Jackson's King Kong | ||
Line 16: | Line 32: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} ''Gamer's Edition'' is an enhanced PC port featuring | + | {{ii}} ''Gamer's Edition'' is an enhanced PC port featuring visual improvements from the Xbox 360 version like high resolution textures, bump mapping, higher quality 3D models and 32-bit color rendering. |
− | {{--}} Game has many issues from poor mouse | + | {{--}} Game has many issues from poor mouse controls to [[#Issues unresolved|rendering bugs and crashes]]. |
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | DRM-free| | | Windows }} | + | {{Availability/row| Retail | | DRM-free | | | Windows }} |
+ | {{Availability/row| Amazon | B004MPRWEG | DRM-free | | | Windows | Unavailable }} | ||
+ | {{Availability/row| Publisher | https://web.archive.org/web/20071109172208/http://www.direct2drive.com/321/product/Buy-Pre-Order-King-Kong- | DRM-free | | | Windows | Unavailable }} | ||
}} | }} | ||
+ | {{ii}} Was only available digitally (as ''High-Res Edition'') and on some OEM discs. | ||
− | {{ii}} | + | ===Version differences=== |
+ | {{ii}} [[Peter Jackson's King Kong|Standard version]] is a ''PlayStation 2'' port with low quality 16-bit textures and 16-bit color rendering. It uses ''StarForce'' DRM and is not playable on ''Windows 7'' and later without crack by RELOADED (only Windows-XP/7) or by '''KRBDZSKL''' from forum "Rutracker" (any Windows). | ||
==Essential improvements== | ==Essential improvements== | ||
Line 57: | Line 81: | ||
</gallery> | </gallery> | ||
− | ==Video | + | ==Video== |
{{Image|King Kong Gamer's Edition - settings application - graphics settings.png|Settings application - graphics settings.}} | {{Image|King Kong Gamer's Edition - settings application - graphics settings.png|Settings application - graphics settings.}} | ||
{{Image|King Kong Gamer's Edition - settings application - advanced settings.png|Settings application - advanced settings.}} | {{Image|King Kong Gamer's Edition - settings application - advanced settings.png|Settings application - advanced settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/peter-jacksons-king-kong | |wsgf link = https://www.wsgf.org/dr/peter-jacksons-king-kong | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
Line 67: | Line 91: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 78: | Line 102: | ||
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = false | ||
+ | |vsync notes = Gamer's Edition has Vsync disabled, while the [[Peter Jackson's King Kong|Standard version]] has it always enabled. | ||
+ | |60 fps = limited | ||
|60 fps notes = See [[#Crashes at 60 FPS|Crashes at 60 FPS]]. | |60 fps notes = See [[#Crashes at 60 FPS|Crashes at 60 FPS]]. | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Limit FPS to 60 to prevent [[#Game breaking bugs at high | + | |120 fps notes = Limit FPS to 60 to prevent [[#Game breaking bugs at high framerates|game breaking bugs]]; use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] or ''RivaTuner Statistics Server''. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Widescreen resolution]]=== | ||
+ | {{ii}} Supports 16:9 resolutions (select 16:9 aspect ratio in video option menu to prevent stretching), but the FOV is {{term|Vert-}} and {{Term|letterboxed}}. | ||
+ | |||
+ | {{Fixbox|description=Use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] for {{term|Hor+}} FOV and to remove letterboxing|ref=<ref name="d7eb194">[https://github.com/ThirteenAG/WidescreenFixesPack/commit/d7eb194358d09f1ee119eac1c0e628c90d6439d9 king kong fix update · ThirteenAG/WidescreenFixesPack@d7eb194]</ref>|fix= | ||
}} | }} | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox|description=Enable windowed | + | {{Fixbox|description=Enable windowed mode|fix= |
− | |||
# Go to <code>{{p|hkcu}}\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video</code> | # Go to <code>{{p|hkcu}}\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video</code> | ||
# Change the '''WindowedMode''' value to '''1'''. | # Change the '''WindowedMode''' value to '''1'''. | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{ii}} | + | {{ii}} The [[Peter Jackson's King Kong|Standard version]] has an [[MSAA]] Anti-aliasing configuration option, which for some reason was removed in the Gamer's Edition. |
− | + | {{Fixbox|description=Enable Multisample Anti-aliasing|fix= | |
− | {{Fixbox|description= | + | # Go to <code>{{p|hkcu}}\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video</code> |
− | # | + | # Change the '''Multisample type''' value to either '''2''', '''4''', '''8''' to enable the 2x, 4x, or 8x MSAA modes respectively. |
− | |||
− | |||
− | |||
− | ''' | ||
− | |||
− | |||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|King Kong Gamer's Edition - settings application - Jack controls.png|Settings application - Jack controls.}} | {{Image|King Kong Gamer's Edition - settings application - Jack controls.png|Settings application - Jack controls.}} | ||
{{Image|King Kong Gamer's Edition - settings application - King Kong controls.png|Settings application - King Kong controls.}} | {{Image|King Kong Gamer's Edition - settings application - King Kong controls.png|Settings application - King Kong controls.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Remapping is only available outside the game. | |key remap notes = Remapping is only available outside the game. | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Forced negative mouse acceleration |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = Use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] to further increase it. | |mouse sensitivity notes = Use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] to further increase it. | ||
Line 142: | Line 164: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
Line 153: | Line 175: | ||
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = false | |dualshock 4 = false | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = The configuration for the right joystick, which moves the camera, is misconfigured, but it is possible to play the game. |
|dualshock prompts = false | |dualshock prompts = false | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
Line 170: | Line 192: | ||
|controller hotplug = false | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
− | |haptic feedback notes = | + | |haptic feedback notes = The vibration setting has no effect.<ref>{{Refcheck|user=Pedrof|date=2019-07-28|comment=Although there is indeed a vibration setting in the menu, even with said option activated neither my Xbox 360 controller nor my DirectInput controller rumbled.}}</ref> |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 185: | Line 207: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | {{--}} Mouse seems to have a dead-zone and camera is constantly being centered vertically during player movement. | ||
− | + | ==Audio== | |
− | |||
− | ==Audio | ||
{{Image|King Kong Gamer's Edition - settings application - sound settings.png|Settings application - sound settings.}} | {{Image|King Kong Gamer's Edition - settings application - sound settings.png|Settings application - sound settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.0 output. May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]]. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 202: | Line 223: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = EAX 3. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 215: | Line 238: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Danish |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 223: | Line 246: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Dutch |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Finnish |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 256: | Line 279: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Norwegian | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 273: | Line 304: | ||
|language = Swedish | |language = Swedish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Polish |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Seems to be only available in CD-Action release. |
|fan = | |fan = | ||
}} | }} | ||
Line 299: | Line 330: | ||
{{ii}} Game will still occasionally stutter in some areas when looking around, but it will be significantly reduced and it will feel like an actual 60 FPS game. | {{ii}} Game will still occasionally stutter in some areas when looking around, but it will be significantly reduced and it will feel like an actual 60 FPS game. | ||
}} | }} | ||
+ | |||
+ | ===Low framerate=== | ||
+ | {{ii}} This issue mainly effects the following levels: ''Swamps'' and ''In the Mud'' (however in the latter mission, the lower framerate is only present at the start of the mission). | ||
===Camera shaking=== | ===Camera shaking=== | ||
Line 308: | Line 342: | ||
===Getting stuck on stairs=== | ===Getting stuck on stairs=== | ||
− | {{--}} In level ''The Wall'' | + | {{--}} In level ''The Wall'' player can't climb up the stairs that lead out of the water near the end of the level. |
− | {{--}} In level ''Hayes'' | + | {{--}} In level ''Hayes'' players can't climb up the stairs that lead to fire before the big door. |
{{ii}} Push forward and keep moving left-right along the stairs until the player climbs up eventually (the edges seem to be the easiest spots to climb). | {{ii}} Push forward and keep moving left-right along the stairs until the player climbs up eventually (the edges seem to be the easiest spots to climb). | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Game not launching and Rundll32 high CPU usage=== |
− | {{ii}} | + | {{ii}} Games located in Games Explorer try to connect to Microsoft servers that were shut down and it causes Rundll32 process to run in a loop. |
− | {{Fixbox|description=Instructions|ref=<ref | + | {{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1|title=gog.com|date=26 May 2023}}</ref>|fix= |
− | # | + | # Follow the instructions [https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1 here] to edit the registry. |
+ | }} | ||
+ | |||
+ | ===King Kong not properly installed=== | ||
+ | {{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://www.patreon.com/posts/rel-king-kong-7267888|title=patreon.com|date=26 May 2023}}</ref>|fix= | ||
+ | # Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] (this removes ''InstallPath'' registry dependency). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Steam Deck (Linux Proton)|ref=<ref>{{Refurl|url=https://github.com/WIFIDarthMaul/Peter-Jackson-s-King-Kong-Signature-Edition-Fix/blob/main/README.md/|title=GitHub|date=26 May 2023}}</ref>|fix= | ||
+ | # Install [https://github.com/WIFIDarthMaul/Peter-Jackson-s-King-Kong-Signature-Edition-Fix/ WIFI_Darth_Maul's Steam Deck (Linux) fix for Gamer's Edition] (this removes ''InstallPath'' registry dependency). | ||
}} | }} | ||
+ | |||
{{Fixbox|description=Alternative|fix= | {{Fixbox|description=Alternative|fix= | ||
− | # Install [https:// | + | # Install [https://www.regfiles.net/registry/peter-jacksons-king-kong-gamers-edition-registry kabakfelisi's registry fix] (this removes ''InstallPath'' registry dependency). |
}} | }} | ||
− | === | + | ==="No BigFile specified as First .exe Argument" error=== |
− | {{Fixbox|description=Instructions|ref=<ref | + | {{Fixbox|description=Instructions|ref=<ref name="d7eb194"/>|fix= |
− | # Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] | + | # Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix]. |
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use the {{code|/B /lang:%s /spg:%d /GDBShaders KKMaps.bf}} [[Glossary:Command line arguments|command line argument]] or launch the game using {{code|CheckApplication.exe}}.|ref=<ref>{{Refcheck|user=icup321|date=2022-03-15|comment=}}</ref>|fix= | ||
}} | }} | ||
Line 332: | Line 379: | ||
}} | }} | ||
− | ===Game breaking bugs at high | + | ===Game breaking bugs at high framerates=== |
− | {{ii}} High | + | {{ii}} High framerates will cause some enemies to freeze, some enemy attacks will not be triggered, NPC scripting will break in certain areas, it will break the screen when the player takes damage and King Kong will not be able to lift pillars off blocked doors preventing further progress. |
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/>|fix= | {{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/>|fix= | ||
− | # | + | # Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix]. |
+ | # Edit <code>d3d9.ini</code> to limit framerate to 60 FPS. | ||
}} | }} | ||
{{Fixbox|description=Alternative|ref=<ref name="refcheck Antrad"/>|fix= | {{Fixbox|description=Alternative|ref=<ref name="refcheck Antrad"/>|fix= | ||
− | # | + | # Use ''RivaTuner Statistics Server'' to limit framerate to 60 FPS. |
− | |||
}} | }} | ||
===Crashes at 60 FPS=== | ===Crashes at 60 FPS=== | ||
− | {{ii}} In | + | {{ii}} In ''Chased by V-Rex'' level the game may crash after climbing the initial wall and following the river. |
− | {{ii}} In | + | {{ii}} In ''Kong To The Rescue'' level the game may crash during the fight in the final area. |
− | {{Fixbox|description=Limit framerate to | + | {{Fixbox|description=Limit framerate to 30 FPS|fix= |
− | # See [[#Game breaking bugs at high | + | # See [[#Game breaking bugs at high framerates|instructions above]] and limit framerate to 30 FPS. |
}} | }} | ||
Line 380: | Line 427: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3 |
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 396: | Line 464: | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | + | ||
− | | | + | |minOS = XP |
− | | | + | |minCPU = Intel Pentium 4 3.0 GHz |
− | | | + | |minCPU2 = AMD 3000+ |
− | | | + | |minRAM = 2 GB |
− | | | + | |minHD = 5.4 GB |
− | | | + | |minGPU = Nvidia GeForce 6800 |
− | | | + | |minGPU2 = ATI Radeon X1800 |
− | | | + | |minVRAM = 256 MB |
− | | | + | |minDX = 9.0c |
− | | | + | |minSM = 3.0 |
+ | |notes = {{ii}} Laptop versions of these cards may work, but are not supported. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 05:45, 9 February 2024
Developers | |
---|---|
Ubisoft Montpellier | |
Ubisoft Montreal | |
Windows | Ubisoft Bucharest |
Publishers | |
Ubisoft | |
Engines | |
Jade | |
Release dates | |
Windows | November 17, 2005 |
Taxonomy | |
Series | King Kong |
King Kong | |
---|---|
King Kong 2: Yomigaeru Densetsu | 1986 |
Peter Jackson's King Kong | 2005 |
Peter Jackson's King Kong Gamer's Edition | 2005 |
Peter Jackson's King Kong Gamer's Edition is a game in the King Kong series.
Key points
- Gamer's Edition is an enhanced PC port featuring visual improvements from the Xbox 360 version like high resolution textures, bump mapping, higher quality 3D models and 32-bit color rendering.
- Game has many issues from poor mouse controls to rendering bugs and crashes.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com (unavailable) | ||||
Publisher website (unavailable) |
- Was only available digitally (as High-Res Edition) and on some OEM discs.
Version differences
- Standard version is a PlayStation 2 port with low quality 16-bit textures and 16-bit color rendering. It uses StarForce DRM and is not playable on Windows 7 and later without crack by RELOADED (only Windows-XP/7) or by KRBDZSKL from forum "Rutracker" (any Windows).
Essential improvements
Skip intro videos
Delete/rename files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Ubisoft\KingKong\ |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\KingKong.sav[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Vert-. Use ThirteenAG's fix and in scripts/KingKong.WidescreenFix.ini change the FOVFactor. |
||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Gamer's Edition has Vsync disabled, while the Standard version has it always enabled. | ||
60 FPS | See Crashes at 60 FPS. | ||
120+ FPS | Limit FPS to 60 to prevent game breaking bugs; use ThirteenAG's fix or RivaTuner Statistics Server. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Supports 16:9 resolutions (select 16:9 aspect ratio in video option menu to prevent stretching), but the FOV is Vert- and letterboxed.
Use ThirteenAG's fix for Hor+ FOV and to remove letterboxing[2] |
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Windowed
Enable windowed mode |
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Anti-aliasing (AA)
- The Standard version has an MSAA Anti-aliasing configuration option, which for some reason was removed in the Gamer's Edition.
Enable Multisample Anti-aliasing |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Remapping is only available outside the game. | |
Mouse acceleration | Forced negative mouse acceleration | |
Mouse sensitivity | Use ThirteenAG's fix to further increase it. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | Triggers aren't recognized and the right stick sensitivity is all over the place. | |
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | The configuration for the right joystick, which moves the camera, is misconfigured, but it is possible to play the game. |
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Generic/other controllers | ||
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Button prompts | Keyboard and mouse button prompts only. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | The vibration setting has no effect.[3] | |
Digital movement supported | ||
Simultaneous controller+KB/M |
- Mouse seems to have a dead-zone and camera is constantly being centered vertically during player movement.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output. May require DirectSound 3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Spanish | ||||
Swedish | ||||
Polish | Seems to be only available in CD-Action release. |
Issues unresolved
Blurry levels
- Several levels are rendered all blurry, like a strong post-processing blur effect is applied over the whole screen. The levels affected are: Necropolis, Brontosaurus, In The Mud, In The Streets Of New York and the final level.
Stuttering
- The game is constantly stuttering making it feel like it is running at 30 FPS, even with constant 60 FPS and stable frametimes.
Partial fix[1] |
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Notes
|
Low framerate
- This issue mainly effects the following levels: Swamps and In the Mud (however in the latter mission, the lower framerate is only present at the start of the mission).
Camera shaking
- After the first encounter with King Kong and after V-Rex encounters in V-Rex and Call Kong levels the camera keeps shaking constantly.
- The camera shaking can be stopped by reloading the game after the next checkpoint, but the problem is that those are not marked in any way in the game.
Player camera spin
- Whenever the game loads a new part of the level it will stutter a bit and if the player was turning in that moment the camera will turn fast and the player can even completely spin around.
Getting stuck on stairs
- In level The Wall player can't climb up the stairs that lead out of the water near the end of the level.
- In level Hayes players can't climb up the stairs that lead to fire before the big door.
- Push forward and keep moving left-right along the stairs until the player climbs up eventually (the edges seem to be the easiest spots to climb).
Issues fixed
Game not launching and Rundll32 high CPU usage
- Games located in Games Explorer try to connect to Microsoft servers that were shut down and it causes Rundll32 process to run in a loop.
Instructions[4] |
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|
King Kong not properly installed
Instructions[5] |
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|
Steam Deck (Linux Proton)[6] |
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|
Alternative |
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|
"No BigFile specified as First .exe Argument" error
Instructions[2] |
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|
Use the /B /lang:%s /spg:%d /GDBShaders KKMaps.bf command line argument or launch the game using CheckApplication.exe .[7]
|
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Crashes after loading screens or using Alt+Tab
Run game in a window[citation needed] |
---|
See Windowed. |
Game breaking bugs at high framerates
- High framerates will cause some enemies to freeze, some enemy attacks will not be triggered, NPC scripting will break in certain areas, it will break the screen when the player takes damage and King Kong will not be able to lift pillars off blocked doors preventing further progress.
Instructions[1] |
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|
Alternative[1] |
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|
Crashes at 60 FPS
- In Chased by V-Rex level the game may crash after climbing the initial wall and following the river.
- In Kong To The Rescue level the game may crash during the fight in the final area.
Limit framerate to 30 FPS |
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|
Objects have broken geometry or no textures
Hide untextured objects[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD 3000+ |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5.4 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X1800 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
- Laptop versions of these cards may work, but are not supported.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 Verified by User:Antrad on June 16, 2019
- ↑ 2.0 2.1 king kong fix update · ThirteenAG/WidescreenFixesPack@d7eb194
- ↑ Verified by User:Pedrof on 2019-07-28
- Although there is indeed a vibration setting in the menu, even with said option activated neither my Xbox 360 controller nor my DirectInput controller rumbled.
- ↑ gog.com - last accessed on 26 May 2023
- ↑ patreon.com - last accessed on 26 May 2023
- ↑ GitHub - last accessed on 26 May 2023
- ↑ Verified by User:icup321 on 2022-03-15