Difference between revisions of "Jeff Wayne's The War of the Worlds"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = WOTW BoxArt.jpg |
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Rage | + | {{Infobox game/row/developer|Rage Software}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|GT Interactive}} | {{Infobox game/row/publisher|GT Interactive}} | ||
|engines = | |engines = | ||
− | |||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 22, 1998}} |
− | | | + | |taxonomy = |
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |mobygames = jeff-waynes-the-war-of-the-worlds | ||
+ | |strategywiki = | ||
+ | |wikipedia = Jeff Wayne's The War of the Worlds (1998 video game) | ||
+ | |winehq = 1949 | ||
+ | |license = commercial | ||
}} | }} | ||
− | '''Key | + | '''Key points''' |
− | {{ii}}The game will not work on XP and higher without [ | + | {{ii}} The game will not work on XP and higher without fixes. See [[#Game crashes on start and/or has no CD audio|Issues fixed]]. |
− | {{ii}}The game may not work on Vista | + | {{ii}} The game may not work on Windows Vista and later - even with the aforementioned user-made fixes - unless [https://www.dxgl.info/downloads/ DXGL] is used (see [[#Game crashes after starting or loading a new game|Issues fixed]]). |
− | {{--}}Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480 | + | {{--}} Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480. |
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Disc | | | Windows}} |
}} | }} | ||
==Game data== | ==Game data== | ||
− | {{Game | + | ===Configuration file(s) location=== |
− | {{Game | + | {{Game data| |
− | {{ | + | {{Game data/config|Windows|{{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000}} |
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|game}}\SaveGame}} | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{ii}} All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have the | + | {{ii}} All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have exactly the same wording, format, and settings, so the difference is merely superficial. |
− | + | {{Image|WOTW Graphics.png|Graphics settings.}} | |
− | + | {{Image|WOTW Audio.png|Audio settings.}} | |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Screen resolution can be changed in the registry value {{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Screen resolution can be changed in the registry value {{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. |
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Use [[Glossary:Windowed#Force windowed mode|DxWnd]] with "Suppress release on backbuffer" and "Do not notify on task switch" flags. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = false |
− | | | + | |60 fps notes = 30 FPS |
− | | | + | |120 fps = false |
− | | | + | |120 fps notes = |
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 85: | Line 112: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Dolby Surround |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = Game uses licensed music from '''[https://en.wikipedia.org/wiki/Jeff_Wayne%27s_Musical_Version_of_The_War_of_the_Worlds Jeff Wayne's Musical Version of The War of the Worlds]''' and cannot be natively substituted for royalty free equivalents. | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Game crashes on start and/or has no CD audio=== |
− | + | {{ii}} Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive. | |
− | + | ||
− | {{ii}} Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive. | + | {{Fixbox|description=Install angrylion's patch|fix= |
− | + | Download and install the patch [https://www.old-games.ru/forum/threads/patchi-vozvraschajuschie-cd-audio-the-patchs-to-restore-cdda-playback.51778/#post-877625 from here]. | |
}} | }} | ||
===Game crashes after starting or loading a new game=== | ===Game crashes after starting or loading a new game=== | ||
− | + | {{ii}} Under Vista and higher, the game will crash as soon as the strategic map is loaded due to DirectDraw features the game relies upon being deprecated. | |
− | + | ||
− | {{ii}} Under Vista and higher, the game will crash as soon as the strategic map is loaded | + | {{Fixbox|description=Install and configure DXGL|ref=<ref>{{Refcheck|user=Expack3|date=2013-12-27}}</ref>|fix= |
− | + | # Install [https://www.dxgl.info/downloads/ DXGL]. | |
− | + | # Once installed, open '''dxglcfg.exe''', DXGL's config application. | |
− | + | # Using the "Add..." button, add the following EXEs from the installation folder to DXGL's list of programs: '''WoW.exe''' and '''WOWStart.exe''' | |
− | + | # Run the game as normal. | |
− | + | }} | |
+ | |||
+ | ===Game crashes when transitioning to/from support screens=== | ||
+ | {{ii}} Depending on how the game is run (natively, with DXGL, with DxWnd), the game will occasionally crash when switching resolutions for support screens. | ||
+ | |||
+ | {{Fixbox|description=Set game resolution to same as support screen resolution|fix= | ||
+ | Edit "{{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Support screen size" to be the same value as | ||
+ | "{{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size" | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This will make support screens occupy a 640x480 area in the top left surrounded by black borders, but will make screen transitions instant and will stop them occasionally crashing. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = 6 | ||
+ | |directdraw notes = No support for hardware acceleration | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = Via DirectDraw. | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 130: | Line 235: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | | | + | |minCPU = Intel Pentium I 133 (133 MHz) |
− | | | + | |minRAM = 16 MB |
− | |minHD = | + | |minHD = 120 MB |
− | | | + | |minVRAM = 1 MB |
− | | | + | |recCPU = Intel Pentium II 333 (333 MHz) |
− | + | |recRAM = 64 MB | |
− | | | + | |recVRAM = 4 MB |
− | | | ||
− | |||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 11:20, 25 January 2023
Developers | |
---|---|
Rage Software | |
Publishers | |
GT Interactive | |
Release dates | |
Windows | December 22, 1998 |
Key points
- The game will not work on XP and higher without fixes. See Issues fixed.
- The game may not work on Windows Vista and later - even with the aforementioned user-made fixes - unless DXGL is used (see Issues fixed).
- Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame[Note 2] |
Video
- All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have exactly the same wording, format, and settings, so the difference is merely superficial.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. | ||
Multi-monitor | |||
Ultra-widescreen | Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use DxWnd with "Suppress release on backbuffer" and "Do not notify on task switch" flags. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 30 FPS | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Dolby Surround | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Game uses licensed music from Jeff Wayne's Musical Version of The War of the Worlds and cannot be natively substituted for royalty free equivalents. | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game crashes on start and/or has no CD audio
- Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive.
Install angrylion's patch |
---|
Download and install the patch from here. |
Game crashes after starting or loading a new game
- Under Vista and higher, the game will crash as soon as the strategic map is loaded due to DirectDraw features the game relies upon being deprecated.
Install and configure DXGL[1] |
---|
|
Game crashes when transitioning to/from support screens
- Depending on how the game is run (natively, with DXGL, with DxWnd), the game will occasionally crash when switching resolutions for support screens.
Set game resolution to same as support screen resolution |
---|
Edit "HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Support screen size" to be the same value as "HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size" Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 6 | No support for hardware acceleration |
Software renderer | Via DirectDraw. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium I 133 (133 MHz) | Intel Pentium II 333 (333 MHz) |
System memory (RAM) | 16 MB | 64 MB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 1 MB of VRAM | 4 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Expack3 on 2013-12-27