Jeff Wayne's The War of the Worlds
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Rage Software | |
Publishers | |
GT Interactive | |
Release dates | |
Windows | December 22, 1998 |
Key points
- The game will not work on XP and higher without fixes. See Issues fixed.
- The game may not work on Windows Vista and later - even with the aforementioned user-made fixes - unless DXGL is used (see Issues fixed).
- Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame[Note 2] |
Video
- All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have exactly the same wording, format, and settings, so the difference is merely superficial.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. | ||
Multi-monitor | |||
Ultra-widescreen | Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use DxWnd with "Suppress release on backbuffer" and "Do not notify on task switch" flags. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 30 FPS | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Dolby Surround | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Game uses licensed music from Jeff Wayne's Musical Version of The War of the Worlds and cannot be natively substituted for royalty free equivalents. | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game crashes on start and/or has no CD audio
- Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive.
Install angrylion's patch |
---|
Download and install the patch from here. |
Game crashes after starting or loading a new game
- Under Vista and higher, the game will crash as soon as the strategic map is loaded due to DirectDraw features the game relies upon being deprecated.
Install and configure DXGL[1] |
---|
|
Game crashes when transitioning to/from support screens
- Depending on how the game is run (natively, with DXGL, with DxWnd), the game will occasionally crash when switching resolutions for support screens.
Set game resolution to same as support screen resolution |
---|
Edit "HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Support screen size" to be the same value as "HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size" Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 6 | No support for hardware acceleration |
Software renderer | Via DirectDraw. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium I 133 (133 MHz) | Intel Pentium II 333 (333 MHz) |
System memory (RAM) | 16 MB | 64 MB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 1 MB of VRAM | 4 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Expack3 on 2013-12-27