Difference between revisions of "PixelJunk Shooter Ultimate"
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Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 21, 2015}} | {{Infobox game/row/date|Windows|October 21, 2015}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | PixelJunk }} | ||
|steam appid = 332330 | |steam appid = 332330 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= http://pixeljunk.jp/library/Shooter/ | ||
+ | |hltb = 18959 | ||
+ | |igdb = pixeljunk-shooter-ultimate | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = pixeljunk-shooter-ultimate | ||
|wikipedia = PixelJunk Shooter#Sequel | |wikipedia = PixelJunk Shooter#Sequel | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/332330/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| GMG | pixeljunk-shooter-ultimate | Steam | | | Windows }} | {{Availability/row| GMG | pixeljunk-shooter-ultimate | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | pixeljunk-shooter-ultimate | Steam | | | Windows }} | ||
{{Availability/row| Steam | 332330 | Steam | | | Windows }} | {{Availability/row| Steam | 332330 | Steam | | | Windows }} | ||
}} | }} | ||
Line 30: | Line 48: | ||
{{Image|PixelJunk Shooter Ultimate - general settings.png|General settings.}} | {{Image|PixelJunk Shooter Ultimate - general settings.png|General settings.}} | ||
− | ===Configuration file location=== | + | ===Configuration file(s) location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|appdata}}/PJShooterUltimate/}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|appdata}}/PJShooterUltimate/}} |
− | {{Game data/ | + | {{Game data/saves|Steam|{{P|steam}}/userdata/{{P|uid}}/332330/remote/}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|PixelJunk Shooter Ultimate - video settings.png|Video settings.}} | {{Image|PixelJunk Shooter Ultimate - video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 77: | Line 103: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 82: | Line 111: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Capped at 60 FPS.<ref>{{Refsnip|url= | + | |120 fps notes = Capped at 60 FPS.<ref>{{Refsnip|url=https://steamcommunity.com/app/332330/discussions/0/483368526568456970/|title=Frame rate unlock? :: PixelJunk™ Shooter Ultimate Discussion|date=2015-10-22|snippet=At current there is no way to change the fps to go beyond 60FPS.}}</ref> |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|PixelJunk Shooter Ultimate - input settings.png|Input settings.}} | {{Image|PixelJunk Shooter Ultimate - input settings.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 101: | Line 132: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
Line 112: | Line 143: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = Xbox, DualShock | |button prompts = Xbox, DualShock | ||
|button prompts notes = | |button prompts notes = | ||
Line 118: | Line 171: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|PixelJunk Shooter Ultimate - audio settings.png|Audio settings.}} | {{Image|PixelJunk Shooter Ultimate - audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Track and sound effects. | |separate volume notes = Track and sound effects. | ||
Line 136: | Line 189: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 142: | Line 197: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
Line 234: | Line 289: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 248: | Line 314: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7, 8, 10 | + | |minOS = 7, 8, 10 |
− | |minCPU = Intel Core i5 | + | |minCPU = Intel Core i5-760 2.8 GHz |
− | |minCPU2 = AMD Phenom II X6 1035T | + | |minCPU2 = AMD Phenom II X6 1035T 2.6 GHz |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 475 MB | |minHD = 475 MB | ||
Line 256: | Line 322: | ||
|minGPU2 = AMD Radeon HD 6770 | |minGPU2 = AMD Radeon HD 6770 | ||
|minDX = 10 | |minDX = 10 | ||
+ | |minaudio = XAudio 2 compatible | ||
− | |recOS = | + | |recOS = |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = |
Latest revision as of 20:08, 15 January 2023
Developers | |
---|---|
Double Eleven | |
Q-Games | |
Publishers | |
Double Eleven | |
Release dates | |
Windows | October 21, 2015 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Series | PixelJunk |
PixelJunk | |
---|---|
PixelJunk Eden | 2012 |
PixelJunk Monsters Ultimate | 2013 |
PixelJunk Shooter | 2013 |
PixelJunk Nom Nom Galaxy | 2015 |
PixelJunk Shooter Ultimate | 2015 |
PixelJunk Monsters 2 | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%/PJShooterUltimate/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%/PJShooterUltimate/ |
Steam | <Steam-folder>/userdata/<user-id>/332330/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Can not choose resolution on 4K displays, only Hz. Using windowed fullscreen uses desktop resolution, but graphics rendered still have 4K resolution and scale wrong with clear stair steps for 1920x1080. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS.[1] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Track and sound effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus |
||
LAN play | ||||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-760 2.8 GHz AMD Phenom II X6 1035T 2.6 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 475 MB | |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 6770 DirectX 10 compatible | Nvidia GeForce GTX 650 AMD Radeon HD 7850 DirectX 11 compatible |
Sound (audio device) | XAudio 2 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/332330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (332330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Frame rate unlock? :: PixelJunk™ Shooter Ultimate Discussion - last accessed on 2015-10-22
- "At current there is no way to change the fps to go beyond 60FPS."