Difference between revisions of "Lego Harry Potter: Years 5-7"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
− | |cover = Lego Harry Potter Years 5-7 cover. | + | |cover = Lego Harry Potter Years 5-7 cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Traveller's Tales}} | {{Infobox game/row/developer|Traveller's Tales}} | ||
Line 8: | Line 7: | ||
{{Infobox game/row/publisher|Feral Interactive|OS X}} | {{Infobox game/row/publisher|Feral Interactive|OS X}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Nu2}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 11, 2011}} | {{Infobox game/row/date|Windows|November 11, 2011}} | ||
{{Infobox game/row/date|OS X|March 22, 2012}} | {{Infobox game/row/date|OS X|March 22, 2012}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|lego-harry-potter-years-5-7|80}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|lego-harry-potter-years-5-7|76}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Adventure }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile, Flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Lego Harry Potter }} | ||
|steam appid = 204120 | |steam appid = 204120 | ||
− | |gogcom | + | |gogcom id = 1423058931 |
− | |strategywiki = | + | |strategywiki = LEGO Harry Potter: Years 5-7 |
+ | |hltb = 5251 | ||
+ | |mobygames = lego-harry-potter-years-5-7 | ||
|wikipedia = Lego Harry Potter: Years 5–7 | |wikipedia = Lego Harry Potter: Years 5–7 | ||
|winehq = 13979 | |winehq = 13979 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | {{GOG.com links| | + | {{GOG.com links|1423058931|lego_harry_potter_series|for game series}} |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/204120/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | {{DRM|SecuROM|8.04.0014|SecuROM DFA}}. | | Windows }} |
− | {{ | ||
− | |||
{{Availability/row| Gamesplanet | 1946-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 1946-1 | Steam | | | Windows }} | ||
− | + | {{Availability/row| GOG.com | lego_harry_potter_years_57 | DRM-free | | | Windows }} | |
− | {{Availability/row| GOG | lego_harry_potter_years_57 | DRM-free | | | Windows }} | ||
{{Availability/row| GMG | lego-harry-potter-years-5-7 | Steam | | | Windows }} | {{Availability/row| GMG | lego-harry-potter-years-5-7 | Steam | | | Windows }} | ||
− | |||
{{Availability/row| Humble | lego-harry-potter-years-57 | Steam | | | Windows }} | {{Availability/row| Humble | lego-harry-potter-years-57 | Steam | | | Windows }} | ||
− | |||
− | |||
{{Availability/row| Steam | 204120 | Steam | | | Windows }} | {{Availability/row| Steam | 204120 | Steam | | | Windows }} | ||
+ | {{Availability/row| MacApp | id494565420 | MacApp | | | OS X | unavailable}} | ||
}} | }} | ||
+ | |||
+ | ===Downloadable content (DLC)=== | ||
+ | {{ii}} The '''Downloadable Character Pack''' and '''5 Spell Pack''' DLCs was never released for the PC version, although '''Downloadable Character Pack''' can be [https://modworkshop.net/mod/33 modded into the game.] | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|appdata}}\WB Games\LEGO Harry Potter 2\}} |
− | {{Game data/ | + | {{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Harry Potter Years 5-7/}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|appdata}}\WB Games\LEGO Harry Potter 2\SavedGames\}} |
− | {{Game data/ | + | {{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Harry Potter Years 5-7/SavedGames/}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = unknown |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|LEGO Harry Potter Years 5-7 video settings.png|Video settings}} |
− | |wsgf link = | + | {{Video |
+ | |wsgf link = https://www.wsgf.org/dr/lego-harry-potter-years-5-7/en | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 79: | Line 107: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Gameplay is 21:9 but the HUD is 16:9 stretched.<ref>https://imgur.com/a/gY6Qi</ref> | + | |ultrawidescreen notes = Gameplay is 21:9 but the HUD is 16:9 {{term|stretched}}.<ref>{{Refurl|url=https://imgur.com/a/gY6Qi|title=Imgur|date=May 2023}}</ref> |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 88: | Line 116: | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = See [[#Windowed|Windowed]]. | |borderless windowed notes = See [[#Windowed|Windowed]]. | ||
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = | + | |anisotropic notes = Tied to texture quality setting. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = FSAA | + | |antialiasing notes = Edge [[FSAA]].<br/>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] with the {{code|0x004010C1}} anti-aliasing flag; no LOD adjustment is necessary. The "AA Fix" is required when shaders are set to Medium or High.<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/pub?output=html|title=NVidia Profile Inspector - AA Flags|date=May 2023}}</ref> |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = On, Off, or 30Hz (Half Refresh Rate) |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate or refresh rate cap.<ref> | + | |120 fps notes = No frame rate or refresh rate cap.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref><ref>{{Refcheck|user=Keith|date=2017-09-18|comment=The game natively runs at 120 Hz}}</ref> |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 112: | Line 145: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input settings | + | {{Image|LEGO Harry Potter Years 5-7 input settings.png|Input settings}} |
− | |key remap = | + | {{Input |
− | |key remap notes = | + | |key remap = true |
− | |acceleration option = | + | |key remap notes = Custom keymappings are not saved between launches.<ref name="controlbug"/> |
+ | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = Mouse is not used by the game. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Custom keymappings are not saved between launches.<ref name="controlbug"/> |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|LEGO Harry Potter Years 5-7 audio settings.png|Audio settings}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = limited |
− | |surround sound = | + | |separate volume notes = Only Master volume; Music can be toggled. |
− | |surround sound notes = | + | |surround sound = true |
− | |subtitles = | + | |surround sound notes = Up to 5.1 |
− | |subtitles notes = | + | |subtitles = n/a |
− | |closed captions = | + | |subtitles notes = There is no voice acting beyond grunting. |
+ | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{ii}} Digital releases only show EFGIS as supported languages, but it is possible to switch to other languages using the [[command line arguments]]. | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Set the <code>-language czech</code> argument in game's properties for the digital releases. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Danish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Set the <code>-language danish</code> argument in game's properties for the digital releases. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Dutch | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Set the <code>-language dutch</code> argument in game's properties for the digital releases. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Set the <code>-language polish</code> argument in game's properties for the digital releases. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Set the <code>-language brazilian</code> argument in game's properties for the digital releases. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Set the <code>-language russian</code> argument in game's properties for the digital releases. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
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|asynchronous notes = | |asynchronous notes = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Control bindings reset upon game restart=== | ||
+ | {{ii}} This can affect keyboard users adversely due to an unusual default control scheme.<ref name="controlbug">[https://www.gog.com/forum/lego_harry_potter_series/lhp_years_57_contols_bug_fixed_or_not_for_gog_staff LHP Years 5-7 - contols bug fixed or not? (FOR GOG STAFF), page 1 - Forum - GOG.com]</ref> | ||
+ | |||
+ | ===Stuttering or low framerate=== | ||
+ | {{ii}}The game's framerate can be unstable for a few seconds when entering new areas, most noticeably in Diagon Alley, The Leaky Cauldron and London map. This presents itself as a halved framerate if Vsync is enabled, or as stuttering if Vsync is disabled, and can occur even after a loading screen is finished.<ref>{{Refcheck|user=SirYodaJedi|date=2023-03-22|comment=Particularly annoying; it's like the script initialization is too CPU-heavy. I tried reducing my monitor's refresh rate to 40 Hz (since the game is designed for 30 FPS on consoles, and Nu2's optional 30FPS cap on PC has horrid frame pacing), but that just made the stutters more noticeable. Will test with Vsync disabled, as well as with an external cap. It's definitely a CPU bottleneck, though; I can run Lego Pirates and Lego Batman 2 at 4K with no issues.<br>And no, it's not shader compilation; shaders are cached, and this happens even when revisiting an area.}}</ref> | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 197: | Line 363: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref> | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 211: | Line 388: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP |
|minCPU = 2.0 GHz Dual Core | |minCPU = 2.0 GHz Dual Core | ||
|minCPU2 = Intel Pentium D | |minCPU2 = Intel Pentium D | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
− | |minHD = 8 | + | |minHD = 8 GB |
− | |minGPU = Nvidia GeForce 6800, | + | |minGPU = Nvidia GeForce 6800, 7600, 8-series |
|minGPU2 = ATI Radeon X1950 | |minGPU2 = ATI Radeon X1950 | ||
+ | |minDX = 9.0c | ||
|minSM = 3 | |minSM = 3 | ||
+ | |||
+ | |recOS = Vista, 7 | ||
+ | |recCPU = 2.7 GHz Quad Core | ||
+ | |recCPU2 = | ||
+ | |recRAM = 2 GB | ||
+ | |recHD = | ||
+ | |recGPU = Nvidia GeForce 8800 | ||
+ | |recGPU2 = ATI Radeon HD 3870 | ||
+ | |recDX = | ||
+ | |recSM = | ||
+ | |reccont = Six-button dual-analog gamepad | ||
}} | }} | ||
Line 240: | Line 429: | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 21:42, 16 March 2024
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Warner Bros. Interactive Entertainment | |
OS X | Feral Interactive |
Engines | |
Nu2 | |
Release dates | |
Windows | November 11, 2011 |
macOS (OS X) | March 22, 2012 |
Reception | |
Metacritic | 80 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Vehicles | Automobile, Flight |
Themes | Contemporary, Fantasy |
Series | Lego Harry Potter |
Lego Harry Potter | |
---|---|
Subseries of Harry Potter | |
Subseries of Lego | |
Lego Harry Potter: Years 1-4 | 2010 |
Lego Harry Potter: Years 5-7 | 2011 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Lego Harry Potter: Years 5-7 is a singleplayer and multiplayer cinematic camera action and adventure game in the Lego Harry Potter series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8.04.0014 and SecuROM DFA DRM. | |||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Mac App Store (unavailable) |
Downloadable content (DLC)
- The Downloadable Character Pack and 5 Spell Pack DLCs was never released for the PC version, although Downloadable Character Pack can be modded into the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\WB Games\LEGO Harry Potter 2\ |
macOS (OS X) | $HOME/Library/Application Support/Feral Interactive/LEGO Harry Potter Years 5-7/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204120/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\WB Games\LEGO Harry Potter 2\SavedGames\ |
macOS (OS X) | $HOME/Library/Application Support/Feral Interactive/LEGO Harry Potter Years 5-7/SavedGames/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Gameplay is 21:9 but the HUD is 16:9 stretched.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | Tied to texture quality setting. | ||
Anti-aliasing (AA) | Edge FSAA. Nvidia users can force SGSSAA in Nvidia Profile Inspector with the 0x004010C1 anti-aliasing flag; no LOD adjustment is necessary. The "AA Fix" is required when shaders are set to Medium or High.[2] |
||
Vertical sync (Vsync) | On, Off, or 30Hz (Half Refresh Rate) | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap.[3][4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Force windowed[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Custom keymappings are not saved between launches.[6] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not used by the game. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Custom keymappings are not saved between launches.[6] | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only Master volume; Music can be toggled. | |
Surround sound | Up to 5.1 | |
Subtitles | There is no voice acting beyond grunting. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Digital releases only show EFGIS as supported languages, but it is possible to switch to other languages using the command line arguments.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Set the -language czech argument in game's properties for the digital releases. |
|||
Danish | Set the -language danish argument in game's properties for the digital releases. |
|||
Dutch | Set the -language dutch argument in game's properties for the digital releases. |
|||
French | ||||
German | ||||
Italian | ||||
Polish | Set the -language polish argument in game's properties for the digital releases. |
|||
Brazilian Portuguese | Set the -language brazilian argument in game's properties for the digital releases. |
|||
Russian | Set the -language russian argument in game's properties for the digital releases. |
|||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues unresolved
Control bindings reset upon game restart
- This can affect keyboard users adversely due to an unusual default control scheme.[6]
Stuttering or low framerate
- The game's framerate can be unstable for a few seconds when entering new areas, most noticeably in Diagon Alley, The Leaky Cauldron and London map. This presents itself as a halved framerate if Vsync is enabled, or as stuttering if Vsync is disabled, and can occur even after a loading screen is finished.[7]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[8] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 GHz Dual Core Intel Pentium D |
2.7 GHz Quad Core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6800, 7600, 8-series ATI Radeon X1950 DirectX 9.0c compatible Shader model 3 support |
Nvidia GeForce 8800 ATI Radeon HD 3870 |
Controller | Six-button dual-analog gamepad |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | 10.7.2 |
Processor (CPU) | Intel 1.4 GHz | Intel 2.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | 128 MB of VRAM | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (204120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Imgur - last accessed on May 2023
- ↑ NVidia Profile Inspector - AA Flags - last accessed on May 2023
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ Verified by User:Keith on 2017-09-18
- The game natively runs at 120 Hz
- ↑ Verified by User:Keith on 2017-09-18
- ↑ 6.0 6.1 6.2 LHP Years 5-7 - contols bug fixed or not? (FOR GOG STAFF), page 1 - Forum - GOG.com
- ↑ Verified by User:SirYodaJedi on 2023-03-22
- Particularly annoying; it's like the script initialization is too CPU-heavy. I tried reducing my monitor's refresh rate to 40 Hz (since the game is designed for 30 FPS on consoles, and Nu2's optional 30FPS cap on PC has horrid frame pacing), but that just made the stutters more noticeable. Will test with Vsync disabled, as well as with an external cap. It's definitely a CPU bottleneck, though; I can run Lego Pirates and Lego Batman 2 at 4K with no issues.
And no, it's not shader compilation; shaders are cached, and this happens even when revisiting an area.
- Particularly annoying; it's like the script initialization is too CPU-heavy. I tried reducing my monitor's refresh rate to 40 Hz (since the game is designed for 30 FPS on consoles, and Nu2's optional 30FPS cap on PC has horrid frame pacing), but that just made the stutters more noticeable. Will test with Vsync disabled, as well as with an external cap. It's definitely a CPU bottleneck, though; I can run Lego Pirates and Lego Batman 2 at 4K with no issues.
- ↑ Last chance to buy these Mac classics! | Feral News