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Difference between revisions of "Tribes: Vengeance"

From PCGamingWiki, the wiki about fixing PC games
(fixed engine name)
m (Added Czech lang)
 
(55 intermediate revisions by 24 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = TribesVengeanceBoxArt.jpg
 
|cover        = TribesVengeanceBoxArt.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Irrational Games}}
+
{{Infobox game/row/developer|Irrational Games Australia}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Sierra Entertainment}}
+
{{Infobox game/row/publisher|Sierra Entertainment|Retail}}
 +
{{Infobox game/row/publisher|Hi-Rez Studios|Digital}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 1}}
+
{{Infobox game/row/engine|Unreal Engine 2}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 5, 2004}}
 
{{Infobox game/row/date|Windows|October 5, 2004}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|tribes-vengeance|83}}
 +
{{Infobox game/row/reception|OpenCritic| | }}
 +
{{Infobox game/row/reception|IGDB| | }}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Freeware }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Tribes }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
|strategywiki =  
+
|hltb        = 10646
 +
|strategywiki = Tribes: Vengeance
 +
|mobygames    = 15568
 
|wikipedia    = Tribes: Vengeance
 
|wikipedia    = Tribes: Vengeance
 
|winehq      = 1795
 
|winehq      = 1795
 +
|license      = former commercial
 
}}
 
}}
{{Series|Tribes}}
 
  
'''Key points'''
+
{{Introduction
{{++}} Re-released for free by Hi-Rez Studios in 2015
+
|introduction      =
 +
 
 +
|release history  = The game was re-released for free by [[Company:Hi-Rez Studios|Hi-Rez Studios]] in 2015.
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 28: Line 52:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| official | http://www.tribesuniverse.com | unknown |  |  | Windows }}
+
{{Availability/row| retail | | disc | {{DRM|SecuROM|5}}. |  | Windows }}
 +
{{Availability/row| official | https://www.tribesuniverse.com | unknown |  |  | Windows }}
 
}}
 
}}
 +
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} The official v1.01 patch can be found on [https://www.patches-scrolls.de/patch/4520/7/34414 Patches-Scrolls].
 +
 +
===[https://tribesrevengeance.net/ Tribes: Revengeance]===
 +
Unofficial patch with various fixes, a new server browser master server, mods, maps and more.
 +
 +
===[https://www.moddb.com/games/tribes-vengeance/downloads/tribes-vengeance-2017 Tribes: Vengeance 2017 Community Build]===
 +
Alternative to Revengeance with similar feature set.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\Program\Bin|{{p|game}}\Content\System}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Content\Saves}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/tribes-vengeance
+
|wsgf link                  = https://www.wsgf.org/dr/tribes-vengeance
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
Line 50: Line 85:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See the [http://www.wsgf.org/dr/tribes-vengeance WSGF entry].
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See the [http://www.wsgf.org/dr/tribes-vengeance WSGF entry].
+
|fov notes                  = 85° by default. See [[#Field of view (FOV)|Field of view (FOV)]] or [https://www.wsgf.org/dr/tribes-vengeance WSGF entry] to change it.
|windowed                  = unknown
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
|vsync notes                =  
+
|upscaling tech            =
|60 fps                    = unknown
+
|upscaling notes            =
 +
|vsync                      = hackable
 +
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 +
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Input settings
+
{{Fixbox|description=Edit INI files|ref=<ref>{{Refurl|url=https://www.moddb.com/games/swat-4/addons/swat-4-widescreen-mod-gold-edition|title=moddb, SWAT 4 Widescreen Mod (Gold Edition)|date=May 2023}}</ref>|fix=
|key remap                = unknown
+
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|DefTribesGUIState.ini}}.
 +
# Add or adjust the following lines:
 +
<pre>ScreenResolutionChoices=800x600
 +
ScreenResolutionChoices=1024x576
 +
ScreenResolutionChoices=1024x768
 +
ScreenResolutionChoices=1280x720
 +
ScreenResolutionChoices=1280x1024
 +
ScreenResolutionChoices=1366x768
 +
ScreenResolutionChoices=1600x1200
 +
ScreenResolutionChoices=1920x1080
 +
ScreenResolutionChoices=2560x1440
 +
ScreenResolutionChoices=3840x2160</pre>
 +
 
 +
'''Notes'''
 +
{{--}} {{term|Vert-}}; FOV should be increased to compensate.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|User.ini}} (run the game at least once if not found).
 +
# Go to class <code>[Engine.PlayerController]</code>.
 +
# In this section adjust both <code>DesiredFOV=85.000000</code> and <code>DefaultFOV=85.000000</code>.
 +
 
 +
'''Notes'''
 +
{{--}} Weapon FOV stays the same.
 +
}}
 +
 
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix=
 +
# Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found).
 +
# Find <code>Suppress=WindowedMode</code> and comment it (put a <code>;</code> at beginning of the line).
 +
 
 +
'''Notes'''
 +
{{ii}} Toggling between fullscreen and windowed mode with {{key|Alt|Enter}} should now be possible.
 +
}}
 +
 
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix=
 +
# Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found).
 +
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 +
# In this section, adjust line <code>LevelOfAnisotropy=1</code> (maximum is 16).
 +
}}
 +
 
 +
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix=
 +
# Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found).
 +
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 +
# In this section, find <code>UseVSync=False</code> and set it to <code>true</code>.
 +
}}
 +
 
 +
==Input==
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = hackable
|acceleration option notes =  
+
|acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]] to disable it.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = See [[#Mouse sensitivity|Mouse sensitivity]].
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = unknown
 
|full controller          = unknown
Line 101: Line 193:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts           = unknown
+
|xinput controllers        = unknown
|button prompts notes     =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes =  
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 +
{{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|User.ini}} (run the game at least once if not found).
 +
# Add the following lines at the bottom:
 +
<pre>[Engine.PlayerInput]
 +
bInvertMouse=False
 +
MouseSmoothingMode=0
 +
MouseSmoothingStrength=0.000000
 +
MouseSensitivity=1.00000
 +
MouseSamplingTime=0.001
 +
MouseAccelThreshold=0.000000
 +
DoubleClickTime=0.200000</pre>
 +
 
 +
'''Notes'''
 +
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis.
 +
}}
 +
 
 +
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
{{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix=
 +
# Set in-game sensitivity slider to 1.00
 +
# Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com]
 +
# Edit your [[#Game data|User.ini]] with a text editor:
 +
<pre>[Engine.Input]
 +
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
 +
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
 +
 
 +
[Engine.PlayerInput]
 +
MouseSensitivity=1.00000</pre>
 +
 
 +
'''Notes'''
 +
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis.
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sound, Music, Speech.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 with [https://community.pcgamingwiki.com/files/file/68-creative-alchemy/ Creative ALchemy]
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = hackable
|eax support notes        =  
+
|eax support notes         = Setting <code>UseEAX=True</code> in {{file|TV_CD_DVD.ini}} only adds reverb to cutscenes.
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only
 +
|fan      =
 +
}}
 
}}
 
}}
  
Line 136: Line 314:
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
|lan play players    =  
+
|lan play players    = 32
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = hackable
|online play players  =  
+
|online play players  = 32
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = The official [[GameSpy]] service has been shut down; see [[#Essential_improvements|Essential improvements]] for workarounds.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 160: Line 338:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Run the game at screen refresh rate===
 +
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
 +
 +
{{Fixbox|description=Set fullscreen refresh rate|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}\Program\Bin}}.
 +
# Open {{file|TV_CD_DVD.ini}}.
 +
# Find the line <code>DesiredRefreshRate=60</code>.
 +
# Change the value to your monitor's refresh rate, for example 120 or 144.
 +
 +
'''Notes'''
 +
{{ii}} Modifying any video options will undo the custom refresh rate.
 
}}
 
}}
  
Line 165: Line 357:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 179: Line 371:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =  
 
}}
 
}}
  
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = Havok
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = OpenAL
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 209: Line 411:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 98SE, 2000, ME
|minCPU  =  
+
|minCPU  = Intel Pentium IV 1.0 GHz
|minRAM  =  
+
|minCPU2  = AMD Athlon 1.0 GHz
|minHD    =  
+
|minRAM  = 256 MB
|minGPU  =  
+
|minHD    = 5 GB
 +
|minGPU  = Nvidia GeForce 3
 +
|minGPU2  = ATI Radeon 7200
 +
|minVRAM  = 32 MB
 +
|minDX    = 9.0c
 +
|minother = 4X CD-ROM
  
|recOS    =  
+
|recOS    = XP
|recCPU  =  
+
|recCPU  = Intel Pentium IV 2.5 GHz
|recRAM  =  
+
|recCPU2  = AMD Athlon XP 2400+
|recHD    =  
+
|recRAM  = 512 MB
|recGPU  =  
+
|recGPU  = Nvidia GeForce FX 5700
 +
|recGPU2  = ATI Radeon 9600
 +
|recVRAM  = 128 MB
 +
|recother = 24X CD-ROM
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 18:45, 23 May 2024

Tribes: Vengeance
Tribes: Vengeance cover
Developers
Irrational Games Australia
Publishers
Retail Sierra Entertainment
Digital Hi-Rez Studios
Engines
Unreal Engine 2
Release dates
Windows October 5, 2004
Reception
Metacritic 83
Taxonomy
Monetization Freeware
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS
Art styles Realistic
Themes Sci-fi
Series Tribes
Tribes: Vengeance on HowLongToBeat
Tribes: Vengeance guide on StrategyWiki
Tribes: Vengeance on MobyGames
Tribes: Vengeance on Wikipedia
Tribes
Subseries of Metaltech
Starsiege: Tribes 1998
Tribes 2 2001
Tribes: Vengeance 2004
Tribes: Ascend 2012
Tribes 3: Rivals 2024

Warnings

GameSpy online services have been shut down (see Network for solutions).

Tribes: Vengeance is a singleplayer and multiplayer first-person and third-person action and FPS game in the Tribes series.

The game was re-released for free by Hi-Rez Studios in 2015.

General information

Tribalwar
Subreddit
Fan site with download

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows
Official website
DRM details are not known
Windows

Essential improvements

Patches

The official v1.01 patch can be found on Patches-Scrolls.

Tribes: Revengeance

Unofficial patch with various fixes, a new server browser master server, mods, maps and more.

Tribes: Vengeance 2017 Community Build

Alternative to Revengeance with similar feature set.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Program\Bin[Note 1]
<path-to-game>\Content\System[Note 1]

Save game data location

System Location
Windows <path-to-game>\Content\Saves[Note 1]

Video

Widescreen resolution

Edit INI files[1]
  1. Go to the configuration file(s) location.
  2. Open DefTribesGUIState.ini.
  3. Add or adjust the following lines:
ScreenResolutionChoices=800x600
ScreenResolutionChoices=1024x576
ScreenResolutionChoices=1024x768
ScreenResolutionChoices=1280x720
ScreenResolutionChoices=1280x1024
ScreenResolutionChoices=1366x768
ScreenResolutionChoices=1600x1200
ScreenResolutionChoices=1920x1080
ScreenResolutionChoices=2560x1440
ScreenResolutionChoices=3840x2160

Notes

Vert-; FOV should be increased to compensate.

Field of view (FOV)

Edit ini file[2]
  1. Go to the configuration file(s) location.
  2. Open User.ini (run the game at least once if not found).
  3. Go to class [Engine.PlayerController].
  4. In this section adjust both DesiredFOV=85.000000 and DefaultFOV=85.000000.

Notes

Weapon FOV stays the same.

Windowed

Edit ini file[3]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (run the game at least once if not found).
  2. Find Suppress=WindowedMode and comment it (put a ; at beginning of the line).

Notes

Toggling between fullscreen and windowed mode with Alt+ Enter should now be possible.

Anisotropic filtering (AF)

Edit ini file[4]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (run the game at least once if not found).
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section, adjust line LevelOfAnisotropy=1 (maximum is 16).

Vertical sync (Vsync)

Edit ini file[5]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (run the game at least once if not found).
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section, find UseVSync=False and set it to true.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Enabled by default. See Mouse acceleration to disable it.
Mouse sensitivity
See Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Mouse acceleration

Edit User.ini[6]
  1. Go to the configuration file(s) location.
  2. Open User.ini (run the game at least once if not found).
  3. Add the following lines at the bottom:
[Engine.PlayerInput]
bInvertMouse=False
MouseSmoothingMode=0
MouseSmoothingStrength=0.000000
MouseSensitivity=1.00000
MouseSamplingTime=0.001
MouseAccelThreshold=0.000000
DoubleClickTime=0.200000

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis.

Mouse sensitivity

Edit User.ini[7]
  1. Set in-game sensitivity slider to 1.00
  2. Calculate your sensitivity for UT2004 on mouse-sensitivity.com
  3. Edit your User.ini with a text editor:
[Engine.Input]
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

[Engine.PlayerInput]
MouseSensitivity=1.00000

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis.

Audio

Audio feature State Notes
Separate volume controls
Sound, Music, Speech.
Surround sound
Up to 7.0 with Creative ALchemy
Subtitles
Closed captions
Mute on focus lost
EAX support
Setting UseEAX=True in TV_CD_DVD.ini only adds reverb to cutscenes.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Retail only

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32 The official GameSpy service has been shut down; see Essential improvements for workarounds.

Issues fixed

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[8]
  1. Go to <path-to-game>\Program\Bin.
  2. Open TV_CD_DVD.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to your monitor's refresh rate, for example 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio OpenAL
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, 2000, ME
Processor (CPU) Intel Pentium IV 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 7200
32 MB of VRAM
DirectX 9.0c compatible
Other 4X CD-ROM


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. moddb, SWAT 4 Widescreen Mod (Gold Edition) - last accessed on May 2023
  2. Verified by User:AlphaYellow on 2023-11-30
  3. Verified by User:AlphaYellow on 2023-11-30
  4. Verified by User:AlphaYellow on 2023-11-30
  5. Verified by User:AlphaYellow on 2023-11-30
  6. Verified by User:AlphaYellow on 2023-11-30
  7. Verified by User:AlphaYellow on 2023-11-30
  8. Verified by User:AlphaYellow on 2023-11-30