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Difference between revisions of "Pac-Man: Adventures in Time"

From PCGamingWiki, the wiki about fixing PC games
m (added WineHQ ID)
 
(47 intermediate revisions by 11 users not shown)
Line 3: Line 3:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Creative Asylum}}
 
{{Infobox game/row/developer|Creative Asylum}}
{{Infobox game/row/developer|Mindseye}}
+
{{Infobox game/row/developer|Minds Eye Productions}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Hasbro Interactive}}
 
{{Infobox game/row/publisher|Hasbro Interactive}}
{{Infobox game/row/publisher|Hasbro Interactive Worldwide}}
 
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Paradox Engine}}
+
{{Infobox game/row/engine|Paradox}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 31, 2000}}
 
{{Infobox game/row/date|Windows|October 31, 2000}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|pac-man-adventures-in-time|79}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Arcade }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Pac-Man }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|official site= https://web.archive.org/web/20030224213732/http://us.infogrames.com/games/pacman/
 +
|hltb        = 56556
 +
|igdb        = pac-man-adventures-in-time
 +
|mobygames    = 2901
 
|wikipedia    = Pac-Man: Adventures in Time
 
|wikipedia    = Pac-Man: Adventures in Time
 
|winehq      = 6651
 
|winehq      = 6651
 +
|license      = commercial
 
}}
 
}}
{{Series|Pac-Man}}
 
  
'''Key points'''
+
{{Introduction
{{++}} Game works great without any external applications or modifications.
+
|introduction      =
{{++}} Native support for tri-linear texture filtering, VSYNC, and Anti-Aliasing through <code>-setup</code> [[Glossary:Command line arguments|command line argument]]
+
 
{{--}} Can be unstable depending on graphics card and processor
+
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | Disc | Only release |  | Windows }}
+
{{Availability/row| Retail |  | Disc | Simple disc check. |  | Windows }}
 
}}
 
}}
 +
 +
===Demo/free trial===
 +
{{ii}} A free demo version is available on [https://archive.org/details/PacDemo Archive.org].
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|game}}\pac-man.exe}}
+
{{Game data/config|Windows|{{P|game}}\options.dat}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|game}}\slot#.dat}}
+
{{Game data/saves|Windows|{{P|game}}\slot#.dat}}
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Pm ait (graphics setup menu).PNG|Pac-Man: Adventures in Time graphics -setup menu.}}
 
{{Image|Pm ait (graphics setup menu).PNG|Pac-Man: Adventures in Time graphics -setup menu.}}
 
{{Image|Pm ait (advanced graphics setup menu).PNG|Pac-Man: Adventures in Time advanced -setup menu.}}
 
{{Image|Pm ait (advanced graphics setup menu).PNG|Pac-Man: Adventures in Time advanced -setup menu.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 49: Line 73:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = hackable
|widescreen resolution notes= Cut-scenes Stretched
+
|widescreen resolution notes= Stretched, see [[#Field of view (FOV)|Field of view (FOV)]] for an unstretched {{term|Hor+}} image.
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Stretched, see [[#Field of view (FOV)|Field of view (FOV)]] for an unstretched {{term|Hor+}} image.
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Video resolution dependent on Native Resolution options.
+
|ultrawidescreen notes      = Stretched, see [[#Field of view (FOV)|Field of view (FOV)]] for an unstretched {{term|Hor+}} image.
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          = Video resolution dependent on Native Resolution options.
+
|4k ultra hd notes          = Stretched, see [[#Field of view (FOV)|Field of view (FOV)]] for an unstretched {{term|Hor+}} image. Also put {{file|d3dim700.dll}} from [https://github.com/UCyborg/LegacyD3DResolutionHack/releases UCyborg's LegacyD3DResolutionHack] in {{folder|{{p|game}}}} to increase Direct3D 7's resolution limit of 2048x2048.
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = false
|windowed notes            = Could be forced with DxWnd with the right settings.
+
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
|borderless windowed notes  = Could be forced with DxWnd and Borderless Gaming with the right settings.
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = false
 +
|hdr notes                  =
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Input settings
+
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/3008-pac-man-adventures-in-time-fov-fix/ FOV Fix]|ref=<ref name="alphayellow">{{Refcheck|user=AlphaYellow|date=2024-06-02}}</ref>}}
 +
 
 +
{{Fixbox|description=Edit pac-man.exe|ref=<ref name="alphayellow"/>|fix=
 +
# Open {{file|pac-man.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 +
# Press {{key|Ctrl|R}} and set '''Datatype''' to '''Hex-values'''.
 +
# Search for {{code|0000403F}} and replace all hex-values with:
 +
#* {{code|0000203F}} for 16:10 screens
 +
#* {{code|9A99193F}} for 15:9 screens
 +
#* {{code|0000103F}} for 16:9 screens
 +
#* {{code|B66DBD3E}} for 21:9 screens
 +
#* {{code|0000903E}} for 32:9 screens
 +
#* {{code|0000403E}} for 48:9 screens
 +
# Save the file.
 +
}}
 +
 
 +
==Input==
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 90: Line 135:
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = DirectInput fully detected.
+
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
|full controller notes    = XInput detected on menu, joystick not detected in-game.
+
|full controller notes    = Some keys cannot be bound to a controller.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    = Cannot remap joystick, only menu and jump button.
 
|controller remap notes    = Cannot remap joystick, only menu and jump button.
Line 101: Line 146:
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts           = Generic
+
|xinput controllers        = true
|button prompts notes     = Uses generic button prompts
+
|xinput controllers notes  =
 +
|xbox prompts              = false
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4              = true
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = false
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts     = Generic
 +
|other button prompts notes=  
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = false
+
|simultaneous input        = false
|light bar support notes   =  
+
|simultaneous input notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Pm ait (sound setup menu).PNG|Pac-Man: Adventures in Time sound -setup menu.}}
 
{{Image|Pm ait (sound setup menu).PNG|Pac-Man: Adventures in Time sound -setup menu.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Labeled as '''3D Sound''' in '''Sound''' tab for the setup menu
+
|surround sound notes    = Labeled as '''3D Sound''' in '''Sound''' tab for the setup menu. Make sure to select '''5.1 speakers''' for the best surround quality.
|subtitles                = True
+
|subtitles                = n/a
|subtitles notes          = No dialogue, only text
+
|subtitles notes          =  
|closed captions          = True
+
|closed captions          = n/a
|closed captions notes    = No dialogue, only text
+
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              = false
+
|eax support              = true
|eax support notes        =  
+
|eax support notes         = EAX 2.
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 131: Line 198:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = n/a
  |subtitles = yes
+
  |subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
 +
{{ii}} US versions only contain an English language option.
  
 
==Network==
 
==Network==
Line 145: Line 236:
 
|local play players  = 2
 
|local play players  = 2
 
|local play modes    = Versus
 
|local play modes    = Versus
|local play notes    = Labeled as '''Hot Seat''' in the menu. Dot Mania, Time Bomb, Ghost Tag
+
|local play notes    = Labeled as '''Hot Seat''' in the menu. Dot Mania, Time Bomb, Ghost Tag.
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 4
 
|lan play players    = 4
 
|lan play modes      = Versus
 
|lan play modes      = Versus
|lan play notes      = Labeled as '''Network''' in the menu. Can use IPX, TCP/IP, or Serial (2 player only). Use TCP/IP if you're using a standard, modern day Ethernet cable. Dot Mania, Time Bomb, Ghost Tag.
+
|lan play notes      = Labeled as '''Network''' in the menu. Can use IPX, TCP/IP, or Serial (2 player only). Use TCP/IP if using a standard, modern day Ethernet cable. Dot Mania, Time Bomb, Ghost Tag.
 
|online play          = true
 
|online play          = true
 
|online play players  = 4
 
|online play players  = 4
Line 170: Line 261:
  
 
==Issues fixed==
 
==Issues fixed==
===Can't Access the Graphics and Sound Setup Menu===
+
===Can't access the graphics and sound setup menu===
{{Fixbox|1=
+
{{ii}} The game, by default, sets up the '''Start Menu''' shortcut to go to the setup window as well.
{{Fixbox/fix|Create a New Shortcut|ref={{CN|date=July 2017}}}}
+
 
{{ii}}The game, by default, sets up the '''Start Menu''' shortcut to go to the setup window as well.
+
{{Fixbox|description=Create a new shortcut|ref=<ref name="alphayellow"/>|fix=
# Go to <code>{{P|game}}</code>.
+
# Right click {{file|{{p|game}}\pac-man.exe}} and click '''Create a New Shortcut'''.
# Right click <code>pac-man.exe</code> and click '''Create a New Shortcut'''.
 
 
# Right click the new shortcut and select '''Properties''' on the drop down menu.
 
# Right click the new shortcut and select '''Properties''' on the drop down menu.
 
# In the target for the properties, add <code>-setup</code> a the end of the very end of the target.
 
# In the target for the properties, add <code>-setup</code> a the end of the very end of the target.
# Click '''Apply''' at the bottom of the properties window to save your changes.
+
# Click '''Apply''' at the bottom of the properties window to save the changes.
{{ii}} Launching the shortcut should now lead you directly to the graphics setup menu.  
+
 
 +
'''Notes'''
 +
{{ii}} Launching the shortcut should now lead directly to the graphics setup menu.
 +
}}
 +
 
 +
===Black graphical glitches===
 +
{{ii}} DirectDraw emulation may be broken on modern operating systems.
 +
 
 +
{{Fixbox|description=Use a DirectDraw wrapper|ref=<ref name="alphayellow"/>|fix=
 +
# Download the latest version of [[dgVoodoo 2]]. 
 +
# Copy {{file|D3DImm.dll}}, {{file|DDraw.dll}} from {{folder|\MS\x86\}} into {{folder|{{p|game}}}}.
 
}}
 
}}
  
Line 185: Line 285:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 7
|direct3d notes        = RGB Software Emulation, HAL, and T&L HAL
+
|direct3d notes        = Includes both a T&L-compatible mode and a non-T&L mode.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 193: Line 293:
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
|software mode          =  
+
|software mode          = true
 
|software mode notes    =  
 
|software mode notes    =  
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes= 16-bit and 32-Bit only
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes     =  
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes       =  
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 217: Line 345:
 
|minGPU  =  
 
|minGPU  =  
 
|minVRAM  = 2 MB
 
|minVRAM  = 2 MB
|minDX    = 7
+
|minDX    = 7.0a
  
|recOS    = 98
+
|recOS    = 98, 2000, ME
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  =  
 
|recRAM  =  

Latest revision as of 15:25, 2 June 2024

Pac-Man: Adventures in Time
Pac-Man: Adventures in Time cover
Developers
Creative Asylum
Minds Eye Productions
Publishers
Hasbro Interactive
Engines
Paradox
Release dates
Windows October 31, 2000
Reception
Metacritic 79
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Arcade
Art styles Stylized
Series Pac-Man
Pac-Man: Adventures in Time on HowLongToBeat
Pac-Man: Adventures in Time on IGDB
Pac-Man: Adventures in Time on MobyGames
Pac-Man: Adventures in Time on Wikipedia
Pac-Man 1983
Ms. Pac-Man (series)
Jr. Pac-Man 1988
Super Pac-Man 1989
Pac-in-Time 1995
Pac-Man: Adventures in Time 2000
Pac-Man All-Stars 2002
Pac-Man World (series)
Pac-Man Pizza Parlor 2010
Pac-Man Championship Edition (series)
Pac-Man and the Ghostly Adventures 2013
Pac-Man Museum 2014
Arcade Game Series: Pac-Man 2016
Pac-Man 256 2016
Pac-Man Party Royale 2019
Pac-Man Museum+ 2022
Pac-Man Mega Tunnel Battle: Chomp Champs 2024

Pac-Man: Adventures in Time is a singleplayer and multiplayer bird's-eye view arcade game in the Pac-Man series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Demo/free trial

A free demo version is available on Archive.org.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\options.dat[Note 1]

Save game data location

System Location
Windows <path-to-game>\slot#.dat[Note 1]

Video

Pac-Man: Adventures in Time graphics -setup menu.
Pac-Man: Adventures in Time graphics -setup menu.
Pac-Man: Adventures in Time advanced -setup menu.
Pac-Man: Adventures in Time advanced -setup menu.

Graphics feature State Notes
Widescreen resolution
Stretched, see Field of view (FOV) for an unstretched Hor+ image.
Multi-monitor
Stretched, see Field of view (FOV) for an unstretched Hor+ image.
Ultra-widescreen
Stretched, see Field of view (FOV) for an unstretched Hor+ image.
4K Ultra HD
Stretched, see Field of view (FOV) for an unstretched Hor+ image. Also put d3dim700.dll from UCyborg's LegacyD3DResolutionHack in <path-to-game> to increase Direct3D 7's resolution limit of 2048x2048.
Field of view (FOV)
See Field of view (FOV).
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Field of view (FOV)

Use the FOV Fix[1]
Edit pac-man.exe[1]
  1. Open pac-man.exe with a hex editor such as HxD.
  2. Press Ctrl+R and set Datatype to Hex-values.
  3. Search for 0000403F and replace all hex-values with:
    • 0000203F for 16:10 screens
    • 9A99193F for 15:9 screens
    • 0000103F for 16:9 screens
    • B66DBD3E for 21:9 screens
    • 0000903E for 32:9 screens
    • 0000403E for 48:9 screens
  4. Save the file.

Input

Audio

Pac-Man: Adventures in Time sound -setup menu.
Pac-Man: Adventures in Time sound -setup menu.

Audio feature State Notes
Separate volume controls
Surround sound
Labeled as 3D Sound in Sound tab for the setup menu. Make sure to select 5.1 speakers for the best surround quality.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 2.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
US versions only contain an English language option.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Labeled as Hot Seat in the menu. Dot Mania, Time Bomb, Ghost Tag.
LAN play
4 Versus
Labeled as Network in the menu. Can use IPX, TCP/IP, or Serial (2 player only). Use TCP/IP if using a standard, modern day Ethernet cable. Dot Mania, Time Bomb, Ghost Tag.
Online play
4 Versus
Labeled as Internet in the menu. Requires host IP. Can use IPX, TCP/IP, or Serial (2 player only). Dot Mania, Time Bomb, Ghost Tag
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
Require host IP address to connect to online gameplay.
Peer-to-peer
Dedicated
Self-hosting
Must use TCP/IP. No wireless play.
Direct IP
Require host IP address to connect to online gameplay.

Issues fixed

Can't access the graphics and sound setup menu

The game, by default, sets up the Start Menu shortcut to go to the setup window as well.
Create a new shortcut[1]
  1. Right click <path-to-game>\pac-man.exe and click Create a New Shortcut.
  2. Right click the new shortcut and select Properties on the drop down menu.
  3. In the target for the properties, add -setup a the end of the very end of the target.
  4. Click Apply at the bottom of the properties window to save the changes.

Notes

Launching the shortcut should now lead directly to the graphics setup menu.

Black graphical glitches

DirectDraw emulation may be broken on modern operating systems.
Use a DirectDraw wrapper[1]
  1. Download the latest version of dgVoodoo 2.
  2. Copy D3DImm.dll, DDraw.dll from \MS\x86\ into <path-to-game>.

Other information

API

Technical specs Supported Notes
Direct3D 7 Includes both a T&L-compatible mode and a non-T&L mode.
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 64 MB
Video card (GPU) 2 MB of VRAM
DirectX 7.0a compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 1.3 Verified by User:AlphaYellow on 2024-06-02