Difference between revisions of "Hitman: Codename 47"
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{{Infobox game/row/publisher|Square Enix|Former}} | {{Infobox game/row/publisher|Square Enix|Former}} | ||
{{Infobox game/row/publisher|IO Interactive|Current}} | {{Infobox game/row/publisher|IO Interactive|Current}} | ||
+ | {{Infobox game/row/publisher|Noviy Disk|Russia|ref=<ref>{{Refurl|url=https://www.nd.ru/catalog/products/codename47rus/|title=Hitman: Агент 47|date=2023-02-18}} | ||
+ | {{Infobox game/row/publisher|Sold Out Software|Retail re-release}}</ref>}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Glacier}} | {{Infobox game/row/engine|Glacier}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|November 19, 2000|ref=<ref> | + | {{Infobox game/row/date|Windows|November 19, 2000|ref=<ref>{{Refurl|url=https://www.ioi.dk/hitman-codename-47/|title=Hitman: Codename 47 - Io-Interactive|date=May 2023}}</ref>}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|hitman-codename-47|73}} | {{Infobox game/row/reception|Metacritic|hitman-codename-47|73}} | ||
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|lutris = hitman-codename-47 | |lutris = hitman-codename-47 | ||
|strategywiki = Hitman: Codename 47 | |strategywiki = Hitman: Codename 47 | ||
− | |mobygames = | + | |mobygames = 2797 |
|wikipedia = Hitman: Codename 47 | |wikipedia = Hitman: Codename 47 | ||
|winehq = 1011 | |winehq = 1011 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v2}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SafeDisc|v2}}. | | Windows }} | ||
− | {{Availability/row| Retail | | DRM-free | | + | {{Availability/row| Retail | | DRM-free | Premier Collection (Europe, 2002)<br>Re-release (USA, 2003)<br>Hitman Collection (2006) | | Windows }} |
{{Availability/row| Amazon.com | B07CL5JZC8 | Steam | | | Windows }} | {{Availability/row| Amazon.com | B07CL5JZC8 | Steam | | | Windows }} | ||
{{Availability/row| GamersGate | hitman-codename-47 | Steam | | | Windows }} | {{Availability/row| GamersGate | hitman-codename-47 | Steam | | | Windows }} | ||
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}} | }} | ||
{{ii}} The European release of the Hitman Collection is DRM-free, already patched to the latest version and has cheats enabled by default. | {{ii}} The European release of the Hitman Collection is DRM-free, already patched to the latest version and has cheats enabled by default. | ||
+ | |||
+ | ===Demo=== | ||
{{ii}} A free demo version is available from [https://archive.org/details/HitmanCodename47Demo Archive.org]. | {{ii}} A free demo version is available from [https://archive.org/details/HitmanCodename47Demo Archive.org]. | ||
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{{ii}} Latest version is [https://www.patches-scrolls.de/patch/2076/7/26183 v1.92]. Digital copies are patched to the latest version. | {{ii}} Latest version is [https://www.patches-scrolls.de/patch/2076/7/26183 v1.92]. Digital copies are patched to the latest version. | ||
− | === | + | ===Skip intro videos=== |
− | + | {{Fixbox|description=Replace files|fix= | |
− | + | # Go to {{folder|{{p|game}}}} and find {{file|Intro.zip}}. | |
− | {{Fixbox|description= | + | # Copy {{file|Intro.zip}} to {{folder|{{p|game}}\Cutscenes\Intro\}}, confirming the file replacement. |
− | # | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
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− | + | {{ii}} The game HUD does not scale and may be too small to read at high resolutions. | |
− | {{ | ||
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− | |||
− | + | {{Fixbox|description=Widescreen fix ({{term|Hor+}})|ref=|fix= | |
− | + | # Download [https://community.pcgamingwiki.com/files/file/2788-hitman-codename-47-widescreen-fix/ Widescreen fix for Hitman: Codename 47], unzip it and copy the contents to {{folder|{{p|game}}}}. | |
− | {{Fixbox|description=Widescreen fix ({{term|Hor+}})|ref= | + | # (Optional) To change the resolution, go to {{folder|{{p|game}}\scripts\}}, open {{file|h47.ini}} and change the {{code|Width}} and {{code|Height}} values. |
− | # Download [ | + | # (Optional) If you set the resolution to lower than your display's resolution, open the video driver control panel and set the scaling to fullscreen or maintain aspect ratio. |
− | # | ||
− | |||
'''Notes''' | '''Notes''' | ||
− | {{++}} | + | {{++}} Correct widescreen aspect ratio while maintaining the original vertical field of view (FOV). |
− | {{ii}} | + | {{ii}} It is recommended not to change the in-game resolution setting to avoid conflicts. |
}} | }} | ||
− | {{Fixbox|description= | + | |
− | # | + | ===Combining the Widescreen fix with [[DgVoodoo_2#DirectX_1-7|dgVoodoo 2]]=== |
− | # | + | {{Fixbox|description=Specify the path to the dgVoodoo 2 dll|ref=|fix= |
− | + | # Apply the '''Widescreen fix'''. | |
− | + | # Open {{file|ddraw.ini}}, find {{code|RealDllPath}}, and change {{code|AUTO}} to {{code|scripts\ddraw.dll}}. | |
− | # | + | # Copy over dgVoodoo 2's {{file|ddraw.dll}} to {{folder|scripts}}, and {{file|d3dimm.dll}} to {{folder|{{P|game}}}}. |
− | + | '''Note:''' | |
− | + | {{ii}}{{file|dgVoodoo.conf}} and {{file|dgVoodooCpl.exe}} can be in either folder. | |
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}} | }} | ||
− | {{Fixbox|description= | + | ===Too small UI elements at higher resolutions=== |
− | # | + | {{Fixbox|description=Set a lower game resolution and force a higher one with dgVoodoo 2|ref=|fix= |
− | + | #'''A.''' If using the widescreen fix, go to {{folder|{{P|game}}\scripts}}, open {{file|h47.ini}} and change the resolution to 1280x720.<br>'''B.''' If not, pick a resolution in the game's configurator that offers a UI size you like, e.g. 1024x768. | |
− | + | #'''A.''' If using the widescreen fix, use [[#Combining_the_Widescreen_fix_with_dgVoodoo_2|this method]] to apply dgVoodoo 2.<br>'''B.''' If not, simply apply [[DgVoodoo_2#DirectX_1-7|dgVoodoo 2]]. | |
− | # | + | #Run {{file|dgVoodooCpl.exe}}, go to the {{code|DirectX}} tab, and in the {{code|Resolution}} box select your desired high resolution. |
− | |||
− | ''' | ||
− | {{ | ||
− | {{ | ||
}} | }} | ||
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|separate volume notes = Music, speech, SFX | |separate volume notes = Music, speech, SFX | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.0 output.<ref> | + | |surround sound notes = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = Cutscene speech only. In-game speech not subtitled. | |subtitles notes = Cutscene speech only. In-game speech not subtitled. | ||
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|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = [https://magyaritasok.hu/ | + | |notes = Fan translation. Available to [https://magyaritasok.hu/games/hitman-codename-47 download.] |
|fan = true | |fan = true | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. | ||
|fan = | |fan = | ||
}} | }} | ||
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{{Fixbox|description=Set window position|ref={{cn|date=January 2017}}|fix= | {{Fixbox|description=Set window position|ref={{cn|date=January 2017}}|fix= | ||
− | # | + | # Go to {{folder|{{p|game}}}} and open {{file|hitman.ini}}. |
# Add {{code|StartUpperPos 0,0}} to the file. | # Add {{code|StartUpperPos 0,0}} to the file. | ||
}} | }} | ||
− | === | + | ===Game runs too fast=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Use [https://github.com/MIvanchev/HitmanC47TimingFix Speed/Timing Fix]|ref=<ref>{{Refurl|url=https://github.com/MIvanchev/HitmanC47TimingFix#whats-already-fixed|title=What's already fixed? :: GitHub|date=2024-06-08}}</ref>|fix= |
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{{Fixbox|description=Keep CPU power usage settings stable|ref={{cn|date=November 2016}}|fix= | {{Fixbox|description=Keep CPU power usage settings stable|ref={{cn|date=November 2016}}|fix= | ||
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}} | }} | ||
− | ===Low frame rate on Windows 8/8.1 | + | ===Low frame rate on Windows 8/8.1=== |
− | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/579-windows-881-ddraw-fps-fix/ DDRAW FPS Fix] | + | {{ii}} To use the following in conjunction with the Widescreen fix, see [[#Combining_the_Widescreen_fix_with_dgVoodoo_2|here]]. |
+ | {{Fixbox|description=Use [[DgVoodoo_2#DirectX_1-7|dgVoodoo 2]] | ||
+ | }} | ||
+ | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/579-windows-881-ddraw-fps-fix/ DDRAW FPS Fix] | ||
}} | }} | ||
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{{ii}} High Frame rate will cause various issues such gravity stops working (guns start to float in air). High FPS also affects how much the camera sways and how far ragdolls fly. | {{ii}} High Frame rate will cause various issues such gravity stops working (guns start to float in air). High FPS also affects how much the camera sways and how far ragdolls fly. | ||
− | {{Fixbox|description=[ | + | {{Fixbox|description=Use [https://github.com/MIvanchev/HitmanC47TimingFix Speed/Timing Fix] to fix floating guns bug|ref=<ref>{{Refurl|url=https://github.com/MIvanchev/HitmanC47TimingFix#whats-already-fixed|title=What's already fixed? :: GitHub|date=2024-06-08}}</ref>|fix= |
+ | }} | ||
− | {{Fixbox|description= | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate]] to 60 FPS}} |
==Other information== | ==Other information== | ||
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|directdraw notes = | |directdraw notes = | ||
|opengl versions = 1.2 | |opengl versions = 1.2 | ||
− | |opengl notes = | + | |opengl notes = |
|glide versions = 3.10 | |glide versions = 3.10 | ||
|glide notes = | |glide notes = | ||
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|linux arm app = unknown | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Increase draw distance=== | ||
+ | {{ii}} The draw distance on some levels is extremely short, making it difficult to see enemies. | ||
+ | {{--}} Game is balanced towards the default draw distance. Adjusting it can cause major performance issues engine wise regardless of PC configuration.<ref>{{Refcheck|user=Kobi Blade|date=2023-01-30|comment=Added by Mrntptrs. Full comment from him on his edit: "Game is balanced towards the default draw distance, and making this change will cause major performance issues engine wise regardless of PC."}}</ref> | ||
+ | {{Fixbox|description=Use Widescreen fix for Hitman: Codename 47|fix= | ||
+ | # Apply the [[#Widescreen_resolution|Widescreen fix]]. | ||
+ | # Go to {{folder|{{p|game}}\scripts\}}, open {{file|h47.ini}} and edit {{code|Draw_Distance}} value as desired. | ||
+ | '''Notes''' | ||
+ | {{--}} Causes a significant decrease in performance. | ||
+ | }} | ||
+ | {{Fixbox|description=Use draw distance unlocker|ref=<ref name="Sui">{{refcheck|user=Suicide_machine|date=2016-09-07}}</ref>|fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/620-hitman-codename-47-draw-distance-unlocker/ Hitman Unlocker] and extract to {{folder|{{p|game}}}}. | ||
+ | # Start the game, go to options and configure keys to increase and decrease draw distance. | ||
+ | '''Notes''' | ||
+ | {{--}} Only works on the Steam version. | ||
+ | {{--}} Can interfere with some [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration methods]] due to using a dummy <code>dsound.dll</code> to patch the game. | ||
+ | {{--}} In the jungle levels or in Rotterdam, both locations with large open spaces, it can tank your FPS considerably if you don't have a high-end computer. | ||
}} | }} | ||
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|recVRAM = 16 MB | |recVRAM = 16 MB | ||
|recDX = | |recDX = | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} | ||
{{GOG.com Enhancement Project}} | {{GOG.com Enhancement Project}} |
Latest revision as of 10:54, 8 June 2024
Developers | |
---|---|
IO Interactive | |
Publishers | |
Former | Eidos Interactive |
Former | Square Enix |
Current | IO Interactive |
Russia | Noviy Disk[1] |
Engines | |
Glacier | |
Release dates | |
Windows | November 19, 2000[2] |
Reception | |
Metacritic | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Realistic |
Themes | Asia, Contemporary, Eastern Europe, Europe, South America |
Series | Hitman |
Hitman | |
---|---|
Hitman: Codename 47 | 2000 |
Hitman 2: Silent Assassin | 2002 |
Hitman: Contracts | 2004 |
Hitman: Blood Money | 2006 |
Hitman: Sniper Challenge | 2012 |
Hitman: Absolution | 2012 |
Hitman GO | 2015 |
Hitman | 2016 |
Hitman 2 | 2018 |
Hitman World of Assassination | 2021 |
Hitman: Codename 47 is a singleplayer third-person stealth game in the Hitman series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v2 DRM[Note 1]. | |||
Retail | Premier Collection (Europe, 2002) Re-release (USA, 2003) Hitman Collection (2006) |
|||
Amazon.com | ||||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) | ||||
Green Man Gaming (unavailable) |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- The European release of the Hitman Collection is DRM-free, already patched to the latest version and has cheats enabled by default.
Demo
- A free demo version is available from Archive.org.
Essential improvements
Patches
- Latest version is v1.92. Digital copies are patched to the latest version.
Skip intro videos
Replace files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Hitman.cfg[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6900/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Hitman.sav[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6900/pfx/[Note 3] |
-
Hitman.sav
contains all player profiles.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Added on September 11, 2020.[5] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | To manually adjust window position edit hitman.ini with text editor and add StartUpperPos 0,0 to the end of a file (first number is how many pixels from the left the window is displayed, second (separated by comma) is how many pixels from the top). |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | The option may be grayed out or has no effect on modern systems. Choose an OpenGL renderer and see Forcing anti-aliasing.[6] |
||
Vertical sync (Vsync) | Enabled by default with no option to turn it off. | ||
60 FPS and 120+ FPS | The game should capped at maximum of 283 fps (or preferably lower as FPS also affects camera sway).[7] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- The game HUD does not scale and may be too small to read at high resolutions.
Widescreen fix (Hor+) |
---|
Notes
|
Combining the Widescreen fix with dgVoodoo 2
Specify the path to the dgVoodoo 2 dll |
---|
Note:
|
Too small UI elements at higher resolutions
Set a lower game resolution and force a higher one with dgVoodoo 2 |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse buttons cannot be assigned to actions. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, speech, SFX | |
Surround sound | Up to 7.0 output.[8] | |
Subtitles | Cutscene speech only. In-game speech not subtitled. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | 2.0 | |
Royalty free audio |
- May require DirectSound3D restoration software to restore proper sound functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. Available to download. | |||
Italian | ||||
Japanese | Local retail release. | |||
Polish | Local retail only. Patch for digital release here. | |||
Brazilian Portuguese | Retail only (CD Expert). Translation (ModDB). | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | ||||
Simplified Chinese | Retail only. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Hitman: Codename 47. | ||
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55, see profile introdution. Note: Profile will not work with the latest wrapper, in case of issues please report to the profile introdution vorpx forum. |
Issues fixed
Game window displayed in-between screens
- If running windowed mode, the game will place the window across screens (in some cases, half off-screen).
Set window position[citation needed] |
---|
|
Game runs too fast
Use Speed/Timing Fix[9] |
---|
Keep CPU power usage settings stable[citation needed] |
---|
Notes
|
Low frame rate on Windows 8/8.1
- To use the following in conjunction with the Widescreen fix, see here.
Use dgVoodoo 2 |
---|
Use DDRAW FPS Fix |
---|
High frame rate issues
- High Frame rate will cause various issues such gravity stops working (guns start to float in air). High FPS also affects how much the camera sways and how far ragdolls fly.
Use Speed/Timing Fix to fix floating guns bug[10] |
---|
Limit the frame rate to 60 FPS |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | 1.2 | |
Glide | 3.10 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Increase draw distance
- The draw distance on some levels is extremely short, making it difficult to see enemies.
- Game is balanced towards the default draw distance. Adjusting it can cause major performance issues engine wise regardless of PC configuration.[11]
Use Widescreen fix for Hitman: Codename 47 |
---|
Notes
|
Use draw distance unlocker[12] |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium II 266 MHz | Intel Pentium III |
System memory (RAM) | 64 MB | 96 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 3D accelerated card 12 MB of VRAM DirectX 7.0a compatible | 16 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Hitman: Агент 47 - last accessed on 2023-02-18 Retail re-release Sold Out Software
- ↑ Hitman: Codename 47 - Io-Interactive - last accessed on May 2023
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Hitman: Codename 47 - SteamDB Depot Changelog - last accessed on 2020-09-12
- ↑ Verified by User:Orzelek303 on 2019-02-08
- ↑ Verified by User:Suicide machine on 2020-09-07
- From our discussions on speedruning Discord: at 284 fps gravity stops working (guns start to float in air). FPS also affects how much the camera sways and how far ragdolls fly, but 283 fps seems like the maximum limit after which the game utterly breaks.
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ What's already fixed? :: GitHub - last accessed on 2024-06-08
- ↑ What's already fixed? :: GitHub - last accessed on 2024-06-08
- ↑ Verified by User:Kobi Blade on 2023-01-30
- Added by Mrntptrs. Full comment from him on his edit: "Game is balanced towards the default draw distance, and making this change will cause major performance issues engine wise regardless of PC."
- ↑ Verified by User:Suicide_machine on 2016-09-07