Difference between revisions of "Future Cop: LAPD"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Mac OS|November 25, 1998}} | {{Infobox game/row/date|Mac OS|November 25, 1998}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | TPS }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Robot }} |
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi, North America }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 3762 | ||
+ | |lutris = future-cop-lapd | ||
|strategywiki = Future Cop: LAPD | |strategywiki = Future Cop: LAPD | ||
− | |mobygames = | + | |mobygames = 3628 |
|wikipedia = Future Cop: LAPD | |wikipedia = Future Cop: LAPD | ||
|winehq = | |winehq = | ||
Line 31: | Line 33: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = On modern systems, the game needs [[#Playing on modern systems|workarounds]] to properly install and enable hardware-accelerated rendering. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
Line 38: | Line 45: | ||
{{Availability/row| Retail | | Disc | | | Windows, Mac OS }} | {{Availability/row| Retail | | Disc | | | Windows, Mac OS }} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} A free demo version is available from [https://archive.org/details/fcopdemo Archive.org] |
− | |||
==Essential improvements== | ==Essential improvements== | ||
Line 47: | Line 53: | ||
===Playing on modern systems=== | ===Playing on modern systems=== | ||
− | {{++}} | + | {{++}} [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ This installer] should get around an issue related to the game not installing on 64-bit operating systems (English release only). |
+ | {{ii}} The software rendering mode appears to be most stable and compatible of all three. | ||
+ | {{ii}} Direct3D renderer looks best. | ||
+ | {{--}} The 3dfx renderer has black outlines on transparent textures and will fail to render some of the laser obstacles, but they should be fairly easy to detect and avoid. | ||
+ | {{ii}} Be sure to edit the controller configuration in {{file|controls.txt}} after installation. | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Installing the game with Direct3D rendering|ref=|fix= |
− | # Insert the ' | + | # Insert the game's installation disc, then download [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ this installer] and run it. |
− | # Use all defaults during the installation, except when choosing components to install | + | # Use all defaults during the installation, except when choosing components to install - select the "DirectX Rendering" component. |
# Set up [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]]. | # Set up [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]]. | ||
− | # Run | + | # Run {{file|FCopLAPD.exe}} [[Windows Compatibility Mode#Privilege Level|as an administrator]]. |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | {{Fixbox|description=Installing the game|ref=<ref> | + | {{Fixbox|description=Installing the game with 3dfx/software rendering, method 1|ref=<ref>{{Refurl|url=http://www.play-old-pc-games.com/2014/05/23/future-cop-lapd/|title=Play Old PC Games - Future Cop: LAPD|date=May 2023}}</ref>|fix= |
− | # Insert the ' | + | # Insert the game's installation disc, then download [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ this installer] and run it. |
− | # | + | # Use all defaults during the installation. |
− | + | # Download and install [https://www.zeus-software.com/downloads/nglide nGlide]. | |
− | + | # Run {{file|FCopLAPD.exe}} [[Windows Compatibility Mode#Privilege Level|as an administrator]]. | |
− | {{ | ||
− | |||
− | |||
}} | }} | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Installing the game with 3dfx/software rendering, method 2|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?f=59&t=52779&p=567457#p567457|title=Vogons.org Forum|date=May 2023}}</ref>|fix= |
− | # Insert the ' | + | # Insert the game's installation disc, then download [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ this installer] and run it. |
# Use the default native resolution output, don't change something during the install | # Use the default native resolution output, don't change something during the install | ||
# Download [[DgVoodoo 2]] and install 3DFX dgVoodoo2 DLLs to the Future Cop folder | # Download [[DgVoodoo 2]] and install 3DFX dgVoodoo2 DLLs to the Future Cop folder | ||
− | # Set the | + | # Set the following [[Windows Compatibility Mode|compatibility mode settings]] to {{file|FCopLAPD.exe}}: [[Windows Compatibility Mode#Privilege Level|running as administrator]], compatibility mode for Windows 98/Me and 16-bit (65536) color mode. |
− | + | # Run the game. | |
− | # Run the game | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} The game will be playable, but videos may play as a black screen with sound |
− | |||
− | |||
}} | }} | ||
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]]. | |antialiasing notes = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 212: | Line 215: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = The official multiplayer service has been shut down. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 257: | Line 262: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Flickering videos (Windows 10)=== | ||
+ | {{Fixbox|description=Videos are flickering when using DgVoodoo2|fix= | ||
+ | Move the mouse cursor to the edge of the screen until flickering stops. | ||
+ | }} | ||
+ | ===Freeze on loading (Windows 10)=== | ||
+ | {{Fixbox|description=Cannot get in-game due to freezing on the loading screen|fix= | ||
+ | Set processor affinity to CPU 0. | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | |mac os powerpc app = unknown | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95, 98 |
− | |minCPU = | + | |minCPU = Intel Pentium 90 MHz |
− | |minRAM = | + | |minRAM = 32 MB |
|minHD = | |minHD = | ||
− | |minGPU = | + | |minGPU = SVGA, Direct3D compatible |
+ | |minGPU2 = Voodoo 1 | ||
+ | |minVRAM = 2 MB | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Pentium 166 MHz |
− | |recRAM = | + | |recRAM = 64 MB |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |recVRAM = 4 MB | ||
}} | }} | ||
Latest revision as of 20:11, 8 November 2023
Developers | |
---|---|
EA Redwood Shores | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | November 25, 1998 |
Mac OS (Classic) | November 25, 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | TPS |
Vehicles | Robot |
Themes | Sci-fi, North America |
Future Cop: LAPD is a singleplayer and multiplayer bird's-eye view TPS game.
On modern systems, the game needs workarounds to properly install and enable hardware-accelerated rendering.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- A free demo version is available from Archive.org
Essential improvements
Patches
- Patch 1.0.2 (Mac OS) is a very important patch, fixing a crash issue in the single player mode in the third level.
- No patches have been released for the Windows version.
Playing on modern systems
- This installer should get around an issue related to the game not installing on 64-bit operating systems (English release only).
- The software rendering mode appears to be most stable and compatible of all three.
- Direct3D renderer looks best.
- The 3dfx renderer has black outlines on transparent textures and will fail to render some of the laser obstacles, but they should be fairly easy to detect and avoid.
- Be sure to edit the controller configuration in
controls.txt
after installation.
Installing the game with Direct3D rendering |
---|
|
Installing the game with 3dfx/software rendering, method 1[1] |
---|
|
Installing the game with 3dfx/software rendering, method 2[2] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\controls.txt[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save.cfg[Note 1] |
Mac OS (Classic) |
- Saving is only available after completing a level.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Only in software mode. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 37.5 fps cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | <path-to-game>\controls.txt | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | The official multiplayer service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Flickering videos (Windows 10)
Videos are flickering when using DgVoodoo2 |
---|
Move the mouse cursor to the edge of the screen until flickering stops. |
Freeze on loading (Windows 10)
Cannot get in-game due to freezing on the loading screen |
---|
Set processor affinity to CPU 0. |
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | SVGA, Direct3D compatible Voodoo 1 2 MB of VRAM | 4 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Play Old PC Games - Future Cop: LAPD - last accessed on May 2023
- ↑ Vogons.org Forum - last accessed on May 2023