Difference between revisions of "Hive Time"
From PCGamingWiki, the wiki about fixing PC games
(→Video: a way to force the game to be in 4K but this introduces UI issues (many elements don't scale up), so it's hard to call it "hackable" or even necessarily useful) |
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|gogcom id side = | |gogcom id side = | ||
|official site= http://hivetime.twolofbees.com/ | |official site= http://hivetime.twolofbees.com/ | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 35: | Line 36: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|appdata}}\hivetime\config.cfg}} | {{Game data/config|Windows|{{P|appdata}}\hivetime\config.cfg}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/hivetime/config.cfg}} |
{{Game data/config|Linux|{{P|xdgdatahome}}/hivetime/config.cfg}} | {{Game data/config|Linux|{{P|xdgdatahome}}/hivetime/config.cfg}} | ||
}} | }} | ||
Line 43: | Line 44: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{P|appdata}}\hivetime\saves\*.save}} | {{Game data/saves|Windows|{{P|appdata}}\hivetime\saves\*.save}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/hivetime/saves/*.save}} |
{{Game data/saves|Linux|{{P|xdgdatahome}}/hivetime/saves/*.save}} | {{Game data/saves|Linux|{{P|xdgdatahome}}/hivetime/saves/*.save}} | ||
}} | }} | ||
Line 73: | Line 74: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 16x. | |antialiasing notes = Up to 16x. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 81: | Line 85: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 173: | Line 179: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
− | |macos intel 64-bit app = unknown | + | |macos intel 64-bit app = true |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= false | |linux 32-bit executable= false | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 18:41, 4 May 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Cheeseness | |
Mimness | |
Engines | |
Godot | |
Release dates | |
Windows | December 12, 2019[1] |
macOS (OS X) | December 12, 2019[1] |
Linux | December 12, 2019[1] |
Taxonomy | |
Monetization | Freeware |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\hivetime\config.cfg |
macOS (OS X) | $HOME/Library/Application Support/hivetime/config.cfg |
Linux | $XDG_DATA_HOME/hivetime/config.cfg |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\hivetime\saves\*.save |
macOS (OS X) | $HOME/Library/Application Support/hivetime/saves/*.save |
Linux | $XDG_DATA_HOME/hivetime/saves/*.save |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ scaling.[2] | ||
4K Ultra HD | See 4K Ultra HD. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 16x. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
4K Ultra HD
Force high DPI support in the game[3] |
---|
[display] window/dpi/allow_hidpi=true |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | User Interface, Music, Bees, Hive, Environment | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum[4] | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 512 MB | 16 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | OpenGL 3.3 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum[4] | Recommended | |
Operating system (OS) | 10.10 | 10.14 |
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 512 MB | 16 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | OpenGL 3.3 compatible | Nvidia GeForce GTX 1060 |
Linux | ||
---|---|---|
Minimum[4] | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 2 GHz | 3 GHz |
System memory (RAM) | 512 MB | 16 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | OpenGL 3.3 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
References
- ↑ 1.0 1.1 1.2 Hive Time is available now! - Hive Time by Cheeseness, Mimness - last accessed on 2019-12-12
- ↑ Verified by User:Rose on 2019-12-12
- Briefly tested at the native 2560x1080 resolution compared to 1920x1080.
- ↑ Verified by User:Rose on 2021-09-15
- ↑ 4.0 4.1 4.2 System Requirements - Buzz-Buzz » Hive Time - last accessed on 2019-12-12