Difference between revisions of "Recoil"
m (Found where the game stores settings as well!) |
m (Added Czech lang) |
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Recoil cover.jpg |
|developers = | |developers = | ||
+ | {{Infobox game/row/developer|Zipper Interactive}} | ||
{{Infobox game/row/developer|Westwood Studios}} | {{Infobox game/row/developer|Westwood Studios}} | ||
− | |||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Electronic Arts}} | {{Infobox game/row/publisher|Electronic Arts}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|GameZ}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|March 18, 1999|ref=<ref> | + | {{Infobox game/row/date|Windows|March 18, 1999|ref=<ref>{{Refurl|url=http://www.ign.com/games/recoil/pc-3717|title=Recoil - PC - IGN|date=May 2023}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, TPS, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Naval/watercraft, Tank }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 30475 | ||
+ | |strategywiki = | ||
+ | |mobygames = 1750 | ||
|wikipedia = Recoil (video game) | |wikipedia = Recoil (video game) | ||
+ | |winehq = 9187 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''Recoil''''' is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:Action}} {{Glossary:Vehicle combat}} {{Glossary:Shooter}} game developed by [[Company:Zipper_Interactive|Zipper Interactive]], produced by [[Company:Westwood Studios|Westwood Studios]] and published by [[Company:Electronic Arts|Electronic Arts]]. | ||
+ | |||
+ | |release history = The game was first released for Windows on March 18, 1999. It was released in France as '''Tank Blaster'''. | ||
+ | |||
+ | |current state = An OEM version was bundled with the Diamond Monster sound card, which does not support multiplayer. | ||
}} | }} | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Disc | {{DRM|SafeDisc}}. | | Windows }} |
}} | }} | ||
+ | {{ii}} To install on modern Windows, set Windows 95 [[Compatibility Mode|compatibility mode]] for {{file|Autorun.exe}}. | ||
==Essential improvements== | ==Essential improvements== | ||
===nGlide wrapper=== | ===nGlide wrapper=== | ||
{{ii}} The game is compatible with the nGlide wrapper which means it can be easier to play on modern systems. | {{ii}} The game is compatible with the nGlide wrapper which means it can be easier to play on modern systems. | ||
− | {{Fixbox| | + | {{++}} You can use nGlide configuration to set the resolution you want to upscale the game. Set Aspect ratio to "Aspect correction" to avoid stretching. |
− | {{ | + | {{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix= |
− | # Download and install [ | + | # Download and install [https://www.zeus-software.com/downloads/nglide nGlide]. |
− | # Delete or rename | + | # Go to {{file|{{p|game}}|folder}}. |
− | # Run | + | # Delete or rename {{file|GLIDE2X.dll}}. |
− | # In Options set renderer to '''Accelerator - VooDoo (3dfx)''' | + | # Run {{file|Rec3dfx.exe}}. |
− | # Start the game | + | # In Options, set renderer to '''Accelerator - VooDoo (3dfx)'''. |
+ | # Start the game. | ||
}} | }} | ||
Line 35: | Line 63: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|hkcu}}\Software\Zipper\RECOIL\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\savedgames\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Recoil graphics and sound.jpg|Graphics and Sound settings menu.}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 51: | Line 80: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
− | + | |multimonitor = hackable | |
− | |multimonitor = | + | |multimonitor notes = See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
− | |multimonitor notes = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen = | + | |ultrawidescreen notes = See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
− | |ultrawidescreen notes = | + | |4k ultra hd = hackable |
− | |4k ultra hd = | + | |4k ultra hd notes = See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
− | |4k ultra hd notes = | + | |fov = false |
− | |fov = | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Enabled by default in Direct3D mode. In Glide mode, use a wrapper like nGlide or dgVoodoo2 to force it. |
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = Glide renderer is capped at 63 FPS. |
− | | | + | |120 fps = false |
− | | | + | |120 fps notes = Runs very fast. |
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Recoil controls.jpg|Control settings menu.}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = false | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = false |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Music and Sound | + | |separate volume notes = Music and Sound. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
Line 113: | Line 189: | ||
|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=3296 1] | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 8 | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 8 | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = 2300-2400, 47624 | ||
+ | |udp = 2300-2400 | ||
+ | |upnp = unknown | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Failed to initialize video device=== | ||
+ | {{Fixbox|description=Use [[DgVoodoo_2|dgVoodoo2]] (D3D Mode).|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} | ||
+ | |||
+ | {{Fixbox|description=Use [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat] (D3D Mode).|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} | ||
+ | |||
+ | {{Fixbox|description=Use [https://www.zeus-software.com/downloads/nglide nGlide] (3DFX Mode).|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} | ||
+ | |||
+ | ===Game engine runs too fast=== | ||
+ | {{Fixbox|description=Enable 60 FPS cap|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>|fix= | ||
+ | * See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]]. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Set refresh rate on 60 Hz.|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} | ||
+ | |||
+ | ===Game starts lagging=== | ||
+ | {{--}} It's caused by long Windows uptime, most notably on Windows 8/10+, due to the [[Wikipedia:Reboot#Windows deviations and labeling criticism|Fast Startup]] feature. | ||
+ | {{Fixbox|description=Uptime Faker|ref=<ref>{{Refcheck|user=Blackbird|date=2023-03-24|comment=}}</ref>|fix= | ||
+ | # Download [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI Loader] (not x64 version). | ||
+ | # Copy {{file|dinput8.dll}} to {{folder|{{P|game}}}} and rename it to {{file|dsound.dll}}. | ||
+ | # Download [https://github.com/CookiePLMonster/UptimeFaker/releases/tag/v1.1 UptimeFaker32]. | ||
+ | # Copy both files to {{folder|{{P|game}}}}. | ||
+ | # Rename {{file|UptimeFaker32.dll}} to {{file|UptimeFaker32.asi}}. | ||
+ | # Open {{file|UptimeFaker.ini}} and change values as noted, then save the file. | ||
+ | <pre> | ||
+ | AddUptimeDays=0 | ||
+ | ProcessTime=1 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Music does not play or loop=== | ||
+ | {{Fixbox|description=Fix CD audio not looping on Windows Vista and newer operating systems|ref=<ref>{{Refcheck|user=Demon272481|date=2022-04-27|comment=}}</ref>|fix= | ||
+ | # Rip your game CD-ROM's music to MP3 format and place it in a folder on your computer. | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ patched _inmm.dll], and install it. | ||
+ | # Patch {{file|Recoil.dat}} and {{file|Recoil3Dfx.dat}}, or {{file|Recoil.exe}} and {{file|Recoil3Dfx.exe}} depending on game version in {{file|{{p|game}}|folder}} by dragging them onto {{file|_inmmconf.exe}}. | ||
+ | # Open {{file|_inmmconf.exe}} and set ''DirectShow'' player for default file type in the '''method''' tab, as well as the MP3 type. | ||
+ | # In the '''_inmm.ini''' tab, add the audio files you have ripped. Make sure the order is correct, and then save it in {{file|{{p|game}}|folder}}. | ||
+ | }} | ||
+ | |||
+ | ===Game is uncapped in software mode=== | ||
+ | {{ii}} Software mode comes with no FPS limit or Vsync, which makes the game run too fast. | ||
+ | {{Fixbox|description=Run the game with DxWnd|ref=<ref>[https://sourceforge.net/p/dxwnd/discussion/general/thread/0a347826/#614e Discussion | DxWnd • View topic - Recoil (1998)]</ref>|fix= | ||
+ | # Go to Options in Menu bar of DxWnd and enable Expert mode. | ||
+ | # Configure the game to be run with DxWnd. | ||
+ | # In the configuration, set DirectX(2)/Vsync to ON and Hook/Injection to Inject DLL. | ||
+ | # Enabling the Timing/Clear UpTime flag will resolve the issue with variable change in speed. | ||
+ | # Launch the game from the entry in the DxWnd application to ensure proper hook of vertical synchronization. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 6 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = 2.56 | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Westwood Online | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 122: | Line 355: | ||
|minOS = 95, 98 | |minOS = 95, 98 | ||
− | |minCPU = Pentium | + | |minCPU = Intel Pentium 166 MHz |
− | | | + | |minRAM = 32 MB |
|minHD = 220 MB | |minHD = 220 MB | ||
|minVRAM = 2 MB | |minVRAM = 2 MB | ||
+ | |minGPU = | ||
|minDX = 6 | |minDX = 6 | ||
+ | |minaudio = DirectX compatible | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 17:02, 2 August 2024
Developers | |
---|---|
Zipper Interactive | |
Westwood Studios | |
Publishers | |
Electronic Arts | |
Engines | |
GameZ | |
Release dates | |
Windows | March 18, 1999[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS, TPS, Vehicle combat |
Vehicles | Naval/watercraft, Tank |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Recoil is a singleplayer and multiplayer action vehicle combat shooter game developed by Zipper Interactive, produced by Westwood Studios and published by Electronic Arts.
The game was first released for Windows on March 18, 1999. It was released in France as Tank Blaster.
An OEM version was bundled with the Diamond Monster sound card, which does not support multiplayer.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- To install on modern Windows, set Windows 95 compatibility mode for
Autorun.exe
.
Essential improvements
nGlide wrapper
- The game is compatible with the nGlide wrapper which means it can be easier to play on modern systems.
- You can use nGlide configuration to set the resolution you want to upscale the game. Set Aspect ratio to "Aspect correction" to avoid stretching.
Instructions[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Zipper\RECOIL\ |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedgames\[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See this page. | ||
Multi-monitor | See this page. | ||
Ultra-widescreen | See this page. | ||
4K Ultra HD | See this page. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default in Direct3D mode. In Glide mode, use a wrapper like nGlide or dgVoodoo2 to force it. | ||
60 FPS | Glide renderer is capped at 63 FPS. | ||
120+ FPS | Runs very fast. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - 1 |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 47624 |
UDP | 2300-2400 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Failed to initialize video device
Use dgVoodoo2 (D3D Mode).[4] |
---|
Use DDrawCompat (D3D Mode).[5] |
---|
Use nGlide (3DFX Mode).[6] |
---|
Game engine runs too fast
Enable 60 FPS cap[7] |
---|
|
Set refresh rate on 60 Hz.[8] |
---|
Game starts lagging
- It's caused by long Windows uptime, most notably on Windows 8/10+, due to the Fast Startup feature.
Uptime Faker[9] |
---|
AddUptimeDays=0 ProcessTime=1 |
Music does not play or loop
Fix CD audio not looping on Windows Vista and newer operating systems[10] |
---|
|
Game is uncapped in software mode
- Software mode comes with no FPS limit or Vsync, which makes the game run too fast.
Run the game with DxWnd[11] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide | 2.56 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Westwood Online |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 166 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 220 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 6 compatible |
|
Sound (audio device) | DirectX compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Recoil - PC - IGN - last accessed on May 2023
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:Blackbird on 2023-03-24
- ↑ Verified by User:Demon272481 on 2022-04-27
- ↑ Discussion | DxWnd • View topic - Recoil (1998)