Difference between revisions of "Tell Me Why"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 |
− | |minCPU = | + | |minCPU = Intel core i3 4130 3.4 Ghz |
− | |minRAM = | + | |minCPU2 = AMD FX 4300 3.8 Ghz |
− | |minHD = | + | |minRAM = 4 GB |
− | |minGPU = | + | |minHD = 25 GB |
− | |minDX = | + | |minGPU = Nvidia GTX 750Ti or Nvidia GTX 1050 |
+ | |minGPU2 = AMD Radeon R7 260X or AMD Radeon RX 560 | ||
+ | |minDX = 11 | ||
+ | |minother = Windows 7 version 1903 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel i5 4570 3.2 GHz |
− | |recRAM = | + | |recCPU2 = AMD Ryzen 3 1300X 3.5 GHz |
+ | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 970 or Nvidia GeForce GTX 1060 |
− | |notes = | + | |recGPU2 = AMD Radeon R9 290X or AMD Radeon RX 480 |
+ | |recDX = 12 | ||
+ | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:59, 27 August 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Dontnod Entertainment | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | August 27, 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Breathless_8wekyb3d8bbwe\LocalCache\Local\TME\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1180660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1180660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed by default. Use the related PCGW community tool. | ||
Ultra-widescreen | Pillarboxed by default. Use the related PCGW community tool. | ||
4K Ultra HD | |||
Field of view (FOV) | Use the related PCGW community tool. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Multiple quality options. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30, 60, or unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Y and X inversion toggles. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Y and X inversion toggles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voices, Sound Effects. | |
Surround sound | [2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel core i3 4130 3.4 Ghz AMD FX 4300 3.8 Ghz |
Intel i5 4570 3.2 GHz AMD Ryzen 3 1300X 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GTX 750Ti or Nvidia GTX 1050 AMD Radeon R7 260X or AMD Radeon RX 560 DirectX 11 compatible | Nvidia GeForce GTX 970 or Nvidia GeForce GTX 1060 AMD Radeon R9 290X or AMD Radeon RX 480 DirectX 12 compatible |
Other | Windows 7 version 1903 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1180660/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1180660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ Verified by User:Rose on 2020-08-27
- The rear speakers were used, as seen in Orban Loudness Meter.