Difference between revisions of "Doom 64"
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SirYodaJedi (talk | contribs) (Filled out info now that it has a Steam page. Removed Multiplayer section, as Doom 64 is a singleplayer game.) |
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|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
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|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = | + | |minCPU = Intel Core i5-750 |
− | |minRAM = | + | |minCPU2 = Intel Core i7-2600K |
+ | |minRAM = 8 GB | ||
|minHD = | |minHD = | ||
− | |minGPU = | + | |minGPU = AMD R7 240 |
+ | |minGPU2 = Nvidia GTX 660 | ||
+ | |minGPU3 = Intel HD 530 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i5-2400 |
+ | |recCPU2 = AMD Phenom II X6 1075T 3.0 GHz | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GTX 780 |
+ | |recGPU2 = AMD R9 290X | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 19:04, 9 March 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the official port from 2020. For the fan-made port from 2011, see Doom 64 EX.
![]() |
|
Developers | |
---|---|
Original game | Midway Games |
id Software | |
Nightdive Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Kex Engine | |
Release dates | |
Windows | March 20, 2020 |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
MiniDoom 2 (unofficial game) | 2018 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Doom: The Dark Ages | 2025 |
Key points
- Official port of the Nintendo 64 exclusive sequel to Doom II: Hell on Earth from 1997.
- Granted to pre-orders of Doom Eternal.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1148590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1148590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | ||||
French | ||||
Italian | ||||
German |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-750 Intel Core i7-2600K |
Intel Core i5-2400 AMD Phenom II X6 1075T 3.0 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | AMD R7 240 Nvidia GTX 660 Intel HD 530 | Nvidia GTX 780 AMD R9 290X |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1148590/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1148590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.