Difference between revisions of "Unreal Tournament 3"
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Revision as of 08:26, 15 February 2019
Developers | |
---|---|
Epic Games | |
Publishers | |
Midway Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 19, 2007 |
Warnings
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
Key points
General information
- Official developer site
- Official game site
- Epic Games Official Forum
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
- Planet Unreal
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Retail keys can be activated on Steam. | |||
Steam | Black Edition. Comes bundled with the Titan Pack. Doesn't require Steam to start. |
- The serial key is used either for installation or tied to an online account for use with online play.
DLC and expansion packs
Name | Notes | |
---|---|---|
Titan Pack | Available for free. Included with Unreal Tournament 3 Black Edition. See Titan Pack for details and download link. |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[citation needed]
|
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Modify configuration file[citation needed] |
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StartupMovies=Copyright_PC.bik StartupMovies=EpicLogo.bik StartupMovies=Intel_Duo_logo.bik StartupMovies=MidwayLogo.bik StartupMovies=Nvidia_PC.bik StartupMovies=UE3_logo.bik |
Delete/rename video files[citation needed] |
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|
Patches
- The latest patch is Version 5 (v2.1) (only needed for retail versions).
- Use the Official Gamespy Patch to replace GameSpy master servers with Epic servers.[1]
Titan Pack
- Free DLC that adds a significant amount of fixes and content.
- To be used in conjunction with the Version 4 (v2.0) patch or later
- You don't need Titan Pack if you've bought the Black edition.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Unreal Tournament 3\UTGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13210/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Unreal Tournament 3\UTGame\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Input settings
Prepare splitscreen controls
Play with just controllers[2] |
---|
|
Controllers just from second player onwards[3] |
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|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | See Local play. | ||
LAN play | 32 | Versus, Co-op Co-op supports 4 players. |
||
Online play | 32 | Versus, Co-op Use GS Patch to replace the deprecated GameSpy servers. Co-op supports 4 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6500, 7777, 7778, 7787, 13000, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Local play
- FoxMod greatly eases setting up splitscreen and controllers
- Further adjustments for controllers may be required. Additional console commands can be found below
Splitscreen enabled by default[4] |
---|
Notes
|
One time splitscreen match[3][4] |
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|
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Unreal Tournament III | |||
TriDef 3D | ||||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
- Ultron has a forum thread with various fixes for the game.
Other information
- TweakGuides has created a comprehensive guide for adjusting game settings.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 2.7.3 |
Audio | OpenAL, Speex | |
Cutscenes | Bink Video | v1.8x |
Multiplayer | GameSpy | Use the Official GameSpy Patch to replace the deprecated GameSpy master servers. |
Useful split-screen commands
Command | Description | |
---|---|---|
DebugCreatePlayer (1/2/3) | Add selected player number to the game | |
DebugRemovePlayer (1/2/3) | Remove selected player number from the game (never remove player 0) | |
SetConsoleTarget (0/1/2/3) | Set the target player for console commands | |
setsplit (1/2) | Toggle between horizontal and vertical split | |
SSSwapcontrollers | Swap controllers between players |
Increase Player-Model Resolution
- Go to the configuration file(s) location.
- Open
UTCustomChar.ini
and scroll to the[UTGame.UTCustomChar_Data] section.
- Replace the following:
BodyMaxTexSize[0]=2048 BodyMaxTexSize[1]=2048 BodyMaxTexSize[2]=256 BodyMaxTexSize[3]=256 BodyMaxTexSize[4]=512 HeadMaxTexSize[0]=2048 HeadMaxTexSize[1]=2048 HeadMaxTexSize[2]=512 HeadMaxTexSize[3]=256 HeadMaxTexSize[4]=256 SelfBodyMaxTexSize[0]=2048 SelfBodyMaxTexSize[1]=2048 SelfBodyMaxTexSize[2]=256 SelfBodyMaxTexSize[3]=256 SelfBodyMaxTexSize[4]=512 SelfHeadMaxTexSize[0]=2048 SelfHeadMaxTexSize[1]=2048 SelfHeadMaxTexSize[2]=512 SelfHeadMaxTexSize[3]=256 SelfHeadMaxTexSize[4]=256
Mods
Where to Download
Mods can be easily found through quick Google searches; there are many fan sites dedicated to Unreal Tournament 3 modding with the most popular being Beyond Unreal or Epic Games Official Forums. Epic Games Official Forums have a forum category for custom maps and mods. An Epic Games Forum post has the winners of the "Make Something Unreal" contest which list many great mods for different categories.
Maps
Maps are custom levels that are created using mod tools or editors.
- A forum user at Giant Bomb has compiled a list of essential maps, although some have broken links.
- A list of essential custom maps for Unreal Tournament 3 can be found on GameSpy's Planet Unreal website.
- Community Bonus Pack (CBP) is a famous map pack featuring many great high quality maps.
- The COMP (Competitive) Map Pack focuses more on competitive 1-on-1 style maps.
- The Unreal Old Friends Map Packs Volume 1 and Volume 2 contain a high amount of high quality maps in various game types.
Characters and Skins
Characters are unique custom races that can be downloaded, skins are different color schemes or textures for current existing races.
- Skins and characters can be downloaded from Beyond Unreal's Skin City website.
Total Conversion
Total conversion mods use the game's engine, while letting you play a whole new game, for example The Ball mod which is a single player total conversion mod.
- Total conversion mods can mostly be found in Mod DB's Unreal Tournament 3 page.
- The Haunted is the winner of the "Make Something Unreal" contest and one of many entries of the contest that have gone commercial as a stand-alone game.
- Angels Fall First is a large scale sci-fi multiplayer mod that has now undergone UDK development.
- Renegade-X is a multiplayer mod that is a remake of the Command & Conquer: Renegade game.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | AMD Athlon XP 2000+ Intel Pentium 4 2 GHz |
AMD Athlon XP 2400+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon 9600 Nvidia GeForce 6200 DirectX 9 compatible | ATI Radeon X1300 Nvidia GeForce 7800 GTX |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.