Difference between revisions of "Red Faction Guerrilla Re-Mars-tered"
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Marioysikax (talk | contribs) (Images, taking stub away.) |
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|minOS = 7, 8, 10 | |minOS = 7, 8, 10 | ||
− | |minCPU = Intel | + | |minCPU = Intel Dual Core 2.5 GHz |
+ | |minCPU2 = AMD Dual Core 2.5 GHz | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 32 GB | |minHD = 32 GB | ||
− | |minGPU = | + | |minGPU = |
|minVRAM = 1 GB | |minVRAM = 1 GB | ||
− | |minDX = | + | |minDX = 10 |
|minSM = | |minSM = | ||
|recOS = | |recOS = | ||
− | |recCPU = Intel | + | |recCPU = Intel Quad Core 3.0 GHz |
+ | |recCPU2 = AMD Quad Core 3.0 GHz | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = |
|recVRAM = 2 GB | |recVRAM = 2 GB | ||
− | |recDX = | + | |recDX = 11 |
|recSM = | |recSM = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 13:05, 17 July 2018
Developers | |
---|---|
Original game | Volition |
Remastered | KAIKO Games |
Publishers | |
THQ Nordic | |
Engines | |
Geo-Mod 2.0 | |
Release dates | |
Windows | July 3, 2018 |
Red Faction | |
---|---|
Red Faction | 2001 |
Red Faction II | 2003 |
Red Faction: Guerrilla | 2009 |
Red Faction: Armageddon | 2011 |
Red Faction Guerrilla Re-Mars-tered | 2018 |
For the original release, see Red Faction Guerrilla.
Key points
- Remaster of Red Faction Guerrilla featuring higher resolution textures and improved shadows, lighting and shaders rendering.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Steam | Bundled with the original Red Faction Guerrilla. |
- The game was granted to all owners of Red Faction Guerrilla for free.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\kaiko\rfg\config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/667720/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam | <Steam-folder>\userdata\<user-id>\667720\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/667720/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Dual Core 2.5 GHz AMD Dual Core 2.5 GHz |
Intel Quad Core 3.0 GHz AMD Quad Core 3.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 32 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible | 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/667720/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (667720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.