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Difference between revisions of "Glossary:Meta"

From PCGamingWiki, the wiki about fixing PC games
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(Updated all the information)
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{{cleanup}}
 
{{cleanup}}
{{Image|OculusRiftConsumer.jpg|Oculus Rift consumer version}}
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{{Image|OculusRiftConsumer.jpg|Oculus Rift Consumer Version}}
{{Image|OculusRiftDK2.jpg|Oculus Rift Development Kit 2}}
 
 
{{Video settings sidebar}}
 
{{Video settings sidebar}}
 
''For a list of games, see [[List of VR games]].''
 
''For a list of games, see [[List of VR games]].''
  
 
'''Key points'''
 
'''Key points'''
{{ii}} Head-mounted OLED virtual reality helmet for Windows, OS X and Linux.
+
{{ii}} Base Oculus Rift includes the headset, 1x [[Controller:Xbox One Controller|Xbox One Controller]] 1x Oculus Sensor.
 +
{{ii}} Oculus Rift + Touch includes the headset, 1x [[Controller:Xbox One Controller|Xbox One Controller]], 2x Oculus Touch controllers and 2x Oculus Sensor.
 +
{{--}} Additional Third Oculus sensor needed for room-scale tracking
 
{{--}} Playing games from outside the Oculus Store requires [https://support.oculus.com/878170922281071 enabling Unknown Sources].
 
{{--}} Playing games from outside the Oculus Store requires [https://support.oculus.com/878170922281071 enabling Unknown Sources].
 +
{{--}} Some games may only support Rift DK1 or DK2, and not support the Consumer Version of the Oculus Rift.
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://www.oculus.com Official Oculus Rift Website]
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{{ii}} [[Store:Oculus Store|Oculus Store]]
{{mm}} [https://forums.oculus.com/community Official Oculus Rift Forums]
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{{mm}} [https://www.oculus.com Oculus Website]
 +
{{mm}} [https://forums.oculus.com/community Oculus Forums]
 
{{mm}} [[Wikipedia:Oculus Rift|Oculus Rift on Wikipedia]]
 
{{mm}} [[Wikipedia:Oculus Rift|Oculus Rift on Wikipedia]]
 
{{mm}} [https://www.reddit.com/r/oculus Oculus Rift on Reddit]
 
{{mm}} [https://www.reddit.com/r/oculus Oculus Rift on Reddit]
{{mm}} [https://www.facebook.com/Oculus3D Oculus Rift on Facebook]
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{{mm}} [https://twitter.com/oculus Oculus on Twitter]
{{mm}} [https://twitter.com/oculus Oculus Rift on Twitter]
 
  
 
==Features==
 
==Features==
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Allows the support of stereoscopic 3D.
 
Allows the support of stereoscopic 3D.
 
===Tracking===
 
===Tracking===
Allows the support of head tracking. This is achieved with three different [[Wiki:Degrees of freedom (mechanics)|degrees of freedom]] captured via a [[Wiki:Gyroscope|gyroscope]], an [[Wiki:Accelerometer|accelerometer]], and a [[Wiki:Magnetometer|magnetometer]].
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Allows for seated play with one Oculus Sensor Camera, standing support with two Oculus Sensors and room-scale tracking support with three Oculus Sensors
 +
 
 +
==Oculus Rift Development Kit 2==
 +
{{Image|OculusRiftDK2.jpg|Oculus Rift Development Kit 2}}
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Oculus Rift Development Kit 2 aka DK2 was the second release of the headset for developers. It came with an IR tracking camera for positional tracking, allowing support for seated and standing tracking. It is still supported within [[Store:Oculus Store|Oculus Store]], and can be used with an [[Controller:Xbox One Controller|Xbox One Controller]] to play non- touch controller games.
 +
 
 +
{{--}} Some games on [[Store:Steam|Steam]] will only support the Oculus Rift Development Kit 2, and will not work with the Consumer Version Oculus Rift.
 +
 
 +
==Oculus Rift Development Kit 1==
 +
{{Image|OculusRiftDK1.jpg|Oculus Rift Development Kit 1}}
 +
Oculus Rift Development Kit 1 aka DK1 was Oculus' first release of a headset. It only supports rotational tracking. No positional tracking is supported, and thus it can only be used for seated and a few standing experiences. It not supported by the [[Store:Oculus Store|Oculus Store]].
 +
 
 +
{{--}} Some games on [[Store:Steam|Steam]] will only support the Oculus Rift Development Kit 1, but will not work with the Consumer Version Oculus Rift or Oculus Rift Development Kit 2.
  
==Oculus Latency Tester==
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==System requirements==
{{Image|OculusLatencyTester.png|Oculus Rift Latency Tester mockup}}
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{{System requirements
The Oculus Latency Tester is used with the Oculus Rift to precisely measure the latency of the application used.
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|OSfamily = Windows
  
==Third Party Drivers==
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|minOS    = 8.1
===Vireio Perception===
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|minCPU  = Intel i3-6100
{{ii}} Fan-made, Open-Source Driver
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|minCPU2  = AMD FX4350
{{mm}} [http://www.vireio.com Official Website]
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|minRAM  = 8 GB
{{mm}} [http://www.mtbs3d.com/phpbb/viewtopic.php?f=140&t=15570 Virerio Perception on MTBS3D Forums]
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|minHD    =  
 +
|minGPU  = Nvidia GTX 1050 Ti
 +
|minGPU2  = AMD Radeon RX 470
 +
|minGPU3  = Nvidia GTX 960 4GB
 +
|minother = 1x USB 3.0 and 2x USB 2.0 <br> HDMI 1.3
  
===vorpX===
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|recOS    = 7 SP1
{{ii}} Commercial Driver
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|recCPU  = Intel i5-4590
{{mm}} [http://www.vorpx.com Official Website]
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|recRAM  = 8 GB
 +
|recHD    =  
 +
|recGPU  = Nvidia GTX 1060
 +
|recGPU2  = AMD Radeon RX 480
 +
|recGPU3  = Nvidia GTX 970
 +
|recother = 3x USB 3.0 and 1x USB 2.0 <br> HDMI 1.3
 +
}}
  
 
{{References}}
 
{{References}}

Revision as of 14:51, 30 November 2017

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Oculus Rift Consumer Version
Oculus Rift Consumer Version

For a list of games, see List of VR games.

Key points

Base Oculus Rift includes the headset, 1x Xbox One Controller 1x Oculus Sensor.
Oculus Rift + Touch includes the headset, 1x Xbox One Controller, 2x Oculus Touch controllers and 2x Oculus Sensor.
Additional Third Oculus sensor needed for room-scale tracking
Playing games from outside the Oculus Store requires enabling Unknown Sources.
Some games may only support Rift DK1 or DK2, and not support the Consumer Version of the Oculus Rift.

General information

Oculus Store
Oculus Website
Oculus Forums
Oculus Rift on Wikipedia
Oculus Rift on Reddit
Oculus on Twitter

Features

3D

Allows the support of stereoscopic 3D.

Tracking

Allows for seated play with one Oculus Sensor Camera, standing support with two Oculus Sensors and room-scale tracking support with three Oculus Sensors

Oculus Rift Development Kit 2

Oculus Rift Development Kit 2
Oculus Rift Development Kit 2

Oculus Rift Development Kit 2 aka DK2 was the second release of the headset for developers. It came with an IR tracking camera for positional tracking, allowing support for seated and standing tracking. It is still supported within Oculus Store, and can be used with an Xbox One Controller to play non- touch controller games.

Some games on Steam will only support the Oculus Rift Development Kit 2, and will not work with the Consumer Version Oculus Rift.

Oculus Rift Development Kit 1

Oculus Rift Development Kit 1
Oculus Rift Development Kit 1

Oculus Rift Development Kit 1 aka DK1 was Oculus' first release of a headset. It only supports rotational tracking. No positional tracking is supported, and thus it can only be used for seated and a few standing experiences. It not supported by the Oculus Store.

Some games on Steam will only support the Oculus Rift Development Kit 1, but will not work with the Consumer Version Oculus Rift or Oculus Rift Development Kit 2.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel i3-6100
AMD FX4350
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GTX 1050 Ti
AMD Radeon RX 470
Nvidia GTX 960 4GB
Other 1x USB 3.0 and 2x USB 2.0
HDMI 1.3


References