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| FullscreenViewportX=800 | | FullscreenViewportX=800 |
| FullscreenViewportY=600</pre> | | FullscreenViewportY=600</pre> |
− | :3. The values may vary depending on what was the resolution you were using when running the game. Edit these lines, by placing your resolution. For example (1920x1080): | + | :3. The values may vary depending on which resolution you were using when running the game. Edit these lines, by placing your resolution. For example (1920x1080): |
| <pre>WindowedViewportX=1920 | | <pre>WindowedViewportX=1920 |
| WindowedViewportY=1080 | | WindowedViewportY=1080 |
Revision as of 23:56, 28 January 2016
Warnings
- GameSpy online services have been shut down (see Network for solutions).
Key points
- Multiplayer is still playable using Game Ranger.
- Active Modding Community.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums
Availability
Essential improvements
Patches
Official
- 1.0 update adds an additional Multiplayer map, Hangar.
Unofficial
Game data
In-game general settings.
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Alternatively you can use the Graphics fix which adds a Fov slider to the menu: http://www.moddb.com/mods/star-wars-republic-commando-graphics-fix
Input settings
In-game key map settings.
Template:Input settings
- Mouse sensitivity in menus is bound with sensitivity in game. Because of that, navigating menus may become difficult, if a player sets high mouse sensitivity or has a high DPI mouse.
The mouse sensitivity may appear very high upon starting up the game, even if you have previously set the sensitivity to be lower in the options menu, and changing the sensitivity in-game may seem to have no effect. These two issues may be resolved by simply tabbing out of the game and re-entering.
Enabling Gampad
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
|
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Italian |
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Spanish |
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Network
Multiplayer types
- The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
3658, 3659, 6500, 27900 |
UDP |
3658, 3659, 6500, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game crashes or odd artifacts appear
Error with Steam
Stretched HUD fix
3D & EAX Never Sets with Creative/X-fi
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
|
Shader Model support |
1.1 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
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|
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Middleware
|
Middleware |
Notes |
Physics |
Karma |
|
Audio |
OpenAL |
|
Multiplayer |
GameSpy |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
98 SE |
ME, 2000, XP |
Processor (CPU) |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium IV 2.0 GHz AMD Athlon XP 2400 2.0 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
64 MB of VRAM DirectX 9.0c compatible
| Nvidia GeForce FX 5700 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References