Difference between revisions of "Motorhead"
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{{Infobox game | {{Infobox game | ||
|cover = Motorheadbox.jpg | |cover = Motorheadbox.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Gremlin Interactive}} | {{Infobox game/row/publisher|Gremlin Interactive}} | ||
− | |||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|October 1998}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Motorhead }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |official site = https://web.archive.org/web/19981206053722/http://www.gremlin.co.uk/games/motorhead | ||
+ | |igdb = motorhead | ||
+ | |hltb = 11965 | ||
+ | |lutris = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 121 | ||
|wikipedia = Motorhead (video game) | |wikipedia = Motorhead (video game) | ||
− | |winehq = | + | |winehq = 4703 |
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
{{disambig|the original release|the emulated PlayStation version|[[Motorhead (2015)]]}} | {{disambig|the original release|the emulated PlayStation version|[[Motorhead (2015)]]}} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://web.archive.org/web/20031215093333/global.dice.se/games/motorhead/ Official Page (Archived)] | {{mm}} [https://web.archive.org/web/20031215093333/global.dice.se/games/motorhead/ Official Page (Archived)] | ||
+ | {{mm}} [http://www.dice.se/games/motorhead/ Official Page (Current)] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | | | Windows }} |
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
Line 33: | Line 57: | ||
[http://mhtools.knoware.nl/files.htm Motorhead Patch 3.0] fixes some compatibility issues and other bugs. It also adds a couple of new cars. | [http://mhtools.knoware.nl/files.htm Motorhead Patch 3.0] fixes some compatibility issues and other bugs. It also adds a couple of new cars. | ||
− | [http:// | + | Alternative links: |
+ | |||
+ | [https://web.archive.org/web/20031207085812/http://global.dice.se/support/zip/mhp30.exe mhp30.exe] (The original patch installer from official support page (Archived) | ||
+ | |||
+ | [https://mega.nz/#!XY9DSIQR!mOTKHerFl4RprTkfheeUmhAGjfH2qrGWTHRNvz9hN34 mhp30.exe] (The original patch installer) | ||
+ | |||
+ | [https://mega.nz/#!eVtyXCAY!O5PMQ1fEdQnVhIwfxKIweGtsiEu0rUc_5NM-ggN4DYc mhp30-extracted.rar] (The patch extracted with unshield) | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|game}}\Game\Motorhead.cfg|{{P|game}}\Game\*.clo}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|game}}\HiScores\|{{P|game}}\League\}} |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Stretched}} by default. For an unstretched widescreen, check the [https://community.pcgamingwiki.com/files/file/2772-motorhead-widescreen-fix/ Widescreen Patch]. |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = {{term|Stretched}}. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Stretched}} by default. Check the [https://community.pcgamingwiki.com/files/file/2772-motorhead-widescreen-fix/ Widescreen Patch]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{term|Stretched}} by default. Check the [https://community.pcgamingwiki.com/files/file/2772-motorhead-widescreen-fix/ Widescreen Patch]. |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Cars jump more than normal at high FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = Some buttons need to be bound in the config. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Sound FX, Music. | + | |separate volume notes = Sound FX, CD Music. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = 7.0 with [https://www.vogons.org/download/file.php?id=41056 A3D-Alchemy]. |
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = A3D 1.2, 2.0 & EAX 1. Added in 2.1 patch<ref>{{Refurl|url=http://community.fortunecity.ws/underworld/fifa/168/motorhead.htm|title=Motorhead patch notes|date=May 2023}}</ref>. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Console versions only. |
|lan play = true | |lan play = true | ||
|lan play players = 8 | |lan play players = 8 | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
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|matchmaking = | |matchmaking = | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
− | |dedicated notes = | + | |dedicated notes = {{P|game}}\MotorSv\Motorsv.exe |
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
Line 197: | Line 264: | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Motorhead is designed for Windows 95 and cannot be run on Windows Nt (Setup.exe)=== |
− | {{ | + | {{Fixbox|description=Set compatibility mode|fix= |
+ | # Copy the whole install CD to a folder on the drive. | ||
+ | # Download {{file|Is5Launcher.zip}} from [https://community.pcgamingwiki.com/files/file/364-installshield-5-32-bit-generic-installer/ here]. | ||
+ | # Extract the contents of {{file|Is5Launcher.zip}} on {{folder|MOTOR\DISK1}}. | ||
+ | # Set {{file|setup.exe}} to Windows 95 compatibility mode. | ||
+ | }} | ||
− | === | + | ===The pause menu is not visible in a race (Direct3D) === |
− | + | {{Fixbox|description=Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-07}}</ref>}} | |
− | {{Fixbox|description= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
===Unable to run with Direct3D=== | ===Unable to run with Direct3D=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use the Glide renderer using a wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-08}}</ref>|fix= |
− | # Download [ | + | # Download [https://www.zeus-software.com/downloads/nglide nGlide]. |
− | # Install it like normal. A message saying something like "nGlide is now installed" should appear when done | + | # Install it like normal. A message saying something like "nGlide is now installed" should appear when done. |
− | # Open Motorhead and go into the graphics settings | + | # Open Motorhead and go into the graphics settings. |
− | # Under "Renderer" at the top, select "3dFx Interactive Glide Driver". | + | # Under "Renderer" at the top, select "3dFx Interactive Glide Driver". |
+ | |||
'''Notes''' | '''Notes''' | ||
{{--}} Only resolutions up to 1024x768 are available. | {{--}} Only resolutions up to 1024x768 are available. | ||
}} | }} | ||
+ | |||
+ | {{Fixbox|description=Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-07}}</ref>}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 5 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = true |
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95, 98 |
− | |minCPU = | + | |minCPU = Intel Pentium 90 MHz |
− | |minRAM = | + | |minRAM = 8 MB |
− | |minHD = | + | |minHD = 100 MB |
− | |minGPU = | + | |minGPU = PCI SVGA Graphics card with 1MB RAM capable to show "High Color" (65,535 color) and with drivers supporting DirectDraw 5.0. |
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Pentium 200 MHz |
− | |recRAM = | + | |recRAM = 16 MB |
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = PCI SVGA graphics card with at least 2MB and with drivers supporting DirectDraw 5.0. |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 14:31, 15 May 2024
Developers | |
---|---|
DICE | |
Publishers | |
Gremlin Interactive | |
Release dates | |
Windows | October 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile |
Art styles | Realistic |
Series | Motorhead |
Motorhead | |
---|---|
Motorhead | 1998 |
Motorhead (2015) | 2015 |
This page is for the original release. For the emulated PlayStation version, see Motorhead (2015).
Motorhead is a singleplayer and multiplayer third-person racing game in the Motorhead series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
Motorhead Patch 3.0 fixes some compatibility issues and other bugs. It also adds a couple of new cars.
Alternative links:
mhp30.exe (The original patch installer from official support page (Archived)
mhp30.exe (The original patch installer)
mhp30-extracted.rar (The patch extracted with unshield)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Game\Motorhead.cfg[Note 1] <path-to-game>\Game\*.clo[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\HiScores\[Note 1] <path-to-game>\League\[Note 1] |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched by default. For an unstretched widescreen, check the Widescreen Patch. | ||
Multi-monitor | Stretched. | ||
Ultra-widescreen | Stretched by default. Check the Widescreen Patch. | ||
4K Ultra HD | Stretched by default. Check the Widescreen Patch. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Cars jump more than normal at high FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Some buttons need to be bound in the config. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound FX, CD Music. | |
Surround sound | 7.0 with A3D-Alchemy. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.2, 2.0 & EAX 1. Added in 2.1 patch[1]. | |
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 8 | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | <path-to-game>\MotorSv\Motorsv.exe | |
Self-hosting | ||
Direct IP |
Issues fixed
Motorhead is designed for Windows 95 and cannot be run on Windows Nt (Setup.exe)
Set compatibility mode |
---|
|
Use dgVoodoo2[2] |
---|
Unable to run with Direct3D
Use the Glide renderer using a wrapper[3] |
---|
Notes
|
Use dgVoodoo2[4] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | PCI SVGA Graphics card with 1MB RAM capable to show "High Color" (65,535 color) and with drivers supporting DirectDraw 5.0. | PCI SVGA graphics card with at least 2MB and with drivers supporting DirectDraw 5.0. |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Motorhead patch notes - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2023-10-07
- ↑ Verified by User:AlphaYellow on 2023-10-08
- ↑ Verified by User:AlphaYellow on 2023-10-07