Difference between revisions of "Vanquish"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 25, 2017}} | {{Infobox game/row/date|Windows|May 25, 2017}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|vanquish|78}} | ||
+ | {{Infobox game/row/reception|OpenCritic|4378/vanquish|79}} | ||
+ | {{Infobox game/row/reception|IGDB|vanquish|81}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | TPS}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |official site = http://www.vanquishgame.com/ | ||
|steam appid = 460810 | |steam appid = 460810 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
− | |strategywiki = | + | |strategywiki = Vanquish |
+ | |hltb = 10899 | ||
+ | |mobygames = vanquish | ||
|wikipedia = Vanquish (video game) | |wikipedia = Vanquish (video game) | ||
|winehq = 18259 | |winehq = 18259 | ||
+ | |lutris = Vanquish | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 24: | Line 45: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
{{Availability/row| Gamesplanet | 3236-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 3236-1 | Steam | | | Windows }} | ||
{{Availability/row| Humble | vanquish | Steam | | | Windows}} | {{Availability/row| Humble | vanquish | Steam | | | Windows}} | ||
Line 37: | Line 57: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip startup game intros=== | ===Skip startup game intros=== | ||
− | {{Fixbox|description= | + | {{ii}} Completely deleting or renaming the intro video files results in a black screen at launch. |
− | + | {{Fixbox|description=Manually empty intro video files|ref=<ref>{{Refcheck|user=Yilku1|date=2020-12-09}}</ref>|fix= | |
− | # Go to <code>{{p|game}}\data\movie\</code> | + | # Go to <code>{{p|game}}\data\movie\</code>; |
− | # Open <code>b_jp_0000.sfd</code>, <code>b_us_0000.sfd</code>, and <code>pg.sfd</code> with a text editor | + | # Open <code>b_jp_0000.sfd</code>, <code>b_us_0000.sfd</code>, and <code>pg.sfd</code> with a text editor; |
− | # Delete all content in these files | + | # Delete all content in these files; |
# Save the files. | # Save the files. | ||
+ | }} | ||
+ | {{Fixbox|description=Replace intro videos with empty ones through a mod|ref={{cn|date=2022-11-19|reason=}}|fix= | ||
+ | # Download and unzip the [https://www.nexusmods.com/vanquish/mods/7/ SEGA and Platinum Intro Skip] archive into <code>{{p|game}}\data\movie\</code>, replacing all existing files. | ||
}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Vanquish - General.png|General settings.}} | {{Image|Vanquish - General.png|General settings.}} | ||
{{Image|Vanquish - Graphics.png|Graphics settings.}} | {{Image|Vanquish - Graphics.png|Graphics settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/vanquish/en | |wsgf link = https://www.wsgf.org/dr/vanquish/en | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
Line 101: | Line 124: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Edge 2x, 4x, 8x, or [[FXAA]]. | |antialiasing notes = Edge 2x, 4x, 8x, or [[FXAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Double buffering only. Force triple buffering externally. | |vsync notes = Double buffering only. Force triple buffering externally. | ||
Line 106: | Line 132: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 250 FPS. |
|hdr = false | |hdr = false | ||
|hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | |hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
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===Depth of field=== | ===Depth of field=== | ||
− | {{Fixbox|description=Use [ | + | {{Fixbox|description=Use [https://helixmod.blogspot.com/2020/03/vanquish.html Vanquish 3D Vision fix] to disable|ref=|fix= |
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Vanquish - Input.png|Input settings.}} | {{Image|Vanquish - Input.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Two keys per action.<br/>Some quick-time events require the use of the default keys. I.E. the game will require you to mash {{key|E}} rather than whatever you re-assigned the "interact" command to. | |key remap notes = Two keys per action.<br/>Some quick-time events require the use of the default keys. I.E. the game will require you to mash {{key|E}} rather than whatever you re-assigned the "interact" command to. | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 149: | Line 175: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = hackable |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Use [https://www.nexusmods.com/vanquish/mods/6 Vanquish PS4 Button Prompts] |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
Line 161: | Line 187: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
|button prompts = Xbox | |button prompts = Xbox | ||
− | |button prompts notes = | + | |button prompts notes = See [[#Vanquish PS4 Button Prompts|Vanquish PS4 Button Prompts]] |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 185: | Line 211: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Sound Effects and Voices. | |separate volume notes = Music, Sound Effects and Voices. | ||
Line 198: | Line 224: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 236: | Line 256: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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|fan = true | |fan = true | ||
|notes = Fan translation: [https://tribogamer.com/traducoes/396_traducao-do-vanquish-para-portugues-do-brasil.html here]. | |notes = Fan translation: [https://tribogamer.com/traducoes/396_traducao-do-vanquish-para-portugues-do-brasil.html here]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation by [http://siberian-studio.ru/index.html «Siberian Studio»], [http://siberian-studio.ru/loc_piratruz.php?game=Vanquish download]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 354: | Line 390: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Criware | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
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|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 20 GB | |minHD = 20 GB | ||
− | |minGPU = Nvidia GeForce 460 | + | |minGPU = Nvidia GeForce GTX 460 |
− | |minGPU2 = | + | |minGPU2 = ATI Radeon HD 5670 |
|minVRAM = 1 GB | |minVRAM = 1 GB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
Line 393: | Line 450: | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GeForce 660 Ti | + | |recGPU = Nvidia GeForce GTX 660 Ti |
|recGPU2 = AMD Radeon R9 270 | |recGPU2 = AMD Radeon R9 270 | ||
|recVRAM = 2 GB | |recVRAM = 2 GB |
Latest revision as of 17:23, 3 May 2024
Developers | |
---|---|
PlatinumGames | |
Windows | Little Stone Software |
Publishers | |
Sega | |
Engines | |
Platinum Engine | |
Release dates | |
Windows | May 25, 2017 |
Reception | |
Metacritic | 78 |
OpenCritic | 79 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | TPS |
Art styles | Realistic |
Themes | Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Version differences
- The Digital Deluxe Edition includes a sampler of the game's soundtrack, a digital artbook, some wallpapers, and avatars, which can be found in
<path-to-game>\Extras
. This version of the game was available only for pre-purchase.
Essential improvements
Skip startup game intros
- Completely deleting or renaming the intro video files results in a black screen at launch.
Manually empty intro video files[1] |
---|
|
Replace intro videos with empty ones through a mod[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Vanquish\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460810/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\460810\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | Use the -fov XX parameter with a number between 40-120 to change the FOV. The game was designed for an FOV of 80°, so errors may occur at other values. |
||
Windowed | Use the -window parameter to start in windowed mode. |
||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Edge 2x, 4x, 8x, or FXAA. | ||
Vertical sync (Vsync) | Double buffering only. Force triple buffering externally. | ||
60 FPS and 120+ FPS | Capped at 250 FPS. | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
- Vanquish's GUI was made at 1280x720 resolution.[2]
Depth of field
Use Vanquish 3D Vision fix to disable |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two keys per action. Some quick-time events require the use of the default keys. I.E. the game will require you to mash E rather than whatever you re-assigned the "interact" command to. |
|
Mouse acceleration | No mouse acceleration | |
Mouse sensitivity | Three separate options: Normal, Aiming and Zoom. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. | |
Full controller support | ||
Controller remapping | Renders almost all DirectInput controls unuseable. Can choose between two button presets only. | |
Controller sensitivity | Three separate options: Normal, Aiming and Zoom. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use Vanquish PS4 Button Prompts | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | See Vanquish PS4 Button Prompts | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects and Voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | Fan translation: here. | |||
Russian | Fan translation by «Siberian Studio», download. | |||
Spanish |
Issues unresolved
Weapon never overheats when frame rate is lower than 30
- A problem brought up by patch 1.03 and still present as of patch 1.05.[citation needed]
Issues fixed
Game defaults to an unsupported resolution
Start game in windowed mode[3] |
---|
Use the |
Disable more of the motion blur effects[3] |
---|
Use the |
Slowdown/low framerate during the visor cutscenes
Use the -fastvisor command line argument[3]
|
---|
|
Stuttering when moving the mouse
Close MSI Afterburner[citation needed] |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Criware |
Command line parameters
- See command line arguments on how to use the following options.[3]
Parameter | Description |
---|---|
-extendedmotionbluroff | Will disable more of the motion blur effects when Motion Blur is turned off in the graphics menu. |
-unlockaspectratio | Removes the borders on the top/bottom or left/right of the screen in non-16:9 aspect ratios. Please note that Vanquish was originally designed to a 16:9 aspect ratio only, and as such, certain UI elements will be distorted with the lock disabled. |
-fov XX |
Use a number between 40-120 to change the field of view. The game was designed for an FOV of 80°, so errors may occur at other values. |
-monitor X |
This will allow users to select which monitor to treat as the primary device, which will allow full screen exclusive to work on that display. |
-audio X |
Force the game to use the selected device rather than the default device (may help players with audio device issues). |
-window | This will force the game to boot into windowed mode (should help if the game is defaulting to an unsupported resolution). |
–fulltone | Players should try this if they're having issues with the brightness rapidly changing (may very slightly impact performance). |
–fastvisor | For players experiencing slowdown in the visor cutscenes, may improve frame rate in these sections. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i3 2.9 GHz | Intel Core i5 3.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 ATI Radeon HD 5670 1 GB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 660 Ti AMD Radeon R9 270 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/460810/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (460810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.