Difference between revisions of "The Ninja Saviors: Return of the Warriors"
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{{Infobox game | {{Infobox game | ||
|cover = The Ninja Saviors Return of the Warriors cover.jpg | |cover = The Ninja Saviors Return of the Warriors cover.jpg | ||
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{{Infobox game/row/publisher|Taito}} | {{Infobox game/row/publisher|Taito}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref>{{Refcheck|user=Fds29|date=2023-07-25}}</ref>|build=2021.3.21f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 24, 2023}} | {{Infobox game/row/date|Windows|July 24, 2023}} | ||
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|introduction = '''''{{PAGENAME}}'''''{{note|Known in Japan as '''''The Ninja Warriors Once Again'''''}} is an expanded remake of the beat 'em up game ''{{w|The Ninja Warriors (1994 video game)|The Ninja Warriors}}'',{{note|Known in Japan as ''The Ninja Warriors Again''}} itself a reimagining of the {{w|The Ninja Warriors (1987 video game)|1987 arcade game}}, released for the Super Nintendo Entertainment System in 1994. It is the second modern revival by [[Company:NatsumeAtari|NatsumeAtari]]'s Tengo Project, the same three-person core team that developed the original game over twenty years ago, following ''[[Wild Guns Reloaded]]'' and preceding ''[[Pocky & Rocky Reshrined]]''. | |introduction = '''''{{PAGENAME}}'''''{{note|Known in Japan as '''''The Ninja Warriors Once Again'''''}} is an expanded remake of the beat 'em up game ''{{w|The Ninja Warriors (1994 video game)|The Ninja Warriors}}'',{{note|Known in Japan as ''The Ninja Warriors Again''}} itself a reimagining of the {{w|The Ninja Warriors (1987 video game)|1987 arcade game}}, released for the Super Nintendo Entertainment System in 1994. It is the second modern revival by [[Company:NatsumeAtari|NatsumeAtari]]'s Tengo Project, the same three-person core team that developed the original game over twenty years ago, following ''[[Wild Guns Reloaded]]'' and preceding ''[[Pocky & Rocky Reshrined]]''. | ||
− | |release history = The game was first released in Japan and Asia on July 24, 2019 for Nintendo Switch and PlayStation 4, and later worldwide on October 15 through ININ Games. | + | |release history = The game was first released in Japan and Asia on July 24, 2019 for Nintendo Switch and PlayStation 4, and later worldwide on October 15 through [[Company:ININ Games|ININ Games]]. |
− | |current state = The Windows version was announced on July 10, 2023 and | + | |current state = The Windows version was announced on July 10, 2023 and released on July 24, exactly four years after the original console launch and five months after the PC release of ''Pocky & Rocky Reshrined''. |
}} | }} | ||
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|time-limited = | |time-limited = | ||
|unlock = | |unlock = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|hkcu}}\Software\TAITO CORPORATION\The Ninja Saviors Return of the Warriors}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|appdata}}\LocalLow\TAITO CORPORATION\The Ninja Saviors Return of the Warriors\{{p|uid}}\SaveData.dat}} |
}} | }} | ||
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==Video== | ==Video== | ||
+ | {{Image|TNWOA_Display.png|Display settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 146: | Line 141: | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes = | + | |60 fps notes = Menus operate at an unlocked frame rate.<br>Game logic is capped internally at 60 FPS. |
− | |120 fps = | + | |120 fps = limited |
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
Line 161: | Line 156: | ||
==Input== | ==Input== | ||
+ | {{Image|TNWOA_Controller.png|Controller settings}} | ||
+ | {{Image|TNWOA_Keyboard.png|Keyboard settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
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|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = limited |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Steam Input must be enabled for controller support and button prompts. |
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = V2 |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = limited |
− | |other controllers notes = | + | |other controllers notes = Nintendo Switch Pro Controller.<br>Steam Input must be enabled for controller support and button prompts. |
− | |other button prompts = | + | |other button prompts = nintendo |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = true |
|steam input api notes = | |steam input api notes = | ||
|steam hook input = unknown | |steam hook input = unknown | ||
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = false |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
==Audio== | ==Audio== | ||
+ | {{Image|TNWOA_Audio.png|Audio settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sound effects and music. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
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|closed captions = n/a | |closed captions = n/a | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|local play modes = Co-op | |local play modes = Co-op | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Latest revision as of 13:40, 21 April 2024
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|
Developers | |
---|---|
NatsumeAtari | |
Publishers | |
Taito | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | July 24, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Brawler |
Vehicles | Robot |
Art styles | Anime, Pixel art |
Themes | Sci-fi |
The Ninja Saviors: Return of the Warriors[Note 2] is an expanded remake of the beat 'em up game The Ninja Warriors,[Note 3] itself a reimagining of the 1987 arcade game, released for the Super Nintendo Entertainment System in 1994. It is the second modern revival by NatsumeAtari's Tengo Project, the same three-person core team that developed the original game over twenty years ago, following Wild Guns Reloaded and preceding Pocky & Rocky Reshrined.
The game was first released in Japan and Asia on July 24, 2019 for Nintendo Switch and PlayStation 4, and later worldwide on October 15 through ININ Games.
The Windows version was announced on July 10, 2023 and released on July 24, exactly four years after the original console launch and five months after the PC release of Pocky & Rocky Reshrined.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\TAITO CORPORATION\The Ninja Saviors Return of the Warriors |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2288070/pfx/[Note 4] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\LocalLow\TAITO CORPORATION\The Ninja Saviors Return of the Warriors\<user-id>\SaveData.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2288070/pfx/[Note 4] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Menus operate at an unlocked frame rate. Game logic is capped internally at 60 FPS. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Steam Input must be enabled for controller support and button prompts. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Nintendo Switch Pro Controller. Steam Input must be enabled for controller support and button prompts. |
|
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | AMD FX-4350 Intel Core i3-3210 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon R7 260X Nvidia GeForce GTX 750 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2021.3.21f1[1]
- ↑ Known in Japan as The Ninja Warriors Once Again
- ↑ Known in Japan as The Ninja Warriors Again
- ↑ 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2288070/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2288070) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2023-07-25