Difference between revisions of "Atelier Sophie: The Alchemist of the Mysterious Book DX"
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{{disambig|the DX version|the original release|[[Atelier Sophie: The Alchemist of the Mysterious Book]]}} | {{disambig|the DX version|the original release|[[Atelier Sophie: The Alchemist of the Mysterious Book]]}} | ||
{{Infobox game | {{Infobox game | ||
Line 8: | Line 7: | ||
{{Infobox game/row/publisher|Koei Tecmo}} | {{Infobox game/row/publisher|Koei Tecmo}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Katana Engine|ref=<ref>{{Refcheck|user=Enyufiro|date=2024-02-24|comment=Checked the data directory using Gust Tools. {{file|{{P|game}}\Data\Win32\Shader|folder}} contains a filed named {{file|KTGLEffect.g1s}}. Checked shaders using 3Dmigoto. The vertex shader file with hash <code>b3b0f3001c33046a</code> contains variables named <code>ktglViewport</code> and <code>ktglColorScale</code>.}}</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 22, 2021}} | {{Infobox game/row/date|Windows|April 22, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|atelier-sophie-the-alchemist-of-the-mysterious-2021| }} |
− | {{Infobox game/row/reception| | + | {{Infobox game/row/reception|Opencritic|11274/atelier-sophie-the-alchemist-of-the-mysterious-book-dx|77}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|atelier-sophie-the-alchemist-of-the-mysterious-book-dx| }} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | | + | {{Infobox game/row/taxonomy/microtransactions | No microtransactions }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Turn-based }} | {{Infobox game/row/taxonomy/pacing | Turn-based }} | ||
Line 31: | Line 31: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://www.koeitecmoamerica.com/mysteriousdx/ |
− | |hltb = | + | |hltb = 91465 |
− | |igdb = | + | |igdb = atelier-sophie-the-alchemist-of-the-mysterious-book-dx |
− | |mobygames = | + | |lutris = |
− | |strategywiki = | + | |mobygames = 163158 |
− | |wikipedia = | + | |strategywiki = Atelier_Sophie:_The_Alchemist_of_the_Mysterious_Book |
+ | |wikipedia = Atelier_Sophie:_The_Alchemist_of_the_Mysterious_Book | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 42: | Line 43: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}'''''{{note|'''''Sofī no Atorie ~ Fushigi na Hon no Renkinjutsushi ~ Derakkusu''''' (Japanese: {{lang|ja|''ソフィーのアトリエ~不思議な本の錬金術士~ DX''}}) in Japan.}} is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:JRPG}} game developed by [[Company:Gust Co. Ltd.|Gust Co. Ltd.]] and published by [[Company:Koei Tecmo|Koei Tecmo]]. It is part of the ''[[Series:Atelier|Atelier]]'' series. |
− | |release history = | + | A enhanced re-release of the original ''[[Atelier Sophie: The Alchemist of the Mysterious Book|Atelier Sophie]]'', ''DX'' includes story and gameplay additions, photo mode and quality-of-life adjustments like an ability to fast forward in battle and sprinting. It also integrated all DLC content of prior releases into the base game. |
+ | |||
+ | |release history = It was released worldwide on April 22, 2021. | ||
|current state = | |current state = | ||
Line 58: | Line 61: | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ==Essential Improvements== | ||
+ | |||
+ | ===[https://github.com/TellowKrinkle/atelier-sync-fix/releases/tag/atelier-sophie-20231022 Atelier Sync Fix]=== | ||
+ | |||
+ | {{++}} Improves GPU utilization in D3D11-based Atelier games and can dramatically improve performance as a result. | ||
+ | {{Fixbox|description=Instructions|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=2873028623</ref>|fix= | ||
+ | # Extract into {{p|game}}. | ||
+ | # Add as a [[Glossary:Command line arguments|command line argument]] <code>WINEDLLOVERRIDES="d3d11=n,b" %command%</code>. Only required on Linux/Steam Deck. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
Line 89: | Line 102: | ||
==Video== | ==Video== | ||
+ | |||
+ | {{Image|Sophie DX Graphics.png|Graphics Settings}} | ||
+ | |||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 140: | Line 156: | ||
==Input== | ==Input== | ||
+ | |||
+ | {{Image|Sophie DX Enviroment Options.png|Enviroment Settings}} | ||
+ | |||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 169: | Line 188: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = unknown |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
+ | |playstation prompts notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = unknown |
− | | | + | |dualsense adaptive trigger support notes = |
− | |tracked motion controllers= false | + | |dualsense haptics support = unknown |
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = unknown | ||
+ | |playstation connection modes notes = | ||
+ | |tracked motion controllers = false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
Line 184: | Line 208: | ||
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
− | |other button prompts notes= | + | |other button prompts notes = |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |digital movement supported = unknown | ||
+ | |digital movement supported notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 204: | Line 230: | ||
==Audio== | ==Audio== | ||
+ | |||
+ | {{Image|Ingame.PNG|In-Game Settings}} | ||
+ | |||
{{Audio | {{Audio | ||
|separate volume = unknown | |separate volume = unknown | ||
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|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
+ | |general midi audio = unknown | ||
+ | |general midi audio notes = | ||
}} | }} | ||
Line 230: | Line 261: | ||
|subtitles = true | |subtitles = true | ||
|notes = English audio available despite not being listed on the Steam store page. | |notes = English audio available despite not being listed on the Steam store page. | ||
+ | |ref = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 239: | Line 270: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 248: | Line 279: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 257: | Line 288: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Heavy stutters without a controller=== | ||
+ | The game will stutter every few seconds if a controller cannot be found. Possible solutions: | ||
+ | * physically plug any controller into your computer | ||
+ | * simulate a "fake" virtual XInput controller using [https://github.com/luttje/Key2Joy Key2Joy] or [https://special-k.info/ Special K] | ||
+ | |||
+ | Note: Special K does not work with Atelier Sync Fix. | ||
+ | |||
+ | Note 2: The game disables MnK input once it detects a controller. [https://sourceforge.net/projects/vjoystick/ vJoy] is not recommended as it is not PlugNPlay. Enabling and disabling vJoy will permanently lock the game to controller input. | ||
==Other information== | ==Other information== | ||
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |||
− | |||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
Line 294: | Line 333: | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
− | |linux 32-bit executable= unknown | + | |linux 32-bit executable = unknown |
− | |linux 64-bit executable= unknown | + | |linux 64-bit executable = unknown |
|linux arm app = unknown | |linux arm app = unknown | ||
+ | |linux 68k app = | ||
|linux executable notes = | |linux executable notes = | ||
+ | |mac os powerpc app = | ||
+ | |mac os 68k app = | ||
+ | |mac os executable notes = | ||
}} | }} | ||
Line 316: | Line 359: | ||
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
− | |multiplayer notes= | + | |multiplayer notes = |
|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = | ||
Line 325: | Line 368: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 8.1 | + | |minOS = 8.1 |
|minCPU = Intel Core i5-750 | |minCPU = Intel Core i5-750 | ||
+ | |minCPU2 = | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 12 GB | |minHD = 12 GB | ||
|minGPU = Nvidia GeForce GTX 660 | |minGPU = Nvidia GeForce GTX 660 | ||
|minGPU2 = AMD Radeon RX 560 | |minGPU2 = AMD Radeon RX 560 | ||
+ | |minGPU3 = | ||
+ | |minVRAM = | ||
+ | |minOGL = | ||
|minDX = 11 | |minDX = 11 | ||
+ | |minSM = | ||
+ | |minaudio = | ||
+ | |mincont = | ||
+ | |minother = | ||
− | |recOS = | + | |recOS = 10 |
|recCPU = Intel Core i7-2600 | |recCPU = Intel Core i7-2600 | ||
+ | |recCPU2 = | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 960 | |recGPU = Nvidia GeForce GTX 960 | ||
|recGPU2 = AMD Radeon RX 470 | |recGPU2 = AMD Radeon RX 470 | ||
+ | |recGPU3 = | ||
+ | |recVRAM = | ||
+ | |recOGL = | ||
+ | |recDX = | ||
+ | |recSM = | ||
+ | |recaudio = | ||
+ | |reccont = | ||
+ | |recother = | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 18:31, 11 April 2024
This page is for the DX version. For the original release, see Atelier Sophie: The Alchemist of the Mysterious Book.
Developers | |
---|---|
Gust Co. Ltd. | |
Publishers | |
Koei Tecmo | |
Engines | |
Katana Engine[1] | |
Release dates | |
Windows | April 22, 2021 |
Reception | |
OpenCritic | 77 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Direct control |
Genres | JRPG |
Art styles | Anime |
Themes | Fantasy |
Series | Atelier |
Atelier Sophie: The Alchemist of the Mysterious Book DX[Note 1] is a singleplayer third-person JRPG game developed by Gust Co. Ltd. and published by Koei Tecmo. It is part of the Atelier series.
A enhanced re-release of the original Atelier Sophie, DX includes story and gameplay additions, photo mode and quality-of-life adjustments like an ability to fast forward in battle and sprinting. It also integrated all DLC content of prior releases into the base game.
It was released worldwide on April 22, 2021.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Essential Improvements
Atelier Sync Fix
- Improves GPU utilization in D3D11-based Atelier games and can dramatically improve performance as a result.
Instructions[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\Atelier Sophie DX |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1502970/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\Atelier Sophie DX\SAVEDATA |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1502970/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 1280x720, 1366x768, 1600x900, 1768x992, 1920x1080, 2560x1440, 3840x2160 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Increase internal resolution beyond desktop resolution (Supersampling)
Edit config file |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English audio available despite not being listed on the Steam store page. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese |
Issues fixed
Heavy stutters without a controller
The game will stutter every few seconds if a controller cannot be found. Possible solutions:
- physically plug any controller into your computer
- simulate a "fake" virtual XInput controller using Key2Joy or Special K
Note: Special K does not work with Atelier Sync Fix.
Note 2: The game disables MnK input once it detects a controller. vJoy is not recommended as it is not PlugNPlay. Enabling and disabling vJoy will permanently lock the game to controller input.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core i5-750 | Intel Core i7-2600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon RX 560 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon RX 470 |
- A 64-bit operating system is required.
Notes
- ↑ Sofī no Atorie ~ Fushigi na Hon no Renkinjutsushi ~ Derakkusu (Japanese: ソフィーのアトリエ~不思議な本の錬金術士~ DX) in Japan.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1502970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1502970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Enyufiro on 2024-02-24
- Checked the data directory using Gust Tools.
<path-to-game>\Data\Win32\Shader
contains a filed namedKTGLEffect.g1s
. Checked shaders using 3Dmigoto. The vertex shader file with hashb3b0f3001c33046a
contains variables namedktglViewport
andktglColorScale
.
- Checked the data directory using Gust Tools.
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=2873028623