Difference between revisions of "Lego Indiana Jones 2: The Adventure Continues"
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{{Infobox game | {{Infobox game | ||
|title = Lego Indiana Jones 2:<br/>The Adventure Continues | |title = Lego Indiana Jones 2:<br/>The Adventure Continues | ||
− | |cover = Lego Indiana Jones 2 The Adventure Continues | + | |cover = Lego Indiana Jones 2- The Adventure Continues (PC Cover).jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Traveller's Tales}} | {{Infobox game/row/developer|Traveller's Tales}} | ||
Line 11: | Line 10: | ||
{{Infobox game/row/publisher|Feral Interactive|OS X}} | {{Infobox game/row/publisher|Feral Interactive|OS X}} | ||
{{Infobox game/row/publisher|Disney Interactive Studios}} | {{Infobox game/row/publisher|Disney Interactive Studios}} | ||
+ | {{Infobox game/row/publisher|1C Company|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Nu2}} | {{Infobox game/row/engine|Nu2}} | ||
Line 20: | Line 20: | ||
{{Infobox game/row/reception|IGDB|lego-indiana-jones-2-the-adventure-continues|75}} | {{Infobox game/row/reception|IGDB|lego-indiana-jones-2-the-adventure-continues|75}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 27: | Line 27: | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
{{Infobox game/row/taxonomy/genres | Action, Adventure }} | {{Infobox game/row/taxonomy/genres | Action, Adventure }} | ||
− | |||
{{Infobox game/row/taxonomy/vehicles | Automobile, Naval/watercraft, Flight }} | {{Infobox game/row/taxonomy/vehicles | Automobile, Naval/watercraft, Flight }} | ||
{{Infobox game/row/taxonomy/art styles | Stylized }} | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
Line 51: | Line 50: | ||
'''General information''' | '''General information''' | ||
− | |||
{{GOG.com links|1432943043|legor_indiana_jones_series|for game series}} | {{GOG.com links|1432943043|legor_indiana_jones_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/32450/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/32450/discussions/ Steam Community Discussions] | ||
Line 57: | Line 55: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc check | {{DRM|SecuROM|7}} disc check | | Windows }} | + | {{Availability/row| Retail | | disc check | {{DRM|SecuROM|7.40.0009}} disc check | | Windows | }} |
+ | {{Availability/row| Retail | | disc, key | | | OS X | }} | ||
+ | {{Availability/row| GamersGate | lego-indiana-jones-2-the-adventure-continues | Steam | | | Windows }} | ||
{{Availability/row| GOG.com | lego_indiana_jones_2_the_adventure_continues | DRM-free | | | Windows }} | {{Availability/row| GOG.com | lego_indiana_jones_2_the_adventure_continues | DRM-free | | | Windows }} | ||
{{Availability/row| Steam | 32450 | Steam | | | Windows }} | {{Availability/row| Steam | 32450 | Steam | | | Windows }} | ||
}} | }} | ||
{{ii}} The Mac OS X version is no longer sold digitally. | {{ii}} The Mac OS X version is no longer sold digitally. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Restore missing character grunts=== | ||
+ | {{--}} The {{folder|Audio\_VO}} directory present in the console versions is missing in the PC versions, resulting in most characters not making their intended grunts. | ||
+ | {{++}} These files can be added back in without extracting the game's DAT files, unlike most [[Engine:Nu2|Nu2 engine game]] mods.<ref name="VO_Mod" /> | ||
+ | {{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2595-character-voice-restoration-mod-for-lego-indy-2/ Character Voice Restoration mod]|ref=<ref name="VO_Mod">{{Refcheck|user=SirYodaJedi|date=2023-03-07|comment=}}</ref>|fix= | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\pcconfig.txt}} | {{Game data/config|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\pcconfig.txt}} | ||
− | {{Game data/config|OS X|}} | + | {{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/}} |
}} | }} | ||
Line 73: | Line 80: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\SavedGames\}} | {{Game data/saves|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\SavedGames\}} | ||
− | {{Game data/saves|OS X|}} | + | {{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/SavedGames/}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
==Video== | ==Video== | ||
+ | {{Image|Lego Indy 2 video settings.png|Video Settings}} | ||
+ | {{Image|Lego Indy 2 effects settings.png|Effects Settings}} | ||
{{Video | {{Video | ||
|wsgf link = https://www.wsgf.org/dr/lego-indiana-jones-2-adventure-continues | |wsgf link = https://www.wsgf.org/dr/lego-indiana-jones-2-adventure-continues | ||
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|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Unknown fixed amount |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = "Edge AA" with Enhanced Graphics enabled, or up to 16x [[MSAA]] with Enhanced Graphics disabled.<br>Nvidia users can force [[SGSSAA]] using [[Nvidia Profile Inspector]]; see the [[Engine:Nu2#Anti-aliasing_(AA)|engine page]] for more information. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 124: | Line 136: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate cap but may be forced to 60 Hz. See [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]]. | + | |120 fps notes = No frame rate cap (fps above 100 causes certain sections to be impossible due to the jump mechanic having ties to framerate) but may be forced to 60 Hz. See [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 132: | Line 144: | ||
==Input== | ==Input== | ||
+ | {{Image|Lego Indy 2 control config.png|Control Configuration}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Binding movement to arrow keys causes menu and chapter select to register two presses instead of one, making it not fully usable. |
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = No mouse support |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
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|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 196: | Line 209: | ||
==Audio== | ==Audio== | ||
+ | {{Image|Lego Indy 2 audio settings.png|Audio Settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = limited |
− | |surround sound notes = | + | |surround sound notes = {{cn|music, ambience, and cutscenes are stereo (possibly DPLII), unlike X360, but sound effects might still be 5.1; needs testing}} |
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = No voice acting beyond grunts. | |subtitles notes = No voice acting beyond grunts. | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = Uses music from the original movies. | ||
}} | }} | ||
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|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |notes = | + | |notes = Local retail only; use [https://steamcommunity.com/sharedfiles/filedetails/?id=2861708884 this] guide for digital releases. |
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Local retail only; download [https://steamcommunity.com/sharedfiles/filedetails/?id=2385200498 this] for digital releases. | ||
|fan = | |fan = | ||
}} | }} | ||
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|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = Only present in the Xbox 360 and PlayStation 3 versions. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 293: | Line 317: | ||
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-10-05|comment=}}</ref>|fix= | {{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-10-05|comment=}}</ref>|fix= | ||
− | # Download [ | + | # Download [https://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html Chiri's resolution forcing tool]. |
# Extract <code>d3d9.dll</code> and <code>d3dx.ini</code> to the installation folder. | # Extract <code>d3d9.dll</code> and <code>d3dx.ini</code> to the installation folder. | ||
# Open <code>d3dx.ini</code>. | # Open <code>d3dx.ini</code>. | ||
# Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>. | # Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>. | ||
+ | }} | ||
+ | |||
+ | ===Game breaking bugs at high frame rate=== | ||
+ | {{ii}} High frame rates will cause characters to not jump over certain obstacles. | ||
+ | |||
+ | {{Fixbox|description=Limit the Framerate to 60FPS |ref={{cn|date=September 2021}}|fix= | ||
+ | * See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]]. | ||
+ | }} | ||
+ | {{Fixbox|description=Enable Vsync in Video options and set monitor on 60hz.|ref={{cn|date=September 2021}}|fix= | ||
}} | }} | ||
Line 304: | Line 337: | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 326: | Line 359: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = true |
− | |macos 64-bit app | + | |macos intel 64-bit app = false |
+ | |macos arm app = unknown | ||
|macos app notes = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref> | |macos app notes = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref> | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
− | ===Mods=== | + | <!--===Mods=== |
+ | |||
+ | {{ii}} See the [[Engine:Nu2|engine page]] for instructions on how to configure the game for mod support. | ||
+ | {{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size. | ||
− | ''' | + | '''Bug fixes/Improvements''' |
+ | --> | ||
− | |||
==System requirements== | ==System requirements== | ||
Line 374: | Line 413: | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Revision as of 21:43, 16 March 2024
Developers | |
---|---|
Traveller's Tales | |
macOS (OS X) | Open Planet Software[1] |
macOS (OS X) | Feral Interactive[1] |
Publishers | |
LucasArts | |
OS X | Feral Interactive |
Disney Interactive Studios | |
Russia | 1C Company |
Engines | |
Nu2 | |
Release dates | |
Windows | November 17, 2009 |
macOS (OS X) | April 2, 2011 |
Reception | |
Metacritic | 66 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Vehicles | Automobile, Naval/watercraft, Flight |
Art styles | Stylized |
Themes | Cold War, Interwar |
Series | Lego Indiana Jones |
Lego Indiana Jones | |
---|---|
Subseries of Indiana Jones | |
Subseries of Lego | |
Lego Indiana Jones: The Original Adventures | 2008 |
Lego Indiana Jones 2: The Adventure Continues | 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Lego Indiana Jones 2: The Adventure Continues is a singleplayer and multiplayer cinematic camera action and adventure game in the Lego Indiana Jones series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7.40.0009 DRM disc check | |||
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Steam |
- The Mac OS X version is no longer sold digitally.
Essential improvements
Restore missing character grunts
- The
Audio\_VO
directory present in the console versions is missing in the PC versions, resulting in most characters not making their intended grunts. - These files can be added back in without extracting the game's DAT files, unlike most Nu2 engine game mods.[2]
Use the Character Voice Restoration mod[2] |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\LucasArts\LEGO® Indiana Jones™ 2\pcconfig.txt |
macOS (OS X) | $HOME/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32450/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\LucasArts\LEGO® Indiana Jones™ 2\SavedGames\ |
macOS (OS X) | $HOME/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/SavedGames/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32450/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9, 16:10 supported | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Uses fixed camera angles. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Unknown fixed amount | ||
Anti-aliasing (AA) | "Edge AA" with Enhanced Graphics enabled, or up to 16x MSAA with Enhanced Graphics disabled. Nvidia users can force SGSSAA using Nvidia Profile Inspector; see the engine page for more information. |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap (fps above 100 causes certain sections to be impossible due to the jump mechanic having ties to framerate) but may be forced to 60 Hz. See Game uses incorrect refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Binding movement to arrow keys causes menu and chapter select to register two presses instead of one, making it not fully usable. | |
Mouse acceleration | No mouse support | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | [citation needed] | |
Subtitles | No voice acting beyond grunts. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Uses music from the original movies. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Published by CD Projekt | |||
Italian | ||||
Polish | Local retail only; use this guide for digital releases. | |||
Russian | Local retail only; download this for digital releases. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | Only present in the Xbox 360 and PlayStation 3 versions. |
Issues fixed
Game uses incorrect refresh rate
- Some resolutions only accept 60 Hz with no way to change it.
Override refresh rate set by game[3] |
---|
|
Game breaking bugs at high frame rate
- High frame rates will cause characters to not jump over certain obstacles.
Limit the Framerate to 60FPS[citation needed] |
---|
|
Enable Vsync in Video options and set monitor on 60hz.[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[4] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD Athlon XP 2200+ |
|
System memory (RAM) | 256 MB (XP) 512 MB (Vista) |
|
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | ATI Radeon X1300 Nvidia GeForce FX 5800 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.6.5 |
Processor (CPU) | Intel 1.4 GHz | Intel 2.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 128 MB of VRAM | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/32450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (32450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Feral Support - LEGO Indiana Jones 2: The Adventure Continues - last accessed on 2016-7-23
- ↑ 2.0 2.1 Verified by User:SirYodaJedi on 2023-03-07
- ↑ Verified by User:Keith on 2020-10-05
- ↑ Last chance to buy these Mac classics! | Feral News