Difference between revisions of "Virtua Tennis 3"
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sega}} | {{Infobox game/row/publisher|Sega}} | ||
+ | {{Infobox game/row/publisher|SoftClub|Russia|ref=<ref>{{Refurl|url=https://www.softclub.ru/games/pc/19402-virtua-tennis-3|title=Official publisher page (Russian)|date=2023-08-17}}</ref>}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Sunshine Engine|ref=<ref>{{Refsnip|url=http://web.archive.org/web/20100223091303/http://blogs.sega.com/usa/2010/02/17/sonic-sega-all-stars-racing-dev-diary-4/|title=Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo|date=2010-02-17|snippet=All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!}}</ref>}} | {{Infobox game/row/engine|Sunshine Engine|ref=<ref>{{Refsnip|url=http://web.archive.org/web/20100223091303/http://blogs.sega.com/usa/2010/02/17/sonic-sega-all-stars-racing-dev-diary-4/|title=Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo|date=2010-02-17|snippet=All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!}}</ref>}} | ||
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|hltb = 10965 | |hltb = 10965 | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = 27213 |
− | |strategywiki = | + | |strategywiki = Virtua Tennis 3 |
|wikipedia = Virtua_Tennis_3 | |wikipedia = Virtua_Tennis_3 | ||
|winehq = 10182 | |winehq = 10182 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
{{Introduction | {{Introduction | ||
|introduction = | |introduction = | ||
− | |release history = | + | |release history = The game was released in Japan as '''''Power Smash 3'''''. |
|current state = | |current state = | ||
}} | }} | ||
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{{Availability/row| retail | | disc | {{DRM|Safedisc|V4}} | | Windows }} | {{Availability/row| retail | | disc | {{DRM|Safedisc|V4}} | | Windows }} | ||
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
{{ii}} [https://www.patches-scrolls.de/patch/4678/7/ Patch 1.01] is the last patch for the game. | {{ii}} [https://www.patches-scrolls.de/patch/4678/7/ Patch 1.01] is the last patch for the game. | ||
+ | |||
+ | ===Correct slow gamespeed on modern Windows versions=== | ||
+ | {{Fixbox|description=Enable [[DirectPlay]].|fix= | ||
+ | }} | ||
==Game data== | ==Game data== | ||
Line 95: | Line 96: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = None, quality level 1, quality level 2, quality level 3. | |antialiasing notes = None, quality level 1, quality level 2, quality level 3. | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = Always on by default, use your graphics card control panel to force V-sync off. | |vsync notes = Always on by default, use your graphics card control panel to force V-sync off. | ||
|60 fps = true | |60 fps = true | ||
Line 231: | Line 232: | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Local retail only. | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
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|minVRAM = 128 MB | |minVRAM = 128 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |minSM = 2.0 | ||
|minaudio = DirectX 9.0c compatible | |minaudio = DirectX 9.0c compatible | ||
Latest revision as of 10:09, 16 February 2024
Developers | |
---|---|
Sega AM3 | |
Sumo Digital | |
Publishers | |
Sega | |
Russia | SoftClub[1] |
Engines | |
Sunshine Engine[2] | |
Release dates | |
Windows | March 30, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person, Bird's-eye view |
Controls | Direct control |
Genres | Arcade, Sports |
Sports | Tennis |
Art styles | Realistic |
Series | Virtua Tennis |
Virtua Tennis | |
---|---|
Virtua Tennis | 2002 |
Virtua Tennis 3 | 2007 |
Virtua Tennis 2009 | 2009 |
Virtua Tennis 4 | 2011 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Virtua Tennis 3 is a singleplayer and multiplayer third-person and bird's-eye view arcade and sports game in the Virtua Tennis series.
The game was released in Japan as Power Smash 3.
Availability
Essential improvements
Patches
- Patch 1.01 is the last patch for the game.
Correct slow gamespeed on modern Windows versions
Enable DirectPlay. |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\VT3.ini[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 2] |
Video
Video settings found in
<path-to-game>\Config.exe
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed by default, download this patcher. | ||
4K Ultra HD | |||
Field of view (FOV) | You can choose between a zoomed-in or out cameras. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | None, quality level 1, quality level 2, quality level 3. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Always on by default, use your graphics card control panel to force V-sync off. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A controller or keyboard is required. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [5] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [6] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | [7] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Reconnecting the same controller works but doesn't work when connecting a different controller.[8] | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Languages selection found in
<path-to-game>\Config.exe
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | The game uses an original BGM score that is not listed on commercial streaming services |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Local retail only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 2.0 GHz or AMD equivalent | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce FX 5900 ATI Radeon 9600 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
|
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Official publisher page (Russian) - last accessed on 2023-08-17
- ↑ Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo - last accessed on 2010-02-17
- "All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!"
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game with Sony's PlayStation DualShock 4 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game with Microsoft's SideWinder Game Pad Pro controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-20
- Tested the game by hot-plugging two different controllers