Difference between revisions of "Teenage Mutant Ninja Turtles: The Cowabunga Collection"
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Epicgames4 (talk | contribs) (→ Audio: In summary, without realizing it, I had the “Microsoft Audio Home Theater Effects” option enabled, which makes all channels be used even if the game doesn’t have surround sound. I turned it off and checked again which sound channels are being used.) |
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{{Infobox game | {{Infobox game | ||
|title = Teenage Mutant Ninja Turtles:<br/>The Cowabunga Collection | |title = Teenage Mutant Ninja Turtles:<br/>The Cowabunga Collection | ||
Line 16: | Line 15: | ||
{{Infobox game/row/reception|IGDB|teenage-mutant-ninja-turtles-the-cowabunga-collection|rating}} | {{Infobox game/row/reception|IGDB|teenage-mutant-ninja-turtles-the-cowabunga-collection|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 90: | Line 89: | ||
==Video== | ==Video== | ||
+ | {{Image|Tmnt_cowabunga_collection_general.png|General Settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 96: | Line 96: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = limited |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Scaled from each game native resolution. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = 1920x1080 max |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
Line 114: | Line 114: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 120: | Line 123: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = false | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | ===Resolution and scaling=== | ||
+ | {{ii}} The game has three scaling modes: Original, Full and Wide.<br/>All modes will stretch the game resolution using [[Glossary:Scaling#Scaling algorithm|bilinear scaling]] as following: | ||
+ | * Original stretches the game horizontally into 4:3 aspect ratio. | ||
+ | * Full stretches the game vertically to fill the space, then horizontally to stretch into 4:3 aspect ratio. | ||
+ | * Wide simply {{Term|stretch}} the game to fit the whole 16:9 area. | ||
+ | {{Image|Tmnt_cowabunga_collection_4-3.png|Game running in 4:3 resolution. Main gameplay is first {{Term|pillarboxed}} to fit 16:9 aspect ratio of the game which is then {{Term|letterboxed}} to make the game fit 4:3 aspect ratio window.}} | ||
==Input== | ==Input== | ||
+ | {{Image|Tmnt_cowabunga_collection_input.png|Keybindings in Tournament Fighters (SNES)}} | ||
{{Input | {{Input | ||
− | |key remap = limited | + | |key remap = limited |
|key remap notes = Rewind and Options can not be remaped. | |key remap notes = Rewind and Options can not be remaped. | ||
|acceleration option = false | |acceleration option = false | ||
Line 146: | Line 157: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = limited | + | |controller remap = limited |
|controller remap notes = Rewind and Options can not be remaped. | |controller remap notes = Rewind and Options can not be remaped. | ||
|controller sensitivity = n/a | |controller sensitivity = n/a | ||
Line 196: | Line 207: | ||
|separate volume = false | |separate volume = false | ||
|separate volume notes = No volume controls | |separate volume notes = No volume controls | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Verified with Special K and Headphones<ref>{{Refcheck|user=Epicgames4|date=2024-02-08|comment=Checked on Windows 11 Insider Preview 22635.3139 (ni_release).}}</ref>, Only Front Left and Front Right are used. |
|subtitles = false | |subtitles = false | ||
|subtitles notes = All speech is text based except on arcade games. | |subtitles notes = All speech is text based except on arcade games. | ||
Line 206: | Line 217: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 273: | Line 286: | ||
|local play = true | |local play = true | ||
|local play players = 4 | |local play players = 4 | ||
− | |local play modes = | + | |local play modes = Co-op, Versus |
− | |local play notes = | + | |local play notes = Arcade games supports up to four players. All other games supports up to two players. |
|lan play = unknown | |lan play = unknown | ||
|lan play players = | |lan play players = | ||
Line 281: | Line 294: | ||
|online play = true | |online play = true | ||
|online play players = 4 | |online play players = 4 | ||
− | |online play modes = | + | |online play modes = Co-op, Versus |
− | |online play notes = | + | |online play notes = Only availaber for TMNT (Arcade), TMNT Turtles in Time, TMNT The Hyperstone Heist and TMNT Tournament Fighters (SNES).<br>Arcade games supports up to four players. All other games supports up to two players. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = |
Latest revision as of 05:48, 9 February 2024
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|
Developers | |
---|---|
Original games | Konami |
Digital Eclipse Software | |
Publishers | |
Konami | |
Release dates | |
Windows | August 30, 2022 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | Arcade, Brawler, Fighting |
Art styles | Cartoon, Pixel art |
Series | Teenage Mutant Ninja Turtles |
Teenage Mutant Ninja Turtles: The Cowabunga Collection is a singleplayer and multiplayer arcade, brawler and fighting game in the Teenage Mutant Ninja Turtles series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
![]() |
||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Teenage Mutant Ninja Turles - The Cowabunga Collection |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1659600/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Teenage Mutant Ninja Turles - The Cowabunga Collection |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1659600/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Scaled from each game native resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | 1920x1080 max | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen not available. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Resolution and scaling
- The game has three scaling modes: Original, Full and Wide.
All modes will stretch the game resolution using bilinear scaling as following:
- Original stretches the game horizontally into 4:3 aspect ratio.
- Full stretches the game vertically to fill the space, then horizontally to stretch into 4:3 aspect ratio.
- Wide simply stretch the game to fit the whole 16:9 area.
Game running in 4:3 resolution. Main gameplay is first pillarboxed to fit 16:9 aspect ratio of the game which is then letterboxed to make the game fit 4:3 aspect ratio window.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Rewind and Options can not be remaped. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Rewind and Options can not be remaped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | Some buttons does not work. No haptic feedback. Turtle's Lair has issues. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No volume controls | |
Surround sound | Verified with Special K and Headphones[1], Only Front Left and Front Right are used. | |
Subtitles | All speech is text based except on arcade games. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Arcade games supports up to four players. All other games supports up to two players. |
||
LAN play | ||||
Online play | 4 | Co-op, Versus Only availaber for TMNT (Arcade), TMNT Turtles in Time, TMNT The Hyperstone Heist and TMNT Tournament Fighters (SNES). Arcade games supports up to four players. All other games supports up to two players. |
Issues fixed
Stuck at 720p resolution
- The game has the limitation that it only allows you to change the resolution in windowed mode and by default it is set to 720p
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | 3 GHz | 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible | 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1659600/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1659600) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Epicgames4 on 2024-02-08
- Checked on Windows 11 Insider Preview 22635.3139 (ni_release).