Difference between revisions of "Two Worlds II HD: Call of the Tenebrae"
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{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
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− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-Time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-Person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | RPG, ARPG}} |
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− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Fantasy }} |
{{Infobox game/row/taxonomy/series | Two Worlds }} | {{Infobox game/row/taxonomy/series | Two Worlds }} | ||
|steam appid = 626630 | |steam appid = 626630 | ||
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|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
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+ | {{Introduction | ||
+ | |introduction = '''''Call of the Tenebrae''''' is a DLC for ''[[Two Worlds II]]''. Two versions exist: a standard one which requires the base game, and a standalone version to which this article belongs. | ||
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+ | |release history = | ||
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Latest revision as of 09:06, 5 February 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the standalone game. For the DLC, see Two Worlds II.
Developers | |
---|---|
Reality Pump Studios | |
Publishers | |
TopWare Interactive | |
ACE | |
Release dates | |
Windows | June 15, 2017 |
macOS (OS X) | June 15, 2017 |
Linux | June 15, 2017 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | RPG, ARPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Two Worlds |
Two Worlds | |
---|---|
Two Worlds | 2007 |
Two Worlds II | 2010 |
Two Worlds II Castle Defense | 2011 |
Two Worlds II HD: Call of the Tenebrae | 2017 |
Two Worlds III | TBA |
Call of the Tenebrae is a DLC for Two Worlds II. Two versions exist: a standard one which requires the base game, and a standalone version to which this article belongs.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/626630/pfx/[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/626630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Dual Core | Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | 6 MB |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
2 GB of VRAM DirectX 10 compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | El Capitan | Sierra |
Processor (CPU) | Intel Mac Dual Core CPU | Intel Mac Quad Core CPU |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | 8 GB |
Video card (GPU) | Shader model 3.0 support | 2 GB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 15.10 or SteamOS | |
Processor (CPU) | 2.0 GHz Dual Core | Intel/AMD Multicore CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | 8 GB |
Video card (GPU) | Shader model 3.0 support | 2 GB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/626630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (626630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.