Difference between revisions of "Ghost in the Shell: Stand Alone Complex - First Assault Online"
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|game}}\Data\}} | + | {{Game data/config|Windows|{{P|game}}\Data\options.ini}} |
}} | }} | ||
Latest revision as of 20:25, 18 December 2023
This product is no longer playable in any capacity. It is covered here for historical reference.
Developers | |
---|---|
Neople | |
Publishers | |
Nexon | |
Engines | |
Gamebryo | |
Release dates | |
Windows | Cancelled |
Taxonomy | |
Modes | Multiplayer |
Key points
- Only fully utilizes One Core.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam (unavailable) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Recruit Early Access Pack | Contains the game and the Recruit DLC | |
Operative Early Access Pack | Contains the game and the Operative DLC | |
Specialist Early Access Pack | Contains the game and the Specialist DLC | |
Elite Early Access Pack | Contains the game and the Elite DLC |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\options.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/369200/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Defaults to 1600 x 900 on launch | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Horizontal FOV support from 65-105 | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen option is Borderless Window | ||
Anisotropic filtering (AF) | Defaults to 8x, no in-game option. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA in-game, additional options possible through graphics control panel/third-party prorams | ||
Vertical sync (Vsync) | Enabled by default | ||
60 FPS and 120+ FPS | No frame rate cap | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
- In-game settings cannot be changed at any time prior to tutorial completion on first time launch.
- Additional options (like HDR Lighting, Depth of Field, Nailfx, etc.) can only be configured by editing config file.
Anisotropic filtering (AF)
Modify option.ini to configue Anisotropic Filtering[citation needed]
|
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Default enabled with scale factor of zero. In-game option only changes scale factor. | |
Mouse sensitivity | Separate sensitivity for movement and ADS | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
- In-game options cannot be changed prior to completing tutorial on first time launch.
- Additional options such as left-handed mode are exclusive to the config file only.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, BGM, Ambient, and Effects. | |
Surround sound | Up to 7.1 Channels. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6600 | Intel Core i5 2500 3.3 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 896 MB of VRAM DirectX 9.0b compatible Shader model 2.0b support |
Nvidia GeForce GTS 450 1 GB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (369200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Game is mainly using 1 core on my i5- 4690k - last accessed on 17 May 2023