Difference between revisions of "Immortality"
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SixelAlexiS (talk | contribs) (→Video) |
SixelAlexiS (talk | contribs) (More info, screenshots and removed the "stub" tag.) |
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{{Infobox game | {{Infobox game | ||
|cover = Immortality cover.jpg | |cover = Immortality cover.jpg | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
Line 166: | Line 165: | ||
==Input== | ==Input== | ||
+ | {{Image|Immortality - Controls settings.png|Controls settings.}} | ||
{{Input | {{Input | ||
|key remap = false | |key remap = false | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Immortality - Sound settings.png|Sound settings.}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true |
Revision as of 05:52, 22 July 2023
Developers | |
---|---|
Sam Barlow | |
Half Mermaid | |
Publishers | |
Half Mermaid | |
Engines | |
Unity | |
Release dates | |
Windows | August 30, 2022 |
macOS (OS X) | August 30, 2022 |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
IGDB | 92 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Relaxed |
Art styles | FMV, Live action |
Themes | Detective/mystery |
Immortality is a singleplayer game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC. | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1350200/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Half Mermaid Productions\Immortality\<user-id>\*.abr |
Microsoft Store | %LOCALAPPDATA%\Packages\HalfMermaid.Immortality_f2qdgtd4xgea8\SystemAppData\wgs |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1350200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Vsync is off by default and can't be changed in-game, which lead to visible tearing. See the glossary page for potential workarounds. |
||
60 FPS and 120+ FPS | Even without a native Vsync the game still forces an internal frame rate cap to match the current Hz resolution. On top of this the game has a very erratic presentation at both low and high frame rate (e.g. 60 FPS or 120 FPS), for this reason it's suggested to cap the game at 80 FPS for the smoothest experience. [Note 2] | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | ||
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX AMD Radeon | Nvidia GeForce RTX AMD Radeon |
Sound (audio device) | Headphones | |
Controller | Controller |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 12 | |
Processor (CPU) | ||
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1350200/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1350200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ This solution isn't viable for users with a 60 Hz display due to the aforementioned cap.